Saxum/texture.cc
2014-10-22 23:17:18 +02:00

13 lines
278 B
C++

#include "texture.hh"
Texture::Texture(std::string filePath) {
reference = ACGL::OpenGL::Texture2DFileManager::the()->get(ACGL::OpenGL::Texture2DCreator(filePath));
}
Texture::~Texture() {
}
ACGL::OpenGL::SharedTexture2D Texture::getReference() {
return reference;
}