Fixed some display bugs with the column.

This commit is contained in:
sfroitzheim 2014-12-05 14:49:23 +01:00
parent 73d5e5fd52
commit c899c4e67e
3 changed files with 235 additions and 935 deletions

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@ -64,7 +64,7 @@ void Level::load() {
physics.addBox(1,3.0f,1,*blockObject2,2,physicObjects.size());
Model columnModel = Model("Column.obj", 1.0f);
Material columnMaterial = Material("columnTexture2.png", 0.1f, 0.6, 0.4f, 2.0f);
Material columnMaterial = Material("ColumnTexture2.png", 0.1f, 0.6, 0.4f, 2.0f);
Object* columnObject = new Object(columnModel, columnMaterial, glm::vec3(-2.0f, 7.0f, -2.0f),
glm::vec3(0.0f, 0.0f, 0.0f));
objects.push_back(columnObject);