Saxum/extern/bullet/Demos/OpenGL/CMakeLists.txt
Fabian Klemp aeb6218d2d Renaming.
2014-10-24 11:49:46 +02:00

68 lines
1.8 KiB
CMake

# This is basically the overall name of the project in Visual Studio this is the name of the Solution File
# For every executable you have with a main method you should have an add_executable line below.
# For every add executable line you should list every .cpp and .h file you have associated with that executable.
# You shouldn't have to modify anything below this line
########################################################
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Extras/ConvexHull
)
ADD_LIBRARY(OpenGLSupport
GLDebugFont.cpp
GLDebugFont.h
GL_DialogDynamicsWorld.cpp
GL_DialogDynamicsWorld.h
GL_DialogWindow.cpp
GL_DialogWindow.h
GL_ShapeDrawer.cpp
GL_ShapeDrawer.h
GL_Simplex1to4.cpp
GL_Simplex1to4.h
GLDebugDrawer.cpp
GLDebugDrawer.h
RenderTexture.cpp
RenderTexture.h
DemoApplication.cpp
DemoApplication.h
GlutDemoApplication.cpp
GlutDemoApplication.h
GlutStuff.cpp
GlutStuff.h
stb_image.cpp
stb_image.h
Win32DemoApplication.cpp
Win32DemoApplication.h
)
IF (BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(OpenGLSupport BulletDynamics BulletCollision ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ENDIF (BUILD_SHARED_LIBS)
#INSTALL of other files requires CMake 2.6
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF(INSTALL_EXTRA_LIBS)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS OpenGLSupport DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS OpenGLSupport DESTINATION lib)
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DESTINATION include FILES_MATCHING PATTERN "*.h")
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (INSTALL_EXTRA_LIBS)
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)