Saxum/Levels/ObjectSetups
2015-02-14 00:40:52 +01:00
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BackupLevel0.png Fixed the filesytem for the converter. 2014-12-05 16:18:48 +01:00
BackupLevel1.png Fixed a few bugs like duplicate marble(bridge will be fixed at monday) 2015-01-16 16:47:55 +01:00
BackupLevel1.xcf Additional changes with the heightmap 2015-01-16 16:37:00 +01:00
BackupLevel1.xml made some extreme level-layout improvements (putting walls properly together etc) 2015-02-13 18:17:47 +01:00
Compositions.xml Added a trigger to open the first door, cant close it again cause apparently i have no idea what the difference between global and shared variables in lua is... 2015-02-13 19:24:57 +01:00
Level0.png Removing torches for better testing. 2014-12-15 01:03:48 +01:00
Level0.xcf skeleton runs now, only xml read/write missing 2014-11-25 13:51:25 +01:00
Level0.xml Removing torches for better testing. 2014-12-15 01:03:48 +01:00
Level1.png made some extreme level-layout improvements (putting walls properly together etc) 2015-02-13 18:17:47 +01:00
Level1.xcf made some extreme level-layout improvements (putting walls properly together etc) 2015-02-13 18:17:47 +01:00
Level1.xml Fixed first door not opening. 2015-02-14 00:40:52 +01:00