sfroitzheim
|
e611b15d46
|
Added a few torches and changed the hinttorches to green
|
2015-03-09 18:32:48 +01:00 |
|
sfroitzheim
|
1e12f2e981
|
Added torches to the scene
|
2015-03-06 16:44:24 +01:00 |
|
sfroitzheim
|
797d45467b
|
Added the exit to models and scene
|
2015-03-06 16:28:38 +01:00 |
|
sfroitzheim
|
ae1fb3df87
|
Added the loading screen to the data plus replaced switch-torches with braziers
|
2015-03-06 15:19:28 +01:00 |
|
sfroitzheim
|
2c0073eb9f
|
Added torches for the switches plus added the hint to the scene
|
2015-03-04 17:08:53 +01:00 |
|
sfroitzheim
|
fa577bb9d2
|
adjusted height for first blockswitch
|
2015-03-04 15:41:25 +01:00 |
|
Steffen Fündgens
|
3a7dd27d31
|
Integrated Simons Level1.png changes from the .xcf.
|
2015-02-27 17:21:52 +01:00 |
|
Steffen Fündgens
|
2d872c644e
|
Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
|
2015-02-27 16:53:46 +01:00 |
|
sfroitzheim
|
5cb28c8440
|
Added an example of bridges meeting properly to the scene (in the big switch room where are no switches yet)
|
2015-02-26 17:11:02 +01:00 |
|
Steffen Fündgens
|
c569e5099d
|
Adjusted the converter to be robust against IDs being overwritten with zeros in the png. Sucessfully ran it.
|
2015-02-20 15:06:43 +01:00 |
|
Faerbit
|
89a73f3776
|
Restructured directory tree.
|
2015-02-14 09:49:29 +01:00 |
|