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faerbit
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Saxum
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f275733eeb
Saxum
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Faerbit
f275733eeb
Now mirroring the cube face on their own again.
2015-01-28 17:26:02 +01:00
..
depth.fsh
Changing shadow map sampler from sampler2D to sampler2Dshadow and removing now useless colour texture.
2014-12-04 13:21:20 +01:00
depth.vsh
Moving MVP calculation to the CPU side.
2014-12-15 11:45:31 +01:00
phong.fsh
Now mirroring the cube face on their own again.
2015-01-28 17:26:02 +01:00
phong.vsh
Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time.
2015-01-19 00:52:57 +01:00