Faerbit
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c091c3fd38
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Adding hint to progress report of converter.
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2015-03-15 21:14:21 +01:00 |
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Faerbit
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dfaf8c0965
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Updating converter with needed default values.
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2015-03-14 14:54:43 +01:00 |
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Faerbit
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41eed47edb
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Moving tinyxml to extern folder.
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2015-03-12 14:40:14 +01:00 |
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Faerbit
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3a0ec498ae
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Only using the lodepng files in extern.
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2015-03-12 11:41:19 +01:00 |
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Steffen Fündgens
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e14a2305a0
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Added new undo parameter for triggers to the converter.
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2015-03-04 15:45:48 +01:00 |
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Steffen Fündgens
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eab9270b94
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Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
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2015-02-27 16:53:46 +01:00 |
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Steffen Fündgens
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320b765951
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Adjusted the converter to be robust against IDs being overwritten with zeros in the png. Sucessfully ran it.
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2015-02-20 15:06:43 +01:00 |
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Steffen Fündgens
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563bde0616
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Now using xml query functions in the converter. Also adjusted the converter to use config.xml. Running the converter would delete all triggers and position constraints though, because the IDs in the png were manually overwritten with zeros.
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2015-02-20 13:11:05 +01:00 |
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sfroitzheim
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1adb8f1d80
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made some extreme level-layout improvements (putting walls properly together etc)
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2015-02-13 18:17:47 +01:00 |
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Steffen Fündgens
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e91d045a37
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Code rework. Basically cleaned up a mess of tabs and whitespaces.
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2015-02-13 13:46:41 +01:00 |
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Steffen Fündgens
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5c2491557b
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Added terrain parameters to the xml.
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2015-02-06 12:37:00 +01:00 |
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Steffen Fündgens
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5c1a342cdb
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Added status prints to the converter.
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2015-02-02 13:37:58 +01:00 |
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Steffen Fündgens
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d6ed98b992
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Fixed a bug i created in my previous commit. Made output in case of errors more informative.
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2015-01-27 12:21:30 +01:00 |
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Steffen Fündgens
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ba0677adde
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Improved user interaction and a little code rework.
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2015-01-27 11:50:51 +01:00 |
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Steffen Fündgens
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a9ab76ea51
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Converter can now reuse IDs of deleted compositions.
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2015-01-23 16:02:50 +01:00 |
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Steffen Fündgens
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ba14a492f1
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Added more error checking to the converter.
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2015-01-19 11:15:41 +01:00 |
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Steffen Fündgens
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70dc3f1450
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Fixed the bug that caused the duplicate marble lately.
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2015-01-19 11:15:06 +01:00 |
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Steffen
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75440f919f
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Added the option to define initial position constraints in the Level.xml file.
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2015-01-17 14:07:12 +01:00 |
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Steffen Fündgens
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a137d2544a
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Triggers now adapt if the object they want to do something with gets deleted or changes its index.
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2015-01-13 18:18:13 +01:00 |
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Steffen Fündgens
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fe58023458
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Moved triggering to lua, got a strange bug with the const char* holding the name of the lua script.
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2015-01-13 13:52:22 +01:00 |
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Steffen Fündgens
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76b6be0beb
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Moved friction and player strength to Level.xml.
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2015-01-06 13:14:30 +01:00 |
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Steffen Fündgens
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36c42123b8
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Added the option to give a trigger a target composition. The position the trigger activates at is the old manually set position + the position of the target composition.
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2014-12-19 16:15:29 +01:00 |
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Steffen Fündgens
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136e4d07f0
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Changed the default objectNum for triggers from 1 to 0. Moved blocks up so they dont spawn in the heightmap.
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2014-12-19 13:35:17 +01:00 |
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Steffen Fündgens
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ba847c80f0
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Moved triggers into compositions.
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2014-12-16 13:46:49 +01:00 |
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Steffen Fündgens
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b4e9218e95
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Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers.
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2014-12-12 17:18:31 +01:00 |
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Steffen Fündgens
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9764bc9d0b
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Changed fogColor to fogColour. Moved some global Parameters to the xml.
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2014-12-12 15:41:17 +01:00 |
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Steffen Fündgens
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8c7648a51e
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Changed errorChecking in the converter.
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2014-12-12 12:31:24 +01:00 |
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Steffen Fündgens
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7f20ef3ec5
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Converting unsigned ints to regular ints again, undid that while merging.
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2014-12-08 14:24:26 +01:00 |
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Steffen Fündgens
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4ad1f0607d
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merging
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2014-12-08 14:19:23 +01:00 |
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Steffen Fündgens
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db1092be44
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Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml.
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2014-12-08 14:10:08 +01:00 |
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Faerbit
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03e94f0bb0
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Converting unsinged ints to regular ints, because tinyxml cannot query for unsigned ones and thus negates the purpose of using unsigned ones. This also causes compiler errors.
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2014-12-08 13:33:38 +01:00 |
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Faerbit
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3bb584631c
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One exclamation mark is enough.
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2014-12-08 13:28:50 +01:00 |
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Steffen Fündgens
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cfe29d2830
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Fixed the filesytem for the converter.
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2014-12-05 16:18:48 +01:00 |
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Steffen Fündgens
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086e13ac8e
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integrating tinyxml into level, adding lights to compositions
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2014-12-05 12:47:02 +01:00 |
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Faerbit
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af8f85c3c4
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Exiting converter if no input file is given.
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2014-12-03 11:09:37 +01:00 |
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Steffen Fündgens
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98e78b915e
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adjusting converter to work with black and white image backgrounds
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2014-12-02 13:37:31 +01:00 |
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Steffen Fündgens
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9f4071cef7
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implemented all methods of the converter class, needs testing
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2014-12-01 14:09:55 +01:00 |
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Steffen Fündgens
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f6bdf5dc32
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added example Compositions.xml, implemented most of newComposition() method
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2014-11-28 17:05:49 +01:00 |
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Steffen Fündgens
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20e7c732e2
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skeleton runs now, only xml read/write missing
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2014-11-25 13:51:25 +01:00 |
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Steffen Fündgens
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91099d91a0
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converter now takes the Level to convert as input
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2014-11-24 13:21:52 +01:00 |
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Steffen Fündgens
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088ae1d494
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added tinyxml2 for xml conversion
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2014-11-24 13:03:55 +01:00 |
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Steffen Fündgens
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ad874a9204
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Modifying CMakes files to get convert to compile.
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2014-11-21 16:07:13 +01:00 |
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Steffen Fündgens
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b7834b08a5
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created skeletal implementation of png to xml converter
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2014-11-21 15:43:27 +01:00 |
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