Commit Graph

815 Commits

Author SHA1 Message Date
sfroitzheim
4e336fbca4 Additional Marbletexture optimizing 2014-12-12 15:05:53 +01:00
sfroitzheim
5fa9899af9 Improved marbletexture and added Blenderfile 2014-12-12 14:58:12 +01:00
Steffen Fündgens
18c374c46a Changed errorChecking in the converter. 2014-12-12 12:31:24 +01:00
Faerbit
5ab0897653 Removing stencil buffer from depthTextures. 2014-12-12 02:19:41 +01:00
Steffen Fündgens
e99ad8bab5 changed error checking syntax to make code more compact 2014-12-08 15:48:46 +01:00
Steffen Fündgens
d2afede893 Added loading of lights, adjusted Compositions.xml and Level0.png to test it. 2014-12-08 15:19:50 +01:00
Steffen Fündgens
82dfbff2fb Finished loading of graphical objects, please check if my interpretation of the rotation is corect(copied from entity.cc). No physics loaded yet. 2014-12-08 14:54:27 +01:00
Steffen Fündgens
7279dc66bd Converting unsigned ints to regular ints again, undid that while merging. 2014-12-08 14:24:26 +01:00
Steffen Fündgens
3e205b4157 merging 2014-12-08 14:19:23 +01:00
Steffen Fündgens
ff16297a63 Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml. 2014-12-08 14:10:08 +01:00
Faerbit
d6c9d9b4ee Reexporting column, because it had no normals. 2014-12-08 13:43:47 +01:00
Faerbit
b2cf138d5a Converting unsinged ints to regular ints, because tinyxml cannot query for unsigned ones and thus negates the purpose of using unsigned ones. This also causes compiler errors. 2014-12-08 13:33:38 +01:00
Faerbit
d2358579e1 One exclamation mark is enough. 2014-12-08 13:28:50 +01:00
Steffen Fündgens
8d8ab3a6b6 Implemented more of the loading from xml 2014-12-05 17:14:43 +01:00
Steffen Fündgens
ab3f644ad3 Added objectData to Compositions.xml. It contains texture data as of now. 2014-12-05 16:55:17 +01:00
Steffen Fündgens
1e82b32032 Changed model and texture names to not start with capital letters. 2014-12-05 16:36:31 +01:00
Steffen Fündgens
0bf148373a Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 16:19:06 +01:00
Steffen Fündgens
13f8800785 Fixed the filesytem for the converter. 2014-12-05 16:18:48 +01:00
sfroitzheim
4db241acb1 Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-05 15:01:16 +01:00
Steffen Fündgens
4c3f597822 Added Level0.png. 2014-12-05 15:00:46 +01:00
sfroitzheim
e15d3763fa Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-05 14:51:23 +01:00
sfroitzheim
04f27bc965 Fixed some display bugs with the column. 2014-12-05 14:49:23 +01:00
Steffen Fündgens
5156ea0f9b Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 14:45:57 +01:00
Steffen Fündgens
3fd4c4d156 Implemented error checking for XML. Fixed loading of OBJ-Files. 2014-12-05 14:45:44 +01:00
sfroitzheim
16c855d211 Added a movable Block that will be used to be pushed on switches. 2014-12-05 14:39:51 +01:00
sfroitzheim
cdb115d626 Changed Columntexture to something better. 2014-12-05 14:39:08 +01:00
Steffen Fündgens
56c2655b34 integrating tinyxml into level, adding lights to compositions 2014-12-05 12:47:02 +01:00
Steffen Fündgens
513b474d81 Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 12:13:45 +01:00
Faerbit
11b99dfe82 Put some code in a function. 2014-12-05 00:57:17 +01:00
Faerbit
5120c896a5 Now generating Mipmaps for textures. 2014-12-04 18:58:16 +01:00
Faerbit
5398edf8e6 Setting wrap mode of depthTextures to CLAMP_TO_EDGE to remove seams. 2014-12-04 17:39:35 +01:00
Faerbit
867b1e4a60 Implemented cascaded shadow mapping. 2014-12-04 17:19:58 +01:00
Faerbit
88a841f84a Implemented early bailing. 2014-12-04 15:08:08 +01:00
Steffen Fündgens
8a686dc9a3 changed filePath to levelNum 2014-12-04 15:07:31 +01:00
Faerbit
5abc7bf3af Implemented poisson sampling. 2014-12-04 14:53:07 +01:00
Faerbit
d4c0c038d4 Disable culling because it seems to give slightly worse FPS. 2014-12-04 14:46:39 +01:00
Faerbit
80a751f1b5 Improving bias on slopes. 2014-12-04 13:26:06 +01:00
Faerbit
566c8e7d38 Adding culling. 2014-12-04 13:23:25 +01:00
Faerbit
c88ea7cee8 Changing shadow map sampler from sampler2D to sampler2Dshadow and removing now useless colour texture. 2014-12-04 13:21:20 +01:00
Faerbit
2339a48201 Changing directional light vector to match origin of the sun on the skysphere texture. 2014-12-04 12:19:39 +01:00
Faerbit
c695325376 Making framebuffer private again. (Was public for debugging. 2014-12-04 01:22:23 +01:00
Faerbit
d8edfd2ea9 Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same. 2014-12-04 01:13:59 +01:00
Faerbit
efc81e3b7c Always automatically update docker container. 2014-12-03 11:17:24 +01:00
Faerbit
6400c0ccc7 Exiting converter if no input file is given. 2014-12-03 11:09:37 +01:00
Steffen Fündgens
8fe985a41b adjusting converter to work with black and white image backgrounds 2014-12-02 13:37:31 +01:00
Steffen Fündgens
7f07b532eb still merging... 2014-12-02 13:19:19 +01:00
Steffen Fündgens
10529b5a89 Merged master and converter 2014-12-02 13:17:33 +01:00
Steffen Fündgens
b36cbb9230 Compositions.xml makes sense now 2014-12-02 13:13:20 +01:00
Faerbit
a42c64b535 Moving shader management completely into graphics. 2014-12-01 17:49:59 +01:00
Faerbit
e94dbb7fe8 Removing spammy comments. 2014-12-01 17:44:58 +01:00