Commit Graph

509 Commits

Author SHA1 Message Date
sfroitzheim
0d185fd924 Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
	Levels/ObjectSetups/Compositions.xml
	Levels/ObjectSetups/Level1.png
	Levels/ObjectSetups/Level1.xcf
	Levels/ObjectSetups/Level1.xml
2015-01-23 14:06:20 +01:00
sfroitzheim
16db3fcc72 Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
	Levels/ObjectSetups/Level1.xml
2015-01-23 13:56:40 +01:00
Jasper
6536459359 prepare for peoples 2015-01-23 13:31:19 +01:00
Jasper
adf355cc46 constraints work. Why? because i said so! 2015-01-23 12:59:28 +01:00
Jasper
4b63dc0664 Merge branch 'master' of github.com:Faerbit/swp 2015-01-23 12:06:26 +01:00
Jasper
14462ac8df readding button -> box 2015-01-23 12:05:43 +01:00
Faerbit
a5b69a23ca Made progress on point light shadows. Not quite sure what is happening. 2015-01-22 21:21:09 +01:00
Faerbit
6248e2e8ec Increased mininum camera distance because the marble got scaled up. 2015-01-20 08:45:52 +01:00
Faerbit
466ac8305b Added slides for milestone 3. 2015-01-20 00:53:55 +01:00
Jasper
bea8436a8d Merge branch 'master' of github.com:Faerbit/swp 2015-01-19 18:30:12 +01:00
Jasper
bc4b08426b Added physics type button. 2015-01-19 18:30:07 +01:00
Jasper
2f980e678c Added light block and changed physics parameters. 2015-01-19 18:28:28 +01:00
Steffen Fündgens
92a144d8bb Mirrored rendering of pointlight shadows, so that they are at the correct positions now, but occlude everything. -- Fabian 2015-01-19 18:22:25 +01:00
Steffen Fündgens
6bc1a24577 Increased height of the fog, because of new Scaling of the heightmap. -- Fabian 2015-01-19 18:21:29 +01:00
Jasper
6056663dde some quick updates for the camera before working on buttons 2015-01-19 17:12:58 +01:00
Jasper
1a736dd095 prepared camera, level and physics for the new camera 2015-01-19 16:51:35 +01:00
sfroitzheim
1e6942ae37 Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow) 2015-01-19 16:47:17 +01:00
Jasper
393e29c083 prepareing modified camera in physics 2015-01-19 16:30:11 +01:00
Steffen Fündgens
a4b734ac5b Merge branch 'master' of github.com:Faerbit/swp 2015-01-19 15:55:18 +01:00
Steffen Fündgens
3f33d6cf86 Added rotation in Compompositions.xml. 2015-01-19 15:55:03 +01:00
Jasper
25c6c6b6e1 small changes to trimesh scaling 2015-01-19 15:33:44 +01:00
Jasper
b8616609a5 Merge branch 'master' of github.com:Faerbit/swp 2015-01-19 15:25:08 +01:00
Jasper
1fdf8fabaf added trimesh back to collision 2015-01-19 15:24:44 +01:00
sfroitzheim
8c5d485101 Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
	Levels/ObjectSetups/Level1.xml
2015-01-19 15:18:34 +01:00
sfroitzheim
1de9e862d0 Added improved starting bridge version 2015-01-19 15:15:18 +01:00
Jasper
0d101a3e4b fixed the issue with shpere portruding into blocks 2015-01-19 15:11:56 +01:00
Jasper
7d9e65fe13 fixed small bug with balls 2015-01-19 14:57:20 +01:00
Jasper
ac3136964f Merge branch 'master' of github.com:Faerbit/swp 2015-01-19 14:01:46 +01:00
Jasper
94d766e11f added collision masks and button creator 2015-01-19 14:01:05 +01:00
sfroitzheim
57fbc655ab Added torch for testing. 2015-01-19 13:59:50 +01:00
Steffen Fündgens
defbcc056b Fixing shader; merge was wrong. 2015-01-19 13:44:38 +01:00
Steffen Fündgens
7d372b632f Merge branch 'linearized' of github.com:Faerbit/swp 2015-01-19 13:16:08 +01:00
Steffen Fündgens
4fa28b2088 Added more error checking to the converter. 2015-01-19 11:15:41 +01:00
Steffen Fündgens
60f24c762f Fixed the bug that caused the duplicate marble lately. 2015-01-19 11:15:06 +01:00
Faerbit
f6a88683b7 Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time. 2015-01-19 00:52:57 +01:00
Faerbit
ee87a259a3 Linearization of depth buffer. Didn't change graphics in any way. 2015-01-19 00:40:28 +01:00
Steffen
36ea806c4f Added the option to define initial position constraints in the Level.xml file. 2015-01-17 14:07:12 +01:00
Steffen
0184a1684a Updated scripts and added scripts for opening the door in Level1 2015-01-17 13:37:09 +01:00
Steffen
698d917d4c Created a moveObject function in the Level class. 2015-01-17 13:30:33 +01:00
Steffen
b3f11542d2 Removed the lua state from the physics. 2015-01-17 13:11:43 +01:00
Steffen
abf382a70e Added new composition 2015-01-17 12:38:27 +01:00
Steffen
acd847921d Added ignoreHeightmap option to compositions in Compositions.xml. 2015-01-17 12:24:54 +01:00
Steffen
cc2ed4fcf9 Added to TARGET_LINK_LIBRARIES, now compiles on my home pc. 2015-01-17 12:12:27 +01:00
Steffen Fündgens
7935b6aa0c Merge branch 'master' of github.com:Faerbit/swp 2015-01-16 16:52:11 +01:00
Steffen Fündgens
476c40cb00 started working on an actual trigger for Level1 2015-01-16 16:52:04 +01:00
Steffen Fündgens
956da26624 moved the triggered/not triggered information to lua 2015-01-16 16:51:36 +01:00
sfroitzheim
44d7d4f107 Fixed a few bugs like duplicate marble(bridge will be fixed at monday) 2015-01-16 16:47:55 +01:00
sfroitzheim
b5937ce772 Merge branch 'master' of https://github.com/Faerbit/swp 2015-01-16 16:38:24 +01:00
sfroitzheim
036a9cb365 Additional changes with the heightmap 2015-01-16 16:37:00 +01:00
Jasper
454e7bb972 Merge branch 'master' of github.com:Faerbit/swp 2015-01-16 16:19:53 +01:00