Faerbit
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536ffc899e
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Fixing game not getting scaled correctly in fullscreen.
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2015-05-16 13:54:01 +02:00 |
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Faerbit
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a56907a956
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Fixing crash in fullscreen.
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2015-05-16 12:05:37 +02:00 |
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Faerbit
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40dfbf33d9
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Updating loading screen during loading.
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2015-04-25 22:29:37 +02:00 |
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Faerbit
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7957b8b555
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Reenabling fps display in release build.
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2015-03-17 09:41:37 +01:00 |
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Faerbit
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5f0e5cf623
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Changing window title and moving fps display to debug build.
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2015-03-15 22:32:13 +01:00 |
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Faerbit
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0ae43db53e
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Fixing loading not getting correctly scaled in fullscreen.
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2015-03-15 22:11:26 +01:00 |
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Faerbit
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e06eea7c5d
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Adding debug key to print the position.
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2015-03-15 18:06:24 +01:00 |
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Faerbit
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40da86aad6
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Introducing windowed fullscreen. Closes #9.
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2015-03-15 17:48:46 +01:00 |
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Faerbit
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33e7baed94
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Reenabling debug features for debug builds.
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2015-03-15 15:18:16 +01:00 |
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Faerbit
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5d52c9cdaf
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Only register keypresses after loading which are not escape.
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2015-03-15 15:02:30 +01:00 |
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Faerbit
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dd9997dc82
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Removing debug stuff from release build. Fixes #8.
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2015-03-15 14:55:12 +01:00 |
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Faerbit
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a725cf8b43
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Added switch for rendering world.
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2015-03-13 15:43:10 +01:00 |
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Faerbit
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ab6d2e4ffd
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Implemented debug draw for bullet.
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2015-03-13 15:30:21 +01:00 |
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Faerbit
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e2e343db1a
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Adding debug switchtes for flames and shadows.
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2015-03-12 19:24:10 +01:00 |
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Faerbit
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9a54c033c0
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Changed how key states are handled.
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2015-03-12 19:14:14 +01:00 |
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Faerbit
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89874b8612
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Fixing cursor position staying the same introduced by GLFW 3.1.
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2015-03-12 15:44:21 +01:00 |
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Faerbit
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efa2fb5ef5
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Changing name of src to game to better communicate what is in it.
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2015-03-12 15:08:30 +01:00 |
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