68 lines
1.8 KiB
CMake
68 lines
1.8 KiB
CMake
# This is basically the overall name of the project in Visual Studio this is the name of the Solution File
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# For every executable you have with a main method you should have an add_executable line below.
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# For every add executable line you should list every .cpp and .h file you have associated with that executable.
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# You shouldn't have to modify anything below this line
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########################################################
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Extras/ConvexHull
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)
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ADD_LIBRARY(OpenGLSupport
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GLDebugFont.cpp
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GLDebugFont.h
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GL_DialogDynamicsWorld.cpp
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GL_DialogDynamicsWorld.h
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GL_DialogWindow.cpp
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GL_DialogWindow.h
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GL_ShapeDrawer.cpp
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GL_ShapeDrawer.h
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GL_Simplex1to4.cpp
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GL_Simplex1to4.h
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GLDebugDrawer.cpp
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GLDebugDrawer.h
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RenderTexture.cpp
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RenderTexture.h
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DemoApplication.cpp
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DemoApplication.h
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GlutDemoApplication.cpp
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GlutDemoApplication.h
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GlutStuff.cpp
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GlutStuff.h
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stb_image.cpp
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stb_image.h
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Win32DemoApplication.cpp
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Win32DemoApplication.h
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)
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IF (BUILD_SHARED_LIBS)
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TARGET_LINK_LIBRARIES(OpenGLSupport BulletDynamics BulletCollision ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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ENDIF (BUILD_SHARED_LIBS)
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#INSTALL of other files requires CMake 2.6
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IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
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IF(INSTALL_EXTRA_LIBS)
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IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
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INSTALL(TARGETS OpenGLSupport DESTINATION .)
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ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
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INSTALL(TARGETS OpenGLSupport DESTINATION lib)
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INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DESTINATION include FILES_MATCHING PATTERN "*.h")
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ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
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ENDIF (INSTALL_EXTRA_LIBS)
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ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
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