Changing marble model.

This commit is contained in:
sfroitzheim 2014-11-17 18:31:22 +01:00
parent 8f64f75b67
commit c58e4d01b1
2 changed files with 1501 additions and 1 deletions

File diff suppressed because it is too large Load Diff

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@ -21,7 +21,7 @@ void Level::load(ACGL::OpenGL::SharedShaderProgram shader) {
// currently hard coded should later read this stuff out of a file
this->camera = Camera(glm::vec2(-0.8f, 0.0f), 3.0f);
// load the geometry of the stanford bunny and build a VAO:
Model model = Model("Marble.obj", 0.75f);
Model model = Model("marblesimple.obj", 0.75f);
// load a texture:
Material material = Material("marbleTexture.png", 0.1f, 0.5f, 0.5f, 3.0f);
//Create object