#include #include "color.h" #include "vec3.h" int main() { const int image_width = 256; const int image_height = 256; std::cout << "P3\n" << image_width << " " << image_height << "\n255\n"; for (int j = image_height - 1; j >= 0; --j) { std::cerr << "\rScanlines remaining: " << j << " " << std::flush; for (int i = 0; i < image_width; ++i) { Color pixel_color(double(i) / (image_width - 1), double(j) / (image_height - 1), 0.25); write_color(std::cout, pixel_color); } } std::cerr << "\nDone.\n"; }