Saxum/extern/bullet/Demos/DX11ClothDemo/DXUT/Optional/DXUTsettingsdlg.cpp
Fabian Klemp aeb6218d2d Renaming.
2014-10-24 11:49:46 +02:00

2854 lines
118 KiB
C++

//--------------------------------------------------------------------------------------
// File: DXUTSettingsDlg.cpp
//
// Dialog for selection of device settings
//
// Copyright (c) Microsoft Corporation. All rights reserved
//--------------------------------------------------------------------------------------
#include "DXUT.h"
#include "DXUTgui.h"
#include "DXUTsettingsDlg.h"
#undef min // use __min instead
#undef max // use __max instead
//--------------------------------------------------------------------------------------
// Internal functions forward declarations
//--------------------------------------------------------------------------------------
WCHAR* DXUTAPIVersionToString( DXUTDeviceVersion version );
WCHAR* DXUTPresentIntervalToString( UINT pi );
WCHAR* DXUTMultisampleTypeToString( D3DMULTISAMPLE_TYPE MultiSampleType );
WCHAR* DXUTD3DDeviceTypeToString( D3DDEVTYPE devType );
WCHAR* DXUTD3DX11DeviceTypeToString( D3D_DRIVER_TYPE devType );
WCHAR* DXUTVertexProcessingTypeToString( DWORD vpt );
HRESULT DXUTSnapDeviceSettingsToEnumDevice( DXUTDeviceSettings* pDeviceSettings, bool forceEnum, D3D_FEATURE_LEVEL forceFL = D3D_FEATURE_LEVEL(0) );
//--------------------------------------------------------------------------------------
// Global state
//--------------------------------------------------------------------------------------
DXUTDeviceSettings g_DeviceSettings;
CD3DSettingsDlg* WINAPI DXUTGetD3DSettingsDialog()
{
// Using an accessor function gives control of the construction order
static CD3DSettingsDlg dlg;
return &dlg;
}
//--------------------------------------------------------------------------------------
CD3DSettingsDlg::CD3DSettingsDlg()
{
m_pStateBlock = NULL;
m_bActive = false;
m_pActiveDialog = NULL;
m_Levels[0] = D3D_FEATURE_LEVEL_9_1;
m_Levels[1] = D3D_FEATURE_LEVEL_9_2;
m_Levels[2] = D3D_FEATURE_LEVEL_9_3;
m_Levels[3] = D3D_FEATURE_LEVEL_10_0;
m_Levels[4] = D3D_FEATURE_LEVEL_10_1;
m_Levels[5] = D3D_FEATURE_LEVEL_11_0;
}
//--------------------------------------------------------------------------------------
CD3DSettingsDlg::~CD3DSettingsDlg()
{
// Release the memory used to hold the D3D11 refresh data in the combo box
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
if( pComboBox )
for( UINT i = 0; i < pComboBox->GetNumItems(); ++i )
{
DXGI_RATIONAL* pRate = reinterpret_cast<DXGI_RATIONAL*>( pComboBox->GetItemData( i ) );
delete pRate;
}
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager )
{
assert( pManager );
m_Dialog.Init( pManager, false ); // Don't register this dialog.
m_RevertModeDialog.Init( pManager, false ); // Don't register this dialog.
m_pActiveDialog = &m_Dialog;
CreateControls();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager, LPCWSTR szControlTextureFileName )
{
assert( pManager );
m_Dialog.Init( pManager, false, szControlTextureFileName ); // Don't register this dialog.
m_RevertModeDialog.Init( pManager, false, szControlTextureFileName ); // Don't register this dialog.
m_pActiveDialog = &m_Dialog;
CreateControls();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager, LPCWSTR pszControlTextureResourcename,
HMODULE hModule )
{
assert( pManager );
m_Dialog.Init( pManager, false, pszControlTextureResourcename, hModule ); // Don't register this dialog.
m_RevertModeDialog.Init( pManager, false, pszControlTextureResourcename, hModule ); // Don't register this dialog
m_pActiveDialog = &m_Dialog;
CreateControls();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::CreateControls()
{
// Set up main settings dialog
m_Dialog.EnableKeyboardInput( true );
m_Dialog.SetFont( 0, L"Arial", 15, FW_NORMAL );
m_Dialog.SetFont( 1, L"Arial", 28, FW_BOLD );
// Right-justify static controls
CDXUTElement* pElement = m_Dialog.GetDefaultElement( DXUT_CONTROL_STATIC, 0 );
if( pElement )
{
pElement->dwTextFormat = DT_VCENTER | DT_RIGHT;
// Title
CDXUTStatic* pStatic = NULL;
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Direct3D Settings", 10, 5, 400, 50, false, &pStatic );
pElement = pStatic->GetElement( 0 );
pElement->iFont = 1;
pElement->dwTextFormat = DT_TOP | DT_LEFT;
}
// DXUTSETTINGSDLG_API_VERSION
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"API Version", 10, 35, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_API_VERSION, 200, 35, 300, 23 );
//DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL_LABEL, L"Feature Level", 10, 60, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL, 200, 60, 300, 23 );
m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL )->SetDropHeight( 106 );
// DXUTSETTINGSDLG_ADAPTER
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Display Adapter", 10, 85, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_ADAPTER, 200, 85, 300, 23 );
// DXUTSETTINGSDLG_DEVICE_TYPE
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Render Device", 10, 110, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_DEVICE_TYPE, 200, 110, 300, 23 );
// DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
m_Dialog.AddCheckBox( DXUTSETTINGSDLG_DEVICECLIP, L"Clip to device when window spans across multiple monitors",
250, 136, 500, 16 );
m_Dialog.AddRadioButton( DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_WINDOWED_GROUP, L"Windowed",
360, 157, 100, 16 );
m_Dialog.AddRadioButton( DXUTSETTINGSDLG_FULLSCREEN, DXUTSETTINGSDLG_WINDOWED_GROUP, L"Full Screen",
220, 157, 100, 16 );
// DXUTSETTINGSDLG_ADAPTER_FORMAT
m_Dialog.AddStatic( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL, L"Adapter Format", 10, 175, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT, 200, 175, 300, 23 );
// DXUTSETTINGSDLG_RESOLUTION
m_Dialog.AddStatic( DXUTSETTINGSDLG_RESOLUTION_LABEL, L"Resolution", 10, 200, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_RESOLUTION, 200, 200, 200, 23 );
m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION )->SetDropHeight( 106 );
// DXUTSETTINGSDLG_RES_SHOW_ALL
m_Dialog.AddCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL, L"Show All Aspect Ratios", 420, 200, 200, 23, false );
// DXUTSETTINGSDLG_REFRESH_RATE
m_Dialog.AddStatic( DXUTSETTINGSDLG_REFRESH_RATE_LABEL, L"Refresh Rate", 10, 225, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_REFRESH_RATE, 200, 225, 300, 23 );
// DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
m_Dialog.AddStatic( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT_LABEL, L"Back Buffer Format", 10, 260, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT, 200, 260, 300, 23 );
// DXUTSETTINGSDLG_DEPTH_STENCIL
m_Dialog.AddStatic( DXUTSETTINGSDLG_DEPTH_STENCIL_LABEL, L"Depth/Stencil Format", 10, 285, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL, 200, 285, 300, 23 );
// DXUTSETTINGSDLG_MULTISAMPLE_TYPE
m_Dialog.AddStatic( DXUTSETTINGSDLG_MULTISAMPLE_TYPE_LABEL, L"Multisample Type", 10, 310, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE, 200, 310, 300, 23 );
// DXUTSETTINGSDLG_MULTISAMPLE_QUALITY
m_Dialog.AddStatic( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY_LABEL, L"Multisample Quality", 10, 335, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY, 200, 335, 300, 23 );
// DXUTSETTINGSDLG_VERTEX_PROCESSING
m_Dialog.AddStatic( DXUTSETTINGSDLG_VERTEX_PROCESSING_LABEL, L"Vertex Processing", 10, 360, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING, 200, 360, 300, 23 );
// DXUTSETTINGSDLG_PRESENT_INTERVAL
m_Dialog.AddStatic( DXUTSETTINGSDLG_PRESENT_INTERVAL_LABEL, L"Vertical Sync", 10, 385, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL, 200, 385, 300, 23 );
// DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL, L"Adapter Output", 10, 175, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT, 200, 175, 300, 23 );
// DXUTSETTINGSDLG_D3D11_RESOLUTION
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL, L"Resolution", 10, 200, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION, 200, 200, 200, 23 );
m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION )->SetDropHeight( 106 );
// DXUTSETTINGSDLG_D3D11_REFRESH_RATE
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL, L"Refresh Rate", 10, 225, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE, 200, 225, 300, 23 );
// DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT_LABEL, L"Back Buffer Format", 10, 260, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT, 200, 260, 300, 23 );
// DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT_LABEL, L"Multisample Count", 10, 285, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT, 200, 285, 300, 23 );
// DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY_LABEL, L"Multisample Quality", 10, 310, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY, 200, 310, 300, 23 );
// DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL
m_Dialog.AddStatic( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL_LABEL, L"Vertical Sync", 10, 335, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL, 200, 335, 300, 23 );
// DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE
m_Dialog.AddCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE, L"Create Debug Device", 200, 365, 180, 23 );
// DXUTSETTINGSDLG_OK, DXUTSETTINGSDLG_CANCEL
m_Dialog.AddButton( DXUTSETTINGSDLG_OK, L"OK", 230, 440, 73, 31 );
m_Dialog.AddButton( DXUTSETTINGSDLG_CANCEL, L"Cancel", 315, 440, 73, 31, 0, true );
// Set up mode change dialog
m_RevertModeDialog.EnableKeyboardInput( true );
m_RevertModeDialog.EnableNonUserEvents( true );
m_RevertModeDialog.SetFont( 0, L"Arial", 15, FW_NORMAL );
m_RevertModeDialog.SetFont( 1, L"Arial", 28, FW_BOLD );
pElement = m_RevertModeDialog.GetDefaultElement( DXUT_CONTROL_STATIC, 0 );
if( pElement )
{
pElement->dwTextFormat = DT_VCENTER | DT_RIGHT;
// Title
CDXUTStatic* pStatic = NULL;
m_RevertModeDialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Do you want to keep these display settings?", 10, 5,
640, 50, false, &pStatic );
pElement = pStatic->GetElement( 0 );
pElement->iFont = 1;
pElement->dwTextFormat = DT_TOP | DT_LEFT;
// Timeout static text control
m_RevertModeDialog.AddStatic( DXUTSETTINGSDLG_STATIC_MODE_CHANGE_TIMEOUT, L"", 10, 90, 640, 30,
false, &pStatic );
pElement = pStatic->GetElement( 0 );
pElement->iFont = 0;
pElement->dwTextFormat = DT_TOP | DT_LEFT;
}
// DXUTSETTINGSDLG_MODE_CHANGE_ACCEPT, DXUTSETTINGSDLG_MODE_CHANGE_REVERT
m_RevertModeDialog.AddButton( DXUTSETTINGSDLG_MODE_CHANGE_ACCEPT, L"Yes", 230, 50, 73, 31 );
m_RevertModeDialog.AddButton( DXUTSETTINGSDLG_MODE_CHANGE_REVERT, L"No", 315, 50, 73, 31, 0, true );
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnD3D9CreateDevice( IDirect3DDevice9* pd3dDevice )
{
if( pd3dDevice == NULL )
return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", E_INVALIDARG );
// Create the fonts/textures
m_Dialog.SetCallback( StaticOnEvent, ( void* )this );
m_RevertModeDialog.SetCallback( StaticOnEvent, ( void* )this );
return S_OK;
}
//--------------------------------------------------------------------------------------
// Changes the UI defaults to the current device settings
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::Refresh()
{
HRESULT hr = S_OK;
g_DeviceSettings = DXUTGetDeviceSettings();
CDXUTComboBox* pAPIComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_API_VERSION );
pAPIComboBox->RemoveAllItems();
if( DXUTDoesAppSupportD3D9() )
{
// Ensure that at least one adapter got enumerated.
CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
if( pD3DEnum->GetAdapterInfoList()->GetSize() > 0 )
AddAPIVersion( DXUT_D3D9_DEVICE );
}
if( DXUTDoesAppSupportD3D11() && DXUTIsD3D11Available() )
{
// Ensure that at least one adapter got enumerated.
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
if( pD3DEnum->GetAdapterInfoList()->GetSize() > 0 )
AddAPIVersion( DXUT_D3D11_DEVICE );
}
// If no API has been added, something has gone wrong. Exit the dialog.
if( pAPIComboBox->GetNumItems() == 0 )
{
SetActive( false );
return S_OK;
}
pAPIComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.ver ) );
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
// Show all D3D9-specific controls and hide controls for all other D3D versions.
ShowControlSet( DXUT_D3D9_DEVICE );
CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
// Fill the UI with the current settings
AddDeviceType( g_DeviceSettings.d3d9.DeviceType );
SetWindowed( FALSE != g_DeviceSettings.d3d9.pp.Windowed );
SetDeviceClip( 0 != ( g_DeviceSettings.d3d9.pp.Flags & D3DPRESENTFLAG_DEVICECLIP ) );
AddAdapterFormat( g_DeviceSettings.d3d9.AdapterFormat );
AddResolution( g_DeviceSettings.d3d9.pp.BackBufferWidth, g_DeviceSettings.d3d9.pp.BackBufferHeight );
AddRefreshRate( g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz );
AddBackBufferFormat( g_DeviceSettings.d3d9.pp.BackBufferFormat );
AddDepthStencilBufferFormat( g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat );
AddMultisampleType( g_DeviceSettings.d3d9.pp.MultiSampleType );
AddMultisampleQuality( g_DeviceSettings.d3d9.pp.MultiSampleQuality );
if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_PUREDEVICE )
AddVertexProcessingType( D3DCREATE_PUREDEVICE );
else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING )
AddVertexProcessingType( D3DCREATE_HARDWARE_VERTEXPROCESSING );
else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING )
AddVertexProcessingType( D3DCREATE_SOFTWARE_VERTEXPROCESSING );
else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING )
AddVertexProcessingType( D3DCREATE_MIXED_VERTEXPROCESSING );
CD3D9EnumDeviceSettingsCombo* pBestDeviceSettingsCombo = pD3DEnum->GetDeviceSettingsCombo(
g_DeviceSettings.d3d9.AdapterOrdinal, g_DeviceSettings.d3d9.DeviceType,
g_DeviceSettings.d3d9.AdapterFormat, g_DeviceSettings.d3d9.pp.BackBufferFormat,
( g_DeviceSettings.d3d9.pp.Windowed != 0 ) );
if( NULL == pBestDeviceSettingsCombo )
return DXUT_ERR_MSGBOX( L"GetDeviceSettingsCombo", E_INVALIDARG );
// Get the adapters list from CD3D9Enumeration object
CGrowableArray <CD3D9EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
if( pAdapterInfoList->GetSize() == 0 )
return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", DXUTERR_NOCOMPATIBLEDEVICES );
CDXUTComboBox* pAdapterCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
pAdapterCombo->RemoveAllItems();
// Add adapters
for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); iAdapter++ )
{
CD3D9EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
}
pAdapterCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.AdapterOrdinal ) );
hr = OnAPIVersionChanged( true );
if( FAILED( hr ) )
return hr;
//m_Dialog.Refresh();
CDXUTDialog::SetRefreshTime( ( float )DXUTGetTime() );
break;
}
case DXUT_D3D11_DEVICE:
{
// Show all D3D11-specific controls and hide controls for all other D3D versions.
ShowControlSet( DXUT_D3D11_DEVICE );
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
// Fill the UI with the current settings
AddD3D11DeviceType( g_DeviceSettings.d3d11.DriverType );
SetWindowed( FALSE != g_DeviceSettings.d3d11.sd.Windowed );
CD3D11EnumOutputInfo* pOutputInfo = GetCurrentD3D11OutputInfo();
AddD3D11AdapterOutput( pOutputInfo->Desc.DeviceName, g_DeviceSettings.d3d11.Output );
AddD3D11Resolution( g_DeviceSettings.d3d11.sd.BufferDesc.Width,
g_DeviceSettings.d3d11.sd.BufferDesc.Height );
AddD3D11RefreshRate( g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate );
AddD3D11BackBufferFormat( g_DeviceSettings.d3d11.sd.BufferDesc.Format );
AddD3D11MultisampleCount( g_DeviceSettings.d3d11.sd.SampleDesc.Count );
AddD3D11MultisampleQuality( g_DeviceSettings.d3d11.sd.SampleDesc.Quality );
CD3D11EnumDeviceSettingsCombo* pBestDeviceSettingsCombo = pD3DEnum->GetDeviceSettingsCombo(
g_DeviceSettings.d3d11.AdapterOrdinal, g_DeviceSettings.d3d11.DriverType,
g_DeviceSettings.d3d11.Output, g_DeviceSettings.d3d11.sd.BufferDesc.Format,
( g_DeviceSettings.d3d11.sd.Windowed != 0 ) );
if( NULL == pBestDeviceSettingsCombo )
return DXUT_ERR_MSGBOX( L"GetDeviceSettingsCombo", E_INVALIDARG );
CDXUTComboBox *pFeatureLevelBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL );
pFeatureLevelBox->RemoveAllItems();
for (int fli = 0; fli < TOTAL_FEATURE_LEVLES; fli++) {
if (m_Levels[fli] >= g_DeviceSettings.MinimumFeatureLevel
&& m_Levels[fli] <=pBestDeviceSettingsCombo->pDeviceInfo->MaxLevel) {
AddD3D11FeatureLevel( m_Levels[fli] );
}
}
pFeatureLevelBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.DeviceFeatureLevel ) );
// Get the adapters list from CD3D11Enumeration object
CGrowableArray <CD3D11EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
if( pAdapterInfoList->GetSize() == 0 )
return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", DXUTERR_NOCOMPATIBLEDEVICES );
CDXUTComboBox* pAdapterCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
pAdapterCombo->RemoveAllItems();
// Add adapters
for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); iAdapter++ )
{
CD3D11EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
}
pAdapterCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.AdapterOrdinal ) );
hr = OnAPIVersionChanged( true );
if( FAILED( hr ) )
return hr;
//m_Dialog.Refresh();
CDXUTDialog::SetRefreshTime( ( float )DXUTGetTime() );
break;
}
}
return S_OK;
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnD3D9ResetDevice()
{
const D3DSURFACE_DESC* pDesc = DXUTGetD3D9BackBufferSurfaceDesc();
m_Dialog.SetLocation( 0, 0 );
m_Dialog.SetSize( pDesc->Width, pDesc->Height );
m_Dialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
m_RevertModeDialog.SetLocation( 0, 0 );
m_RevertModeDialog.SetSize( pDesc->Width, pDesc->Height );
m_RevertModeDialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
IDirect3DDevice9* pd3dDevice = DXUTGetD3D9Device();
pd3dDevice->BeginStateBlock();
pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
pd3dDevice->EndStateBlock( &m_pStateBlock );
return S_OK;
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::SetSelectedD3D11RefreshRate( DXGI_RATIONAL RefreshRate )
{
CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
for( UINT i = 0; i < pRefreshRateComboBox->GetNumItems(); ++i )
{
DXGI_RATIONAL* pRate = ( DXGI_RATIONAL* )pRefreshRateComboBox->GetItemData( i );
if( pRate && pRate->Numerator == RefreshRate.Numerator && pRate->Denominator == RefreshRate.Denominator )
{
pRefreshRateComboBox->SetSelectedByIndex( i );
return;
}
}
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnRender( float fElapsedTime )
{
if( DXUTGetD3D11Device() )
OnRender11( fElapsedTime );
else
OnRender9( fElapsedTime );
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnRender9( float fElapsedTime )
{
IDirect3DDevice9* pd3dDevice = DXUTGetD3D9Device();
// Clear the render target and the zbuffer
pd3dDevice->Clear( 0, NULL, D3DCLEAR_TARGET, 0x00003F3F, 1.0f, 0 );
// Render the scene
if( SUCCEEDED( pd3dDevice->BeginScene() ) )
{
m_pStateBlock->Capture();
pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
m_pActiveDialog->OnRender( fElapsedTime );
m_pStateBlock->Apply();
pd3dDevice->EndScene();
}
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnRender11( float fElapsedTime )
{
// Render the scene
m_pActiveDialog->OnRender( fElapsedTime );
}
//--------------------------------------------------------------------------------------
LRESULT CD3DSettingsDlg::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
m_pActiveDialog->MsgProc( hWnd, uMsg, wParam, lParam );
if( uMsg == WM_KEYDOWN && wParam == VK_F2 )
SetActive( false );
return 0;
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnD3D9LostDevice()
{
SAFE_RELEASE( m_pStateBlock );
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnD3D9DestroyDevice()
{
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnD3D11CreateDevice( ID3D11Device* pd3dDevice )
{
//HRESULT hr;
if( pd3dDevice == NULL )
return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", E_INVALIDARG );
// Create the fonts/textures
m_Dialog.SetCallback( StaticOnEvent, ( void* )this );
m_RevertModeDialog.SetCallback( StaticOnEvent, ( void* )this );
return S_OK;
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnD3D11ResizedSwapChain( ID3D11Device* pd3dDevice,
const DXGI_SURFACE_DESC* pBackBufferSurfaceDesc )
{
m_Dialog.SetLocation( 0, 0 );
m_Dialog.SetSize( pBackBufferSurfaceDesc->Width, pBackBufferSurfaceDesc->Height );
m_Dialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
m_RevertModeDialog.SetLocation( 0, 0 );
m_RevertModeDialog.SetSize( pBackBufferSurfaceDesc->Width, pBackBufferSurfaceDesc->Height );
m_RevertModeDialog.SetBackgroundColors( D3DCOLOR_ARGB( 255, 98, 138, 206 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 54, 105, 192 ),
D3DCOLOR_ARGB( 255, 10, 73, 179 ) );
return S_OK;
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnD3D11DestroyDevice()
{
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::ShowControlSet( DXUTDeviceVersion ver )
{
switch( ver )
{
case DXUT_D3D9_DEVICE:
m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_DEVICECLIP )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE )->SetVisible( false );
break;
case DXUT_D3D11_DEVICE:
m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_RESOLUTION_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_REFRESH_RATE_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_DEPTH_STENCIL_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_TYPE_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_VERTEX_PROCESSING_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_PRESENT_INTERVAL_LABEL )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_DEVICECLIP )->SetVisible( false );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL_LABEL )->SetVisible( true );
m_Dialog.GetControl( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE )->SetVisible( true );
break;
}
}
//--------------------------------------------------------------------------------------
void WINAPI CD3DSettingsDlg::StaticOnEvent( UINT nEvent, int nControlID,
CDXUTControl* pControl, void* pUserData )
{
CD3DSettingsDlg* pD3DSettings = ( CD3DSettingsDlg* )pUserData;
if( pD3DSettings )
pD3DSettings->OnEvent( nEvent, nControlID, pControl );
}
//--------------------------------------------------------------------------------------
// Name: CD3DSettingsDlg::StaticOnModeChangeTimer()
// Desc: Timer callback registered by a call to DXUTSetTimer. It is called each second
// until mode change timeout limit.
//--------------------------------------------------------------------------------------
void WINAPI CD3DSettingsDlg::StaticOnModeChangeTimer( UINT nIDEvent, void* pUserContext )
{
CD3DSettingsDlg* pD3DSettings = ( CD3DSettingsDlg* )pUserContext;
assert( pD3DSettings );
assert( pD3DSettings->m_pActiveDialog == &pD3DSettings->m_RevertModeDialog );
assert( pD3DSettings->m_nIDEvent == nIDEvent );
if( 0 == --pD3DSettings->m_nRevertModeTimeout )
{
CDXUTControl* pControl = pD3DSettings->m_RevertModeDialog.GetControl( DXUTSETTINGSDLG_MODE_CHANGE_REVERT );
assert( pControl );
pD3DSettings->m_RevertModeDialog.SendEvent( EVENT_BUTTON_CLICKED, false, pControl );
}
pD3DSettings->UpdateModeChangeTimeoutText( pD3DSettings->m_nRevertModeTimeout );
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnEvent( UINT nEvent, int nControlID,
CDXUTControl* pControl )
{
switch( nControlID )
{
case DXUTSETTINGSDLG_ADAPTER:
OnAdapterChanged(); break;
case DXUTSETTINGSDLG_DEVICE_TYPE:
OnDeviceTypeChanged(); break;
case DXUTSETTINGSDLG_WINDOWED:
OnWindowedFullScreenChanged(); break;
case DXUTSETTINGSDLG_FULLSCREEN:
OnWindowedFullScreenChanged(); break;
case DXUTSETTINGSDLG_ADAPTER_FORMAT:
OnAdapterFormatChanged(); break;
case DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL:
{
if( g_DeviceSettings.ver == DXUT_D3D9_DEVICE )
{
OnAdapterFormatChanged();
}
else
{
OnBackBufferFormatChanged();
}
break;
}
case DXUTSETTINGSDLG_D3D11_RESOLUTION:
OnD3D11ResolutionChanged(); break;
case DXUTSETTINGSDLG_RESOLUTION:
OnResolutionChanged(); break;
case DXUTSETTINGSDLG_REFRESH_RATE:
OnRefreshRateChanged(); break;
case DXUTSETTINGSDLG_BACK_BUFFER_FORMAT:
OnBackBufferFormatChanged(); break;
case DXUTSETTINGSDLG_DEPTH_STENCIL:
OnDepthStencilBufferFormatChanged(); break;
case DXUTSETTINGSDLG_MULTISAMPLE_TYPE:
OnMultisampleTypeChanged(); break;
case DXUTSETTINGSDLG_MULTISAMPLE_QUALITY:
OnMultisampleQualityChanged(); break;
case DXUTSETTINGSDLG_VERTEX_PROCESSING:
OnVertexProcessingChanged(); break;
case DXUTSETTINGSDLG_PRESENT_INTERVAL:
OnPresentIntervalChanged(); break;
case DXUTSETTINGSDLG_DEVICECLIP:
OnDeviceClipChanged(); break;
case DXUTSETTINGSDLG_API_VERSION:
OnAPIVersionChanged(); break;
case DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL:
OnFeatureLevelChanged(); break;
case DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT:
OnAdapterOutputChanged(); break;
case DXUTSETTINGSDLG_D3D11_REFRESH_RATE:
OnRefreshRateChanged(); break;
case DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT:
OnBackBufferFormatChanged(); break;
case DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT:
OnMultisampleTypeChanged(); break;
case DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY:
OnMultisampleQualityChanged(); break;
case DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL:
OnPresentIntervalChanged(); break;
case DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE:
OnDebugDeviceChanged(); break;
case DXUTSETTINGSDLG_OK:
{
bool bFullScreenModeChange = false;
DXUTDeviceSettings currentSettings = DXUTGetDeviceSettings();
g_DeviceSettings.MinimumFeatureLevel = currentSettings.MinimumFeatureLevel;
if( g_DeviceSettings.ver == DXUT_D3D9_DEVICE )
{
if( g_DeviceSettings.d3d9.pp.Windowed )
{
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = 0;
RECT rcClient;
if( DXUTIsWindowed() )
GetClientRect( DXUTGetHWND(), &rcClient );
else
rcClient = DXUTGetWindowClientRectAtModeChange();
DWORD dwWindowWidth = rcClient.right - rcClient.left;
DWORD dwWindowHeight = rcClient.bottom - rcClient.top;
g_DeviceSettings.d3d9.pp.BackBufferWidth = dwWindowWidth;
g_DeviceSettings.d3d9.pp.BackBufferHeight = dwWindowHeight;
}
else
{
// Check for fullscreen mode change
bFullScreenModeChange = g_DeviceSettings.d3d9.pp.BackBufferWidth !=
currentSettings.d3d9.pp.BackBufferWidth ||
g_DeviceSettings.d3d9.pp.BackBufferHeight != currentSettings.d3d9.pp.BackBufferHeight ||
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz !=
currentSettings.d3d9.pp.FullScreen_RefreshRateInHz;
}
if( g_DeviceSettings.d3d9.pp.MultiSampleType != D3DMULTISAMPLE_NONE )
{
g_DeviceSettings.d3d9.pp.Flags &= ~D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
}
}
else // D3D11
{
if( g_DeviceSettings.d3d11.sd.Windowed )
{
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator =
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator = 0;
RECT rcClient;
if( DXUTIsWindowed() )
GetClientRect( DXUTGetHWND(), &rcClient );
else
rcClient = DXUTGetWindowClientRectAtModeChange();
DWORD dwWindowWidth = rcClient.right - rcClient.left;
DWORD dwWindowHeight = rcClient.bottom - rcClient.top;
g_DeviceSettings.d3d11.sd.BufferDesc.Width = dwWindowWidth;
g_DeviceSettings.d3d11.sd.BufferDesc.Height = dwWindowHeight;
}
else
{
// Check for fullscreen mode change
bFullScreenModeChange = g_DeviceSettings.d3d11.sd.BufferDesc.Width !=
currentSettings.d3d11.sd.BufferDesc.Width ||
g_DeviceSettings.d3d11.sd.BufferDesc.Height != currentSettings.d3d11.sd.BufferDesc.Height ||
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator !=
currentSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator ||
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator !=
currentSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator;
}
}
if( bFullScreenModeChange )
{
// set appropriate global device settings to that of the current device
// settings. These will get set to the user-defined settings once the
// user accepts the mode change
DXUTDeviceSettings tSettings = g_DeviceSettings;
if( g_DeviceSettings.ver == DXUT_D3D9_DEVICE )
{
g_DeviceSettings.d3d9.pp.BackBufferWidth =
currentSettings.d3d9.pp.BackBufferWidth;
g_DeviceSettings.d3d9.pp.BackBufferHeight =
currentSettings.d3d9.pp.BackBufferHeight;
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz =
currentSettings.d3d9.pp.FullScreen_RefreshRateInHz;
g_DeviceSettings.d3d9.pp.Windowed =
currentSettings.d3d9.pp.Windowed;
}
else
{
g_DeviceSettings.d3d11.sd.BufferDesc.Width =
currentSettings.d3d11.sd.BufferDesc.Width;
g_DeviceSettings.d3d11.sd.BufferDesc.Height =
currentSettings.d3d11.sd.BufferDesc.Height;
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator =
currentSettings.d3d11.sd.BufferDesc.RefreshRate.Denominator;
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator =
currentSettings.d3d11.sd.BufferDesc.RefreshRate.Numerator;
g_DeviceSettings.d3d11.sd.Windowed = currentSettings.d3d11.sd.Windowed;
}
// apply the user-defined settings
DXUTCreateDeviceFromSettings( &tSettings );
// create the mode change timeout dialog
m_pActiveDialog = &m_RevertModeDialog;
m_nRevertModeTimeout = 15;
UpdateModeChangeTimeoutText( m_nRevertModeTimeout );
// activate a timer for 1-second updates
DXUTSetTimer( StaticOnModeChangeTimer, 1.0f, &m_nIDEvent, ( void* )this );
}
else
{
DXUTCreateDeviceFromSettings( &g_DeviceSettings );
SetActive( false );
}
break;
}
case DXUTSETTINGSDLG_CANCEL:
{
SetActive( false );
break;
}
case DXUTSETTINGSDLG_MODE_CHANGE_ACCEPT:
{
DXUTKillTimer( m_nIDEvent );
g_DeviceSettings = DXUTGetDeviceSettings();
m_pActiveDialog = &m_Dialog;
SetActive( false );
break;
}
case DXUTSETTINGSDLG_MODE_CHANGE_REVERT:
{
DXUTKillTimer( m_nIDEvent );
m_pActiveDialog = &m_Dialog;
m_nIDEvent = 0;
m_nRevertModeTimeout = 0;
DXUTCreateDeviceFromSettings( &g_DeviceSettings );
Refresh();
break;
}
}
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::SetDeviceSettingsFromUI()
{
CDXUTComboBox* pComboBox;
CDXUTRadioButton* pRadioButton;
// DXUTSETTINGSDLG_DEVICE_TYPE
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
g_DeviceSettings.d3d9.DeviceType = ( D3DDEVTYPE )PtrToUlong( pComboBox->GetSelectedData() );
// DXUTSETTINGSDLG_WINDOWED
pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
g_DeviceSettings.d3d9.pp.Windowed = pRadioButton->GetChecked();
// DXUTSETTINGSDLG_ADAPTER_FORMAT
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
g_DeviceSettings.d3d9.AdapterFormat = ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
if( g_DeviceSettings.d3d9.pp.Windowed )
{
g_DeviceSettings.d3d9.pp.BackBufferFormat = D3DFMT_UNKNOWN;
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = 0;
}
else
{
// DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
g_DeviceSettings.d3d9.pp.BackBufferFormat = ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
// DXUTSETTINGSDLG_RESOLUTION
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
g_DeviceSettings.d3d9.pp.BackBufferWidth = HIWORD( dwResolution );
g_DeviceSettings.d3d9.pp.BackBufferHeight = LOWORD( dwResolution );
// DXUTSETTINGSDLG_REFRESH_RATE
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = PtrToUlong( pComboBox->GetSelectedData() );
}
// DXUTSETTINGSDLG_DEPTH_STENCIL
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat = ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
return S_OK;
}
//-------------------------------------------------------------------------------------
CD3D9EnumAdapterInfo* CD3DSettingsDlg::GetCurrentAdapterInfo()
{
CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
return pD3DEnum->GetAdapterInfo( g_DeviceSettings.d3d9.AdapterOrdinal );
}
//-------------------------------------------------------------------------------------
CD3D9EnumDeviceInfo* CD3DSettingsDlg::GetCurrentDeviceInfo()
{
CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
return pD3DEnum->GetDeviceInfo( g_DeviceSettings.d3d9.AdapterOrdinal,
g_DeviceSettings.d3d9.DeviceType );
}
//-------------------------------------------------------------------------------------
CD3D11EnumAdapterInfo* CD3DSettingsDlg::GetCurrentD3D11AdapterInfo()
{
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
return pD3DEnum->GetAdapterInfo( g_DeviceSettings.d3d11.AdapterOrdinal );
}
//-------------------------------------------------------------------------------------
CD3D11EnumDeviceInfo* CD3DSettingsDlg::GetCurrentD3D11DeviceInfo()
{
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
return pD3DEnum->GetDeviceInfo( g_DeviceSettings.d3d11.AdapterOrdinal,
g_DeviceSettings.d3d11.DriverType );
}
//-------------------------------------------------------------------------------------
CD3D11EnumOutputInfo* CD3DSettingsDlg::GetCurrentD3D11OutputInfo()
{
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
return pD3DEnum->GetOutputInfo( g_DeviceSettings.d3d11.AdapterOrdinal,
g_DeviceSettings.d3d11.Output );
}
//-------------------------------------------------------------------------------------
CD3D9EnumDeviceSettingsCombo* CD3DSettingsDlg::GetCurrentDeviceSettingsCombo()
{
CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
return pD3DEnum->GetDeviceSettingsCombo( g_DeviceSettings.d3d9.AdapterOrdinal,
g_DeviceSettings.d3d9.DeviceType,
g_DeviceSettings.d3d9.AdapterFormat,
g_DeviceSettings.d3d9.pp.BackBufferFormat,
( g_DeviceSettings.d3d9.pp.Windowed == TRUE ) );
}
//-------------------------------------------------------------------------------------
CD3D11EnumDeviceSettingsCombo* CD3DSettingsDlg::GetCurrentD3D11DeviceSettingsCombo()
{
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
return pD3DEnum->GetDeviceSettingsCombo( g_DeviceSettings.d3d11.AdapterOrdinal,
g_DeviceSettings.d3d11.DriverType,
g_DeviceSettings.d3d11.Output,
g_DeviceSettings.d3d11.sd.BufferDesc.Format,
( g_DeviceSettings.d3d11.sd.Windowed == TRUE ) );
}
HRESULT CD3DSettingsDlg::OnD3D11ResolutionChanged () {
DWORD dwWidth, dwHeight;
GetSelectedD3D11Resolution( &dwWidth, &dwHeight );
g_DeviceSettings.d3d11.sd.BufferDesc.Width= dwWidth;
g_DeviceSettings.d3d11.sd.BufferDesc.Height = dwHeight;
return S_OK;
}
HRESULT CD3DSettingsDlg::OnFeatureLevelChanged () {
HRESULT hr = E_FAIL;
if (g_DeviceSettings.ver == DXUT_D3D11_DEVICE) {
if (g_DeviceSettings.d3d11.DeviceFeatureLevel == GetSelectedFeatureLevel()) return S_OK;
//if( !bRefresh )
//{
// Obtain a set of valid D3D10 device settings.
UINT CreateFlags = g_DeviceSettings.d3d11.CreateFlags;
ZeroMemory( &g_DeviceSettings, sizeof( g_DeviceSettings ) );
DXUTApplyDefaultDeviceSettings(&g_DeviceSettings);
g_DeviceSettings.d3d11.CreateFlags = CreateFlags;
g_DeviceSettings.ver = DXUT_D3D11_DEVICE;
//g_DeviceSettings.d3d11.fl = GetSelectedFeatureLevel();
hr = DXUTSnapDeviceSettingsToEnumDevice(&g_DeviceSettings, true, GetSelectedFeatureLevel());
//}
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
CGrowableArray <CD3D11EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
CDXUTComboBox* pAdapterComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
pAdapterComboBox->RemoveAllItems();
for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); ++iAdapter )
{
CD3D11EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
}
pAdapterComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.AdapterOrdinal ) );
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE );
pCheckBox->SetChecked( 0 != ( g_DeviceSettings.d3d11.CreateFlags & D3D11_CREATE_DEVICE_DEBUG ) );
hr = OnAdapterChanged();
if( FAILED( hr ) )
return hr;
}
return hr;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnAPIVersionChanged( bool bRefresh )
{
HRESULT hr;
// Store the API version
g_DeviceSettings.ver = GetSelectedAPIVersion();
// Show/hide appropriate dialog controls based on version.
ShowControlSet( g_DeviceSettings.ver );
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
if( !bRefresh )
{
// Obtain a set of valid D3D9 device settings.
UINT CreateFlags = g_DeviceSettings.d3d11.CreateFlags;
ZeroMemory( &g_DeviceSettings, sizeof( g_DeviceSettings ) );
// We want a specific API version, so set up match option to preserve it.
DXUTApplyDefaultDeviceSettings(&g_DeviceSettings);
g_DeviceSettings.d3d11.CreateFlags = CreateFlags;
g_DeviceSettings.ver = DXUT_D3D9_DEVICE;
DXUTSnapDeviceSettingsToEnumDevice ( &g_DeviceSettings, true);
}
CD3D9Enumeration* pD3DEnum = DXUTGetD3D9Enumeration();
CGrowableArray <CD3D9EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
CDXUTComboBox* pAdapterComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
pAdapterComboBox->RemoveAllItems();
for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); ++iAdapter )
{
CD3D9EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
}
pAdapterComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.AdapterOrdinal ) );
hr = OnAdapterChanged();
if( FAILED( hr ) )
return hr;
break;
}
case DXUT_D3D11_DEVICE:
{
if( !bRefresh )
{
// Obtain a set of valid D3D10 device settings.
UINT CreateFlags = g_DeviceSettings.d3d11.CreateFlags;
ZeroMemory( &g_DeviceSettings, sizeof( g_DeviceSettings ) );
// We want a specific API version, so set up match option to preserve it.
DXUTApplyDefaultDeviceSettings(&g_DeviceSettings);
g_DeviceSettings.d3d11.CreateFlags = CreateFlags;
g_DeviceSettings.ver = DXUT_D3D11_DEVICE;
DXUTSnapDeviceSettingsToEnumDevice(&g_DeviceSettings, true);
}
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
CGrowableArray <CD3D11EnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
CDXUTComboBox* pAdapterComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
pAdapterComboBox->RemoveAllItems();
for( int iAdapter = 0; iAdapter < pAdapterInfoList->GetSize(); ++iAdapter )
{
CD3D11EnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt( iAdapter );
AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
}
pAdapterComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.AdapterOrdinal ) );
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE );
pCheckBox->SetChecked( 0 != ( g_DeviceSettings.d3d11.CreateFlags & D3D11_CREATE_DEVICE_DEBUG ) );
hr = OnAdapterChanged();
if( FAILED( hr ) )
return hr;
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnAdapterChanged()
{
HRESULT hr = S_OK;
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
// Store the adapter index
g_DeviceSettings.d3d9.AdapterOrdinal = GetSelectedAdapter();
// DXUTSETTINGSDLG_DEVICE_TYPE
CDXUTComboBox* pDeviceTypeComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
pDeviceTypeComboBox->RemoveAllItems();
CD3D9EnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
for( int iDeviceInfo = 0; iDeviceInfo < pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
{
CD3D9EnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt( iDeviceInfo );
AddDeviceType( pDeviceInfo->DeviceType );
}
pDeviceTypeComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.DeviceType ) );
hr = OnDeviceTypeChanged();
if( FAILED( hr ) )
return hr;
break;
}
case DXUT_D3D11_DEVICE:
{
// Store the adapter index
g_DeviceSettings.d3d11.AdapterOrdinal = GetSelectedAdapter();
// DXUTSETTINGSDLG_DEVICE_TYPE
CDXUTComboBox* pDeviceTypeComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
pDeviceTypeComboBox->RemoveAllItems();
CD3D11EnumAdapterInfo* pAdapterInfo = GetCurrentD3D11AdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
for( int iDeviceInfo = 0; iDeviceInfo < pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
{
CD3D11EnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt( iDeviceInfo );
AddD3D11DeviceType( pDeviceInfo->DeviceType );
}
pDeviceTypeComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.DriverType ) );
hr = OnDeviceTypeChanged();
if( FAILED( hr ) )
return hr;
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDeviceTypeChanged()
{
HRESULT hr = S_OK;
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
g_DeviceSettings.d3d9.DeviceType = GetSelectedDeviceType();
// Update windowed/full screen radio buttons
bool bHasWindowedDeviceCombo = false;
bool bHasFullScreenDeviceCombo = false;
CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3D9EnumDeviceSettingsCombo* pDeviceSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceSettingsCombo->Windowed )
bHasWindowedDeviceCombo = true;
else
bHasFullScreenDeviceCombo = true;
}
// DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, bHasWindowedDeviceCombo );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_FULLSCREEN, bHasFullScreenDeviceCombo );
SetWindowed( g_DeviceSettings.d3d9.pp.Windowed && bHasWindowedDeviceCombo );
hr = OnWindowedFullScreenChanged();
if( FAILED( hr ) )
return hr;
break;
}
case DXUT_D3D11_DEVICE:
{
g_DeviceSettings.d3d11.DriverType = GetSelectedD3D11DeviceType();
// DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, true );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_FULLSCREEN, true );
SetWindowed( g_DeviceSettings.d3d11.sd.Windowed != 0 );
hr = OnWindowedFullScreenChanged();
if( FAILED( hr ) )
return hr;
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnWindowedFullScreenChanged()
{
HRESULT hr = S_OK;
bool bWindowed = IsWindowed();
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_REFRESH_RATE_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_RESOLUTION_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_REFRESH_RATE_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_ADAPTER_FORMAT, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_REFRESH_RATE, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_DEVICECLIP, bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_RESOLUTION, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_D3D11_REFRESH_RATE, !bWindowed );
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
g_DeviceSettings.d3d9.pp.Windowed = bWindowed;
bool bDeviceClip = ( 0x0 != ( g_DeviceSettings.d3d9.pp.Flags & D3DPRESENTFLAG_DEVICECLIP ) );
// If windowed, get the appropriate adapter format from Direct3D
if( g_DeviceSettings.d3d9.pp.Windowed )
{
IDirect3D9* pD3D = DXUTGetD3D9Object();
if( pD3D == NULL )
return DXTRACE_ERR( L"DXUTGetD3DObject", E_FAIL );
D3DDISPLAYMODE mode;
hr = pD3D->GetAdapterDisplayMode( g_DeviceSettings.d3d9.AdapterOrdinal, &mode );
if( FAILED( hr ) )
return DXTRACE_ERR( L"GetAdapterDisplayMode", hr );
// Default resolution to the fullscreen res that was last used
RECT rc = DXUTGetFullsceenClientRectAtModeChange();
if( rc.right == 0 || rc.bottom == 0 )
{
// If nothing last used, then default to the adapter desktop res
g_DeviceSettings.d3d9.pp.BackBufferWidth = mode.Width;
g_DeviceSettings.d3d9.pp.BackBufferHeight = mode.Height;
}
else
{
g_DeviceSettings.d3d9.pp.BackBufferWidth = rc.right;
g_DeviceSettings.d3d9.pp.BackBufferHeight = rc.bottom;
}
g_DeviceSettings.d3d9.AdapterFormat = mode.Format;
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = mode.RefreshRate;
}
const D3DFORMAT adapterFormat = g_DeviceSettings.d3d9.AdapterFormat;
const DWORD dwWidth = g_DeviceSettings.d3d9.pp.BackBufferWidth;
const DWORD dwHeight = g_DeviceSettings.d3d9.pp.BackBufferHeight;
const DWORD dwRefreshRate = g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz;
// DXUTSETTINGSDLG_DEVICECLIP
SetDeviceClip( bDeviceClip );
// DXUTSETTINGSDLG_ADAPTER_FORMAT
CDXUTComboBox* pAdapterFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
if( pAdapterFormatComboBox == NULL )
return E_FAIL;
pAdapterFormatComboBox->RemoveAllItems();
CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
if( bWindowed )
{
AddAdapterFormat( adapterFormat );
}
else
{
for( int iSettingsCombo = 0; iSettingsCombo < pDeviceInfo->deviceSettingsComboList.GetSize();
iSettingsCombo++ )
{
CD3D9EnumDeviceSettingsCombo* pSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt(
iSettingsCombo );
AddAdapterFormat( pSettingsCombo->AdapterFormat );
}
}
pAdapterFormatComboBox->SetSelectedByData( ULongToPtr( adapterFormat ) );
hr = OnAdapterFormatChanged();
if( FAILED( hr ) )
return hr;
// DXUTSETTINGSDLG_RESOLUTION
CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
if( bWindowed )
{
pResolutionComboBox->RemoveAllItems();
AddResolution( dwWidth, dwHeight );
}
pResolutionComboBox->SetSelectedByData( ULongToPtr( MAKELONG( dwWidth, dwHeight ) ) );
hr = OnResolutionChanged();
if( FAILED( hr ) )
return hr;
// DXUTSETTINGSDLG_REFRESH_RATE
CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
if( bWindowed )
{
pRefreshRateComboBox->RemoveAllItems();
AddRefreshRate( dwRefreshRate );
}
pRefreshRateComboBox->SetSelectedByData( ULongToPtr( dwRefreshRate ) );
hr = OnRefreshRateChanged();
if( FAILED( hr ) )
return hr;
break;
}
case DXUT_D3D11_DEVICE:
{
g_DeviceSettings.d3d11.sd.Windowed = bWindowed;
// Get available adapter output
CD3D11Enumeration* pD3DEnum = DXUTGetD3D11Enumeration();
CDXUTComboBox* pOutputComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT );
pOutputComboBox->RemoveAllItems();
CD3D11EnumAdapterInfo* pAdapterInfo = pD3DEnum->GetAdapterInfo( g_DeviceSettings.d3d11.AdapterOrdinal );
for( int ioutput = 0; ioutput < pAdapterInfo->outputInfoList.GetSize(); ++ioutput )
{
CD3D11EnumOutputInfo* pOutputInfo = pAdapterInfo->outputInfoList.GetAt( ioutput );
AddD3D11AdapterOutput( pOutputInfo->Desc.DeviceName, pOutputInfo->Output );
}
pOutputComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.Output ) );
hr = OnAdapterOutputChanged();
if( FAILED( hr ) )
return hr;
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnAdapterOutputChanged()
{
HRESULT hr;
switch( g_DeviceSettings.ver )
{
case DXUT_D3D11_DEVICE:
{
bool bWindowed = IsWindowed();
g_DeviceSettings.d3d11.sd.Windowed = bWindowed;
// If windowed, get the appropriate adapter format from Direct3D
if( g_DeviceSettings.d3d11.sd.Windowed )
{
DXGI_MODE_DESC mode;
hr = DXUTGetD3D11AdapterDisplayMode( g_DeviceSettings.d3d11.AdapterOrdinal,
g_DeviceSettings.d3d11.Output, &mode );
if( FAILED( hr ) )
return DXTRACE_ERR( L"GetD3D11AdapterDisplayMode", hr );
// Default resolution to the fullscreen res that was last used
RECT rc = DXUTGetFullsceenClientRectAtModeChange();
if( rc.right == 0 || rc.bottom == 0 )
{
// If nothing last used, then default to the adapter desktop res
g_DeviceSettings.d3d11.sd.BufferDesc.Width = mode.Width;
g_DeviceSettings.d3d11.sd.BufferDesc.Height = mode.Height;
}
else
{
g_DeviceSettings.d3d11.sd.BufferDesc.Width = rc.right;
g_DeviceSettings.d3d11.sd.BufferDesc.Height = rc.bottom;
}
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate = mode.RefreshRate;
}
const DXGI_RATIONAL RefreshRate = g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate;
CD3D11EnumAdapterInfo* pAdapterInfo = GetCurrentD3D11AdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
// DXUTSETTINGSDLG_D3D11_RESOLUTION
hr = UpdateD3D11Resolutions();
if( FAILED( hr ) )
return hr;
// DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT
CDXUTComboBox* pBackBufferFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT
);
pBackBufferFormatComboBox->RemoveAllItems();
for( int idc = 0; idc < pAdapterInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3D11EnumDeviceSettingsCombo* pDeviceCombo = pAdapterInfo->deviceSettingsComboList.GetAt( idc );
if( ( pDeviceCombo->Windowed == TRUE ) == bWindowed )
{
AddD3D11BackBufferFormat( pDeviceCombo->BackBufferFormat );
}
}
pBackBufferFormatComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.sd.BufferDesc.Format ) );
hr = OnBackBufferFormatChanged();
if( FAILED( hr ) )
return hr;
// DXUTSETTINGSDLG_D3D11_REFRESH_RATE
if( bWindowed )
{
CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
for( UINT i = 0; i < pRefreshRateComboBox->GetNumItems(); ++i )
{
DXGI_RATIONAL* pRefreshRate = reinterpret_cast<DXGI_RATIONAL*>(
pRefreshRateComboBox->GetItemData( i ) );
delete pRefreshRate;
}
pRefreshRateComboBox->RemoveAllItems();
AddD3D11RefreshRate( RefreshRate );
}
SetSelectedD3D11RefreshRate( RefreshRate );
break;
}
};
hr = OnRefreshRateChanged();
if( FAILED( hr ) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnAdapterFormatChanged()
{
HRESULT hr = S_OK;
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
// DXUTSETTINGSDLG_ADAPTER_FORMAT
D3DFORMAT adapterFormat = GetSelectedAdapterFormat();
g_DeviceSettings.d3d9.AdapterFormat = adapterFormat;
// DXUTSETTINGSDLG_RESOLUTION
CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
pResolutionComboBox->RemoveAllItems();
CD3D9EnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
bool bShowAll = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL )->GetChecked();
// Get the desktop aspect ratio
D3DDISPLAYMODE dmDesktop;
DXUTGetDesktopResolution( g_DeviceSettings.d3d9.AdapterOrdinal, &dmDesktop.Width, &dmDesktop.Height );
float fDesktopAspectRatio = dmDesktop.Width / ( float )dmDesktop.Height;
for( int idm = 0; idm < pAdapterInfo->displayModeList.GetSize(); idm++ )
{
D3DDISPLAYMODE DisplayMode = pAdapterInfo->displayModeList.GetAt( idm );
float fAspect = ( float )DisplayMode.Width / ( float )DisplayMode.Height;
if( DisplayMode.Format == g_DeviceSettings.d3d9.AdapterFormat )
{
// If "Show All" is not checked, then hide all resolutions
// that don't match the aspect ratio of the desktop resolution
if( bShowAll || ( !bShowAll && fabsf( fDesktopAspectRatio - fAspect ) < 0.05f ) )
{
AddResolution( DisplayMode.Width, DisplayMode.Height );
}
}
}
const DWORD dwCurResolution = MAKELONG( g_DeviceSettings.d3d9.pp.BackBufferWidth,
g_DeviceSettings.d3d9.pp.BackBufferHeight );
pResolutionComboBox->SetSelectedByData( ULongToPtr( dwCurResolution ) );
hr = OnResolutionChanged();
if( FAILED( hr ) )
return hr;
// DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
CDXUTComboBox* pBackBufferFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
pBackBufferFormatComboBox->RemoveAllItems();
CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
const BOOL bWindowed = IsWindowed();
bool bHasWindowedBackBuffer = false;
for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3D9EnumDeviceSettingsCombo* pDeviceCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceCombo->Windowed == bWindowed &&
pDeviceCombo->AdapterFormat == g_DeviceSettings.d3d9.AdapterFormat )
{
AddBackBufferFormat( pDeviceCombo->BackBufferFormat );
bHasWindowedBackBuffer = true;
}
}
pBackBufferFormatComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.pp.BackBufferFormat ) );
hr = OnBackBufferFormatChanged();
if( FAILED( hr ) )
return hr;
if( !bHasWindowedBackBuffer )
{
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, false );
if( g_DeviceSettings.d3d9.pp.Windowed )
{
SetWindowed( false );
hr = OnWindowedFullScreenChanged();
if( FAILED( hr ) )
return hr;
}
}
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnResolutionChanged()
{
HRESULT hr = S_OK;
CD3D9EnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
// Set resolution
DWORD dwWidth, dwHeight;
GetSelectedResolution( &dwWidth, &dwHeight );
g_DeviceSettings.d3d9.pp.BackBufferWidth = dwWidth;
g_DeviceSettings.d3d9.pp.BackBufferHeight = dwHeight;
DWORD dwRefreshRate = g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz;
// Update the refresh rate list
CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
pRefreshRateComboBox->RemoveAllItems();
D3DFORMAT adapterFormat = g_DeviceSettings.d3d9.AdapterFormat;
for( int idm = 0; idm < pAdapterInfo->displayModeList.GetSize(); idm++ )
{
D3DDISPLAYMODE displayMode = pAdapterInfo->displayModeList.GetAt( idm );
if( displayMode.Format == adapterFormat &&
displayMode.Width == dwWidth &&
displayMode.Height == dwHeight )
{
AddRefreshRate( displayMode.RefreshRate );
}
}
pRefreshRateComboBox->SetSelectedByData( ULongToPtr( dwRefreshRate ) );
hr = OnRefreshRateChanged();
if( FAILED( hr ) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnRefreshRateChanged()
{
// Set refresh rate
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
g_DeviceSettings.d3d9.pp.FullScreen_RefreshRateInHz = GetSelectedRefreshRate();
break;
case DXUT_D3D11_DEVICE:
g_DeviceSettings.d3d11.sd.BufferDesc.RefreshRate = GetSelectedD3D11RefreshRate();
break;
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnBackBufferFormatChanged()
{
HRESULT hr = S_OK;
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
g_DeviceSettings.d3d9.pp.BackBufferFormat = GetSelectedBackBufferFormat();
D3DFORMAT adapterFormat = g_DeviceSettings.d3d9.AdapterFormat;
D3DFORMAT backBufferFormat = g_DeviceSettings.d3d9.pp.BackBufferFormat;
CD3D9EnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
bool bAllowSoftwareVP, bAllowHardwareVP, bAllowPureHardwareVP, bAllowMixedVP;
DXUTGetD3D9Enumeration()->GetPossibleVertexProcessingList( &bAllowSoftwareVP, &bAllowHardwareVP,
&bAllowPureHardwareVP, &bAllowMixedVP );
for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3D9EnumDeviceSettingsCombo* pDeviceCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceCombo->Windowed == ( g_DeviceSettings.d3d9.pp.Windowed == TRUE ) &&
pDeviceCombo->AdapterFormat == adapterFormat &&
pDeviceCombo->BackBufferFormat == backBufferFormat )
{
CDXUTComboBox* pDepthStencilComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
pDepthStencilComboBox->RemoveAllItems();
pDepthStencilComboBox->SetEnabled( ( g_DeviceSettings.d3d9.pp.EnableAutoDepthStencil == TRUE ) );
if( g_DeviceSettings.d3d9.pp.EnableAutoDepthStencil )
{
for( int ifmt = 0; ifmt < pDeviceCombo->depthStencilFormatList.GetSize(); ifmt++ )
{
D3DFORMAT fmt = pDeviceCombo->depthStencilFormatList.GetAt( ifmt );
AddDepthStencilBufferFormat( fmt );
}
pDepthStencilComboBox->SetSelectedByData( ULongToPtr(
g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat ) );
}
else
{
if( !pDepthStencilComboBox->ContainsItem( L"(not used)" ) )
pDepthStencilComboBox->AddItem( L"(not used)", NULL );
}
hr = OnDepthStencilBufferFormatChanged();
if( FAILED( hr ) )
return hr;
CDXUTComboBox* pVertexProcessingComboBox =
m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
pVertexProcessingComboBox->RemoveAllItems();
// Add valid vertex processing types
if( bAllowSoftwareVP )
AddVertexProcessingType( D3DCREATE_SOFTWARE_VERTEXPROCESSING );
if( bAllowHardwareVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT )
AddVertexProcessingType( D3DCREATE_HARDWARE_VERTEXPROCESSING );
if( bAllowPureHardwareVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_PUREDEVICE )
AddVertexProcessingType( D3DCREATE_PUREDEVICE );
if( bAllowMixedVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT )
AddVertexProcessingType( D3DCREATE_MIXED_VERTEXPROCESSING );
if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_PUREDEVICE )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr( D3DCREATE_PUREDEVICE ) );
else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(
D3DCREATE_SOFTWARE_VERTEXPROCESSING ) );
else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(
D3DCREATE_HARDWARE_VERTEXPROCESSING ) );
else if( g_DeviceSettings.d3d9.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr( D3DCREATE_MIXED_VERTEXPROCESSING ) );
hr = OnVertexProcessingChanged();
if( FAILED( hr ) )
return hr;
CDXUTComboBox* pPresentIntervalComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL );
pPresentIntervalComboBox->RemoveAllItems();
pPresentIntervalComboBox->AddItem( L"On", ULongToPtr( D3DPRESENT_INTERVAL_DEFAULT ) );
pPresentIntervalComboBox->AddItem( L"Off", ULongToPtr( D3DPRESENT_INTERVAL_IMMEDIATE ) );
pPresentIntervalComboBox->SetSelectedByData( ULongToPtr(
g_DeviceSettings.d3d9.pp.PresentationInterval ) );
hr = OnPresentIntervalChanged();
if( FAILED( hr ) )
return hr;
}
}
break;
}
case DXUT_D3D11_DEVICE:
{
g_DeviceSettings.d3d11.sd.BufferDesc.Format = GetSelectedD3D11BackBufferFormat();
DXGI_FORMAT backBufferFormat = g_DeviceSettings.d3d11.sd.BufferDesc.Format;
CD3D11EnumAdapterInfo* pAdapterInfo = GetCurrentD3D11AdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
for( int idc = 0; idc < pAdapterInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3D11EnumDeviceSettingsCombo* pDeviceCombo = pAdapterInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceCombo->Windowed == ( g_DeviceSettings.d3d11.sd.Windowed == TRUE ) &&
pDeviceCombo->BackBufferFormat == backBufferFormat &&
pDeviceCombo->DeviceType == g_DeviceSettings.d3d11.DriverType )
{
CDXUTComboBox* pMultisampleCountCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT
);
pMultisampleCountCombo->RemoveAllItems();
for( int i = 0; i < pDeviceCombo->multiSampleCountList.GetSize(); ++i )
AddD3D11MultisampleCount( pDeviceCombo->multiSampleCountList.GetAt( i ) );
pMultisampleCountCombo->SetSelectedByData( ULongToPtr(
g_DeviceSettings.d3d11.sd.SampleDesc.Count ) );
hr = OnMultisampleTypeChanged();
if( FAILED( hr ) )
return hr;
CDXUTComboBox* pPresentIntervalComboBox =
m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL );
pPresentIntervalComboBox->RemoveAllItems();
pPresentIntervalComboBox->AddItem( L"On", ULongToPtr( 1 ) );
pPresentIntervalComboBox->AddItem( L"Off", ULongToPtr( 0 ) );
pPresentIntervalComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.SyncInterval ) );
hr = OnPresentIntervalChanged();
if( FAILED( hr ) )
return hr;
hr = UpdateD3D11Resolutions();
if( FAILED( hr ) )
return hr;
}
}
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDepthStencilBufferFormatChanged()
{
HRESULT hr = S_OK;
D3DFORMAT depthStencilBufferFormat = GetSelectedDepthStencilBufferFormat();
if( g_DeviceSettings.d3d9.pp.EnableAutoDepthStencil )
g_DeviceSettings.d3d9.pp.AutoDepthStencilFormat = depthStencilBufferFormat;
CD3D9EnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentDeviceSettingsCombo();
if( pDeviceSettingsCombo == NULL )
return E_FAIL;
CDXUTComboBox* pMultisampleTypeCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
pMultisampleTypeCombo->RemoveAllItems();
for( int ims = 0; ims < pDeviceSettingsCombo->multiSampleTypeList.GetSize(); ims++ )
{
D3DMULTISAMPLE_TYPE msType = pDeviceSettingsCombo->multiSampleTypeList.GetAt( ims );
bool bConflictFound = false;
for( int iConf = 0; iConf < pDeviceSettingsCombo->DSMSConflictList.GetSize(); iConf++ )
{
CD3D9EnumDSMSConflict DSMSConf = pDeviceSettingsCombo->DSMSConflictList.GetAt( iConf );
if( DSMSConf.DSFormat == depthStencilBufferFormat &&
DSMSConf.MSType == msType )
{
bConflictFound = true;
break;
}
}
if( !bConflictFound )
AddMultisampleType( msType );
}
CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
pMultisampleQualityCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.pp.MultiSampleType ) );
hr = OnMultisampleTypeChanged();
if( FAILED( hr ) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnMultisampleTypeChanged()
{
HRESULT hr = S_OK;
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
{
D3DMULTISAMPLE_TYPE multisampleType = GetSelectedMultisampleType();
g_DeviceSettings.d3d9.pp.MultiSampleType = multisampleType;
CD3D9EnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentDeviceSettingsCombo();
if( pDeviceSettingsCombo == NULL )
return E_FAIL;
DWORD dwMaxQuality = 0;
for( int iType = 0; iType < pDeviceSettingsCombo->multiSampleTypeList.GetSize(); iType++ )
{
D3DMULTISAMPLE_TYPE msType = pDeviceSettingsCombo->multiSampleTypeList.GetAt( iType );
if( msType == multisampleType )
{
dwMaxQuality = pDeviceSettingsCombo->multiSampleQualityList.GetAt( iType );
break;
}
}
// DXUTSETTINGSDLG_MULTISAMPLE_QUALITY
CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
pMultisampleQualityCombo->RemoveAllItems();
for( UINT iQuality = 0; iQuality < dwMaxQuality; iQuality++ )
{
AddMultisampleQuality( iQuality );
}
pMultisampleQualityCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d9.pp.MultiSampleQuality ) );
hr = OnMultisampleQualityChanged();
if( FAILED( hr ) )
return hr;
break;
}
case DXUT_D3D11_DEVICE:
{
UINT multisampleCount = GetSelectedD3D11MultisampleCount();
g_DeviceSettings.d3d11.sd.SampleDesc.Count = multisampleCount;
CD3D11EnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentD3D11DeviceSettingsCombo();
if( pDeviceSettingsCombo == NULL )
return E_FAIL;
UINT MaxQuality = 0;
for( int iCount = 0; iCount < pDeviceSettingsCombo->multiSampleCountList.GetSize(); iCount++ )
{
UINT Count = pDeviceSettingsCombo->multiSampleCountList.GetAt( iCount );
if( Count == multisampleCount )
{
MaxQuality = pDeviceSettingsCombo->multiSampleQualityList.GetAt( iCount );
break;
}
}
// DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY
CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY
);
pMultisampleQualityCombo->RemoveAllItems();
for( UINT iQuality = 0; iQuality < MaxQuality; iQuality++ )
{
AddD3D11MultisampleQuality( iQuality );
}
pMultisampleQualityCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.d3d11.sd.SampleDesc.Quality ) );
hr = OnMultisampleQualityChanged();
if( FAILED( hr ) )
return hr;
break;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnMultisampleQualityChanged()
{
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
g_DeviceSettings.d3d9.pp.MultiSampleQuality = GetSelectedMultisampleQuality();
break;
case DXUT_D3D11_DEVICE:
g_DeviceSettings.d3d11.sd.SampleDesc.Quality = GetSelectedD3D11MultisampleQuality();
break;
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnVertexProcessingChanged()
{
DWORD dwBehavior = g_DeviceSettings.d3d9.BehaviorFlags;
// Clear vertex processing flags
dwBehavior &= ~D3DCREATE_HARDWARE_VERTEXPROCESSING;
dwBehavior &= ~D3DCREATE_SOFTWARE_VERTEXPROCESSING;
dwBehavior &= ~D3DCREATE_MIXED_VERTEXPROCESSING;
dwBehavior &= ~D3DCREATE_PUREDEVICE;
// Determine new flags
DWORD dwNewFlags = GetSelectedVertexProcessingType();
if( dwNewFlags & D3DCREATE_PUREDEVICE )
dwNewFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
// Make changes
g_DeviceSettings.d3d9.BehaviorFlags = dwBehavior | dwNewFlags;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnPresentIntervalChanged()
{
switch( g_DeviceSettings.ver )
{
case DXUT_D3D9_DEVICE:
g_DeviceSettings.d3d9.pp.PresentationInterval = GetSelectedPresentInterval();
break;
case DXUT_D3D11_DEVICE:
g_DeviceSettings.d3d11.SyncInterval = GetSelectedD3D11PresentInterval();
break;
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDebugDeviceChanged()
{
bool bDebugDevice = GetSelectedDebugDeviceValue();
if( bDebugDevice )
g_DeviceSettings.d3d11.CreateFlags |= D3D11_CREATE_DEVICE_DEBUG;
else
g_DeviceSettings.d3d11.CreateFlags &= ~D3D11_CREATE_DEVICE_DEBUG;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDeviceClipChanged()
{
if( IsDeviceClip() )
g_DeviceSettings.d3d9.pp.Flags |= D3DPRESENTFLAG_DEVICECLIP;
else
g_DeviceSettings.d3d9.pp.Flags &= ~D3DPRESENTFLAG_DEVICECLIP;
return S_OK;
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddAPIVersion( DXUTDeviceVersion version )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_API_VERSION );
if( !pComboBox->ContainsItem( DXUTAPIVersionToString( version ) ) )
pComboBox->AddItem( DXUTAPIVersionToString( version ), ULongToPtr( version ) );
}
//-------------------------------------------------------------------------------------
DXUTDeviceVersion CD3DSettingsDlg::GetSelectedAPIVersion()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_API_VERSION );
return ( DXUTDeviceVersion )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddAdapter( const WCHAR* strDescription, UINT iAdapter )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
if( !pComboBox->ContainsItem( strDescription ) )
pComboBox->AddItem( strDescription, ULongToPtr( iAdapter ) );
}
//-------------------------------------------------------------------------------------
UINT CD3DSettingsDlg::GetSelectedAdapter()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddDeviceType( D3DDEVTYPE devType )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
if( !pComboBox->ContainsItem( DXUTD3DDeviceTypeToString( devType ) ) )
pComboBox->AddItem( DXUTD3DDeviceTypeToString( devType ), ULongToPtr( devType ) );
}
//-------------------------------------------------------------------------------------
D3DDEVTYPE CD3DSettingsDlg::GetSelectedDeviceType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
return ( D3DDEVTYPE )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::SetWindowed( bool bWindowed )
{
CDXUTRadioButton* pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
pRadioButton->SetChecked( bWindowed );
pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_FULLSCREEN );
pRadioButton->SetChecked( !bWindowed );
}
//-------------------------------------------------------------------------------------
bool CD3DSettingsDlg::IsWindowed()
{
CDXUTRadioButton* pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
return pRadioButton->GetChecked();
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddAdapterFormat( D3DFORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
if( !pComboBox->ContainsItem( DXUTD3DFormatToString( format, TRUE ) ) )
pComboBox->AddItem( DXUTD3DFormatToString( format, TRUE ), ULongToPtr( format ) );
}
//-------------------------------------------------------------------------------------
D3DFORMAT CD3DSettingsDlg::GetSelectedAdapterFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
return ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11AdapterOutput( const WCHAR* strName, UINT Output )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT );
if( !pComboBox->ContainsItem( strName ) )
pComboBox->AddItem( strName, ULongToPtr( Output ) );
}
//-------------------------------------------------------------------------------------
UINT CD3DSettingsDlg::GetSelectedD3D11AdapterOutput()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_ADAPTER_OUTPUT );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddResolution( DWORD dwWidth, DWORD dwHeight )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
DWORD dwResolutionData;
WCHAR strResolution[50];
dwResolutionData = MAKELONG( dwWidth, dwHeight );
swprintf_s( strResolution, 50, L"%d by %d", dwWidth, dwHeight );
if( !pComboBox->ContainsItem( strResolution ) )
pComboBox->AddItem( strResolution, ULongToPtr( dwResolutionData ) );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::GetSelectedResolution( DWORD* pdwWidth, DWORD* pdwHeight )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
*pdwWidth = LOWORD( dwResolution );
*pdwHeight = HIWORD( dwResolution );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11Resolution( DWORD dwWidth, DWORD dwHeight )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION );
DWORD dwResolutionData;
WCHAR strResolution[50];
dwResolutionData = MAKELONG( dwWidth, dwHeight );
swprintf_s( strResolution, 50, L"%d by %d", dwWidth, dwHeight );
if( !pComboBox->ContainsItem( strResolution ) )
pComboBox->AddItem( strResolution, ULongToPtr( dwResolutionData ) );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::GetSelectedD3D11Resolution( DWORD* pdwWidth, DWORD* pdwHeight )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION );
DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
*pdwWidth = LOWORD( dwResolution );
*pdwHeight = HIWORD( dwResolution );
}
void CD3DSettingsDlg::AddD3D11FeatureLevel(D3D_FEATURE_LEVEL fl) {
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL );
switch( fl )
{
case D3D_FEATURE_LEVEL_9_1:
{
if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_9_1" ) )
pComboBox->AddItem( L"D3D_FEATURE_LEVEL_9_1", ULongToPtr( D3D_FEATURE_LEVEL_9_1 ) );
}
break;
case D3D_FEATURE_LEVEL_9_2:
{
if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_9_2" ) )
pComboBox->AddItem( L"D3D_FEATURE_LEVEL_9_2", ULongToPtr( D3D_FEATURE_LEVEL_9_2 ) );
}
break;
case D3D_FEATURE_LEVEL_9_3:
{
if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_9_3" ) )
pComboBox->AddItem( L"D3D_FEATURE_LEVEL_9_3", ULongToPtr( D3D_FEATURE_LEVEL_9_3 ) );
}
break;
case D3D_FEATURE_LEVEL_10_0:
{
if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_10_0" ) )
pComboBox->AddItem( L"D3D_FEATURE_LEVEL_10_0", ULongToPtr( D3D_FEATURE_LEVEL_10_0 ) );
}
break;
case D3D_FEATURE_LEVEL_10_1:
{
if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_10_1" ) )
pComboBox->AddItem( L"D3D_FEATURE_LEVEL_10_1", ULongToPtr( D3D_FEATURE_LEVEL_10_1 ) );
}
break;
case D3D_FEATURE_LEVEL_11_0:
{
if( !pComboBox->ContainsItem( L"D3D_FEATURE_LEVEL_11_0" ) )
pComboBox->AddItem( L"D3D_FEATURE_LEVEL_11_0", ULongToPtr( D3D_FEATURE_LEVEL_11_0 ) );
}
break;
}
}
D3D_FEATURE_LEVEL CD3DSettingsDlg::GetSelectedFeatureLevel() {
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_FEATURE_LEVEL );
return (D3D_FEATURE_LEVEL)PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddRefreshRate( DWORD dwRate )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
WCHAR strRefreshRate[50];
if( dwRate == 0 )
wcscpy_s( strRefreshRate, 50, L"Default Rate" );
else
swprintf_s( strRefreshRate, 50, L"%d Hz", dwRate );
if( !pComboBox->ContainsItem( strRefreshRate ) )
pComboBox->AddItem( strRefreshRate, ULongToPtr( dwRate ) );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedRefreshRate()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11RefreshRate( DXGI_RATIONAL RefreshRate )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
WCHAR strRefreshRate[50];
if( RefreshRate.Numerator == 0 && RefreshRate.Denominator == 0 )
wcscpy_s( strRefreshRate, 50, L"Default Rate" );
else
swprintf_s( strRefreshRate, 50, L"%d Hz", RefreshRate.Numerator / RefreshRate.Denominator );
if( !pComboBox->ContainsItem( strRefreshRate ) )
{
DXGI_RATIONAL* pNewRate = new DXGI_RATIONAL;
if( pNewRate )
{
*pNewRate = RefreshRate;
pComboBox->AddItem( strRefreshRate, pNewRate );
}
}
}
//-------------------------------------------------------------------------------------
DXGI_RATIONAL CD3DSettingsDlg::GetSelectedD3D11RefreshRate()
{
DXGI_RATIONAL dxgiR;
dxgiR.Numerator = 0;
dxgiR.Denominator = 1;
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_REFRESH_RATE );
return *reinterpret_cast<DXGI_RATIONAL*>( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddBackBufferFormat( D3DFORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
if( !pComboBox->ContainsItem( DXUTD3DFormatToString( format, TRUE ) ) )
pComboBox->AddItem( DXUTD3DFormatToString( format, TRUE ), ULongToPtr( format ) );
}
//-------------------------------------------------------------------------------------
D3DFORMAT CD3DSettingsDlg::GetSelectedBackBufferFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
return ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11BackBufferFormat( DXGI_FORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT );
if( !pComboBox->ContainsItem( DXUTDXGIFormatToString( format, TRUE ) ) )
pComboBox->AddItem( DXUTDXGIFormatToString( format, TRUE ), ULongToPtr( format ) );
}
//-------------------------------------------------------------------------------------
DXGI_FORMAT CD3DSettingsDlg::GetSelectedD3D11BackBufferFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_BACK_BUFFER_FORMAT );
return ( DXGI_FORMAT )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddDepthStencilBufferFormat( D3DFORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
if( !pComboBox->ContainsItem( DXUTD3DFormatToString( format, TRUE ) ) )
pComboBox->AddItem( DXUTD3DFormatToString( format, TRUE ), ULongToPtr( format ) );
}
//-------------------------------------------------------------------------------------
D3DFORMAT CD3DSettingsDlg::GetSelectedDepthStencilBufferFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
return ( D3DFORMAT )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddMultisampleType( D3DMULTISAMPLE_TYPE type )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
if( !pComboBox->ContainsItem( DXUTMultisampleTypeToString( type ) ) )
pComboBox->AddItem( DXUTMultisampleTypeToString( type ), ULongToPtr( type ) );
}
//-------------------------------------------------------------------------------------
D3DMULTISAMPLE_TYPE CD3DSettingsDlg::GetSelectedMultisampleType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
return ( D3DMULTISAMPLE_TYPE )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddMultisampleQuality( DWORD dwQuality )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
WCHAR strQuality[50];
swprintf_s( strQuality, 50, L"%d", dwQuality );
if( !pComboBox->ContainsItem( strQuality ) )
pComboBox->AddItem( strQuality, ULongToPtr( dwQuality ) );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedMultisampleQuality()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11MultisampleCount( UINT Count )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT );
WCHAR str[50];
swprintf_s( str, 50, L"%u", Count );
if( !pComboBox->ContainsItem( str ) )
pComboBox->AddItem( str, ULongToPtr( Count ) );
}
//-------------------------------------------------------------------------------------
UINT CD3DSettingsDlg::GetSelectedD3D11MultisampleCount()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_COUNT );
return ( UINT )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11MultisampleQuality( UINT Quality )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY );
WCHAR strQuality[50];
swprintf_s( strQuality, 50, L"%d", Quality );
if( !pComboBox->ContainsItem( strQuality ) )
pComboBox->AddItem( strQuality, ULongToPtr( Quality ) );
}
//-------------------------------------------------------------------------------------
UINT CD3DSettingsDlg::GetSelectedD3D11MultisampleQuality()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_MULTISAMPLE_QUALITY );
return ( UINT )PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddVertexProcessingType( DWORD dwType )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
if( !pComboBox->ContainsItem( DXUTVertexProcessingTypeToString( dwType ) ) )
pComboBox->AddItem( DXUTVertexProcessingTypeToString( dwType ), ULongToPtr( dwType ) );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedVertexProcessingType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedPresentInterval()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedD3D11PresentInterval()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_PRESENT_INTERVAL );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
bool CD3DSettingsDlg::GetSelectedDebugDeviceValue()
{
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_D3D11_DEBUG_DEVICE );
return pCheckBox->GetChecked();
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::SetDeviceClip( bool bDeviceClip )
{
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_DEVICECLIP );
pCheckBox->SetChecked( bDeviceClip );
}
//-------------------------------------------------------------------------------------
bool CD3DSettingsDlg::IsDeviceClip()
{
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_DEVICECLIP );
return pCheckBox->GetChecked();
}
//--------------------------------------------------------------------------------------
// Updates the resolution list for D3D11
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::UpdateD3D11Resolutions()
{
const DWORD dwWidth = g_DeviceSettings.d3d11.sd.BufferDesc.Width;
const DWORD dwHeight = g_DeviceSettings.d3d11.sd.BufferDesc.Height;
// DXUTSETTINGSDLG_D3D11_RESOLUTION
CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_D3D11_RESOLUTION );
pResolutionComboBox->RemoveAllItems();
CD3D11EnumOutputInfo* pOutputInfo = GetCurrentD3D11OutputInfo();
if( pOutputInfo == NULL )
return E_FAIL;
bool bShowAll = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL )->GetChecked();
// Get the desktop aspect ratio
DXGI_MODE_DESC dmDesktop;
DXUTGetDesktopResolution( g_DeviceSettings.d3d11.AdapterOrdinal, &dmDesktop.Width, &dmDesktop.Height );
float fDesktopAspectRatio = dmDesktop.Width / ( float )dmDesktop.Height;
for( int idm = 0; idm < pOutputInfo->displayModeList.GetSize(); idm++ )
{
DXGI_MODE_DESC DisplayMode = pOutputInfo->displayModeList.GetAt( idm );
float fAspect = ( float )DisplayMode.Width / ( float )DisplayMode.Height;
if( DisplayMode.Format == g_DeviceSettings.d3d11.sd.BufferDesc.Format )
{
// If "Show All" is not checked, then hide all resolutions
// that don't match the aspect ratio of the desktop resolution
if( bShowAll || ( !bShowAll && fabsf( fDesktopAspectRatio - fAspect ) < 0.05f ) )
{
AddD3D11Resolution( DisplayMode.Width, DisplayMode.Height );
}
}
}
const DWORD dwCurResolution = MAKELONG( g_DeviceSettings.d3d11.sd.BufferDesc.Width,
g_DeviceSettings.d3d11.sd.BufferDesc.Height );
pResolutionComboBox->SetSelectedByData( ULongToPtr( dwCurResolution ) );
bool bWindowed = IsWindowed();
if( bWindowed )
{
pResolutionComboBox->RemoveAllItems();
AddD3D11Resolution( dwWidth, dwHeight );
pResolutionComboBox->SetSelectedByData( ULongToPtr( MAKELONG( dwWidth, dwHeight ) ) );
}
return S_OK;
}
//
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddD3D11DeviceType( D3D_DRIVER_TYPE devType )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
if( !pComboBox->ContainsItem( DXUTD3DX11DeviceTypeToString( devType ) ) )
pComboBox->AddItem( DXUTD3DX11DeviceTypeToString( devType ), ULongToPtr( devType ) );
}
//-------------------------------------------------------------------------------------
D3D_DRIVER_TYPE CD3DSettingsDlg::GetSelectedD3D11DeviceType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
return ( D3D_DRIVER_TYPE )PtrToUlong( pComboBox->GetSelectedData() );
}
void CD3DSettingsDlg::UpdateModeChangeTimeoutText( int nSecRemaining )
{
const WCHAR StrTimeout[] = L"Reverting to previous display settings in %d seconds";
const DWORD CchBuf = sizeof( StrTimeout ) / sizeof( WCHAR ) + 16;
WCHAR buf[CchBuf];
swprintf_s( buf, CchBuf, StrTimeout, nSecRemaining );
CDXUTStatic* pStatic = m_RevertModeDialog.GetStatic( DXUTSETTINGSDLG_STATIC_MODE_CHANGE_TIMEOUT );
pStatic->SetText( buf );
}
//--------------------------------------------------------------------------------------
// Returns the string for the given DXUTDeviceVersion.
//--------------------------------------------------------------------------------------
WCHAR* DXUTAPIVersionToString( DXUTDeviceVersion version )
{
switch( version )
{
case DXUT_D3D9_DEVICE:
return L"Direct3D 9";
case DXUT_D3D11_DEVICE:
return L"Direct3D 11";
default:
return L"Unknown version";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given D3DDEVTYPE.
//--------------------------------------------------------------------------------------
WCHAR* DXUTD3DDeviceTypeToString( D3DDEVTYPE devType )
{
switch( devType )
{
case D3DDEVTYPE_HAL:
return L"D3DDEVTYPE_HAL";
case D3DDEVTYPE_SW:
return L"D3DDEVTYPE_SW";
case D3DDEVTYPE_REF:
return L"D3DDEVTYPE_REF";
default:
return L"Unknown devType";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given D3D_DRIVER_TYPE.
//--------------------------------------------------------------------------------------
WCHAR* DXUTD3DX11DeviceTypeToString( D3D_DRIVER_TYPE devType )
{
switch( devType )
{
case D3D_DRIVER_TYPE_HARDWARE:
return L"D3D_DRIVER_TYPE_HARDWARE";
case D3D_DRIVER_TYPE_REFERENCE:
return L"D3D_DRIVER_TYPE_REFERENCE";
case D3D_DRIVER_TYPE_NULL:
return L"D3D_DRIVER_TYPE_NULL";
case D3D_DRIVER_TYPE_WARP:
return L"D3D_DRIVER_TYPE_WARP";
default:
return L"Unknown devType";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given D3DMULTISAMPLE_TYPE.
//--------------------------------------------------------------------------------------
WCHAR* DXUTMultisampleTypeToString( D3DMULTISAMPLE_TYPE MultiSampleType )
{
switch( MultiSampleType )
{
case D3DMULTISAMPLE_NONE:
return L"D3DMULTISAMPLE_NONE";
case D3DMULTISAMPLE_NONMASKABLE:
return L"D3DMULTISAMPLE_NONMASKABLE";
case D3DMULTISAMPLE_2_SAMPLES:
return L"D3DMULTISAMPLE_2_SAMPLES";
case D3DMULTISAMPLE_3_SAMPLES:
return L"D3DMULTISAMPLE_3_SAMPLES";
case D3DMULTISAMPLE_4_SAMPLES:
return L"D3DMULTISAMPLE_4_SAMPLES";
case D3DMULTISAMPLE_5_SAMPLES:
return L"D3DMULTISAMPLE_5_SAMPLES";
case D3DMULTISAMPLE_6_SAMPLES:
return L"D3DMULTISAMPLE_6_SAMPLES";
case D3DMULTISAMPLE_7_SAMPLES:
return L"D3DMULTISAMPLE_7_SAMPLES";
case D3DMULTISAMPLE_8_SAMPLES:
return L"D3DMULTISAMPLE_8_SAMPLES";
case D3DMULTISAMPLE_9_SAMPLES:
return L"D3DMULTISAMPLE_9_SAMPLES";
case D3DMULTISAMPLE_10_SAMPLES:
return L"D3DMULTISAMPLE_10_SAMPLES";
case D3DMULTISAMPLE_11_SAMPLES:
return L"D3DMULTISAMPLE_11_SAMPLES";
case D3DMULTISAMPLE_12_SAMPLES:
return L"D3DMULTISAMPLE_12_SAMPLES";
case D3DMULTISAMPLE_13_SAMPLES:
return L"D3DMULTISAMPLE_13_SAMPLES";
case D3DMULTISAMPLE_14_SAMPLES:
return L"D3DMULTISAMPLE_14_SAMPLES";
case D3DMULTISAMPLE_15_SAMPLES:
return L"D3DMULTISAMPLE_15_SAMPLES";
case D3DMULTISAMPLE_16_SAMPLES:
return L"D3DMULTISAMPLE_16_SAMPLES";
default:
return L"Unknown Multisample Type";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given vertex processing type
//--------------------------------------------------------------------------------------
WCHAR* DXUTVertexProcessingTypeToString( DWORD vpt )
{
switch( vpt )
{
case D3DCREATE_SOFTWARE_VERTEXPROCESSING:
return L"Software vertex processing";
case D3DCREATE_MIXED_VERTEXPROCESSING:
return L"Mixed vertex processing";
case D3DCREATE_HARDWARE_VERTEXPROCESSING:
return L"Hardware vertex processing";
case D3DCREATE_PUREDEVICE:
return L"Pure hardware vertex processing";
default:
return L"Unknown vertex processing type";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given present interval.
//--------------------------------------------------------------------------------------
WCHAR* DXUTPresentIntervalToString( UINT pi )
{
switch( pi )
{
case D3DPRESENT_INTERVAL_IMMEDIATE:
return L"D3DPRESENT_INTERVAL_IMMEDIATE";
case D3DPRESENT_INTERVAL_DEFAULT:
return L"D3DPRESENT_INTERVAL_DEFAULT";
case D3DPRESENT_INTERVAL_ONE:
return L"D3DPRESENT_INTERVAL_ONE";
case D3DPRESENT_INTERVAL_TWO:
return L"D3DPRESENT_INTERVAL_TWO";
case D3DPRESENT_INTERVAL_THREE:
return L"D3DPRESENT_INTERVAL_THREE";
case D3DPRESENT_INTERVAL_FOUR:
return L"D3DPRESENT_INTERVAL_FOUR";
default:
return L"Unknown PresentInterval";
}
}