Faerbit
|
51ddcffaf0
|
Moved calculation of shadowMVP to the CPU side.
|
2014-12-15 12:41:30 +01:00 |
|
Faerbit
|
d8da75e9fb
|
Moving MVP calculation to the CPU side.
|
2014-12-15 11:45:31 +01:00 |
|
Faerbit
|
867b1e4a60
|
Implemented cascaded shadow mapping.
|
2014-12-04 17:19:58 +01:00 |
|
Faerbit
|
d8edfd2ea9
|
Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same.
|
2014-12-04 01:13:59 +01:00 |
|
Steffen Fündgens
|
5cee3e7dd2
|
added testData to terrain for debugging
|
2014-11-14 18:32:23 +01:00 |
|
Faerbit
|
2ddf01ede2
|
Removing hard coded values from graphics and moving it into the properties of object and model.
|
2014-11-13 01:22:33 +01:00 |
|
Faerbit
|
589e0df6ea
|
Shader now respects distance between light source and fragment.
|
2014-11-04 00:47:35 +01:00 |
|
Fabian Klemp
|
b68a2bb079
|
Renamed shaders.
|
2014-10-31 13:06:14 +01:00 |
|