Changing textuer because of clearer licensing.
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@ -710,7 +710,7 @@
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<objectData>
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<objectData>
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<modelPath>hint.obj</modelPath>
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<modelPath>hint.obj</modelPath>
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<texturePath>hintTexture.png</texturePath>
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<texturePath>hintTexture2.png</texturePath>
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<ambientFactor>0.13</ambientFactor>
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<ambientFactor>0.13</ambientFactor>
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<diffuseFactor>0.6</diffuseFactor>
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<diffuseFactor>0.6</diffuseFactor>
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<specularFactor>0.4</specularFactor>
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<specularFactor>0.4</specularFactor>
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@ -13208,8 +13208,8 @@
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</directionalLight>
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</directionalLight>
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<terrain>
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<terrain>
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<texture>seamlessTerrain.png</texture>
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<texture>sand.png</texture>
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<ambientFactor>0.14</ambientFactor>
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<ambientFactor>0.13</ambientFactor>
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<diffuseFactor>0.8</diffuseFactor>
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<diffuseFactor>0.8</diffuseFactor>
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<specularFactor>0.2</specularFactor>
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<specularFactor>0.2</specularFactor>
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<shininess>1.0</shininess>
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<shininess>1.0</shininess>
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data/textures/hintTexture2.png
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data/textures/hintTexture2.png
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After Width: | Height: | Size: 2.2 MiB |
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data/textures/sand.png
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data/textures/sand.png
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After Width: | Height: | Size: 2.1 MiB |
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