Fabian Klemp
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22643390a5
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Adding torch blenderfile.
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2014-12-15 16:27:04 +01:00 |
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Jasper
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2cd5351b06
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 16:04:36 +01:00 |
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Jasper
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326f038dcc
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Composition scales addapted
Physics added trimeshshapes
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2014-12-15 16:02:04 +01:00 |
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Faerbit
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fe8e69fa71
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 15:59:12 +01:00 |
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Faerbit
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153a619035
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Point light shadows for the first point light does something. Seems pretty broken.
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2014-12-15 15:58:55 +01:00 |
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sfroitzheim
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4e28d7c21b
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Version 1.1 of the heightmap
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2014-12-15 15:45:56 +01:00 |
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sfroitzheim
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928898b1ca
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Added Heightmap prototype(could be garbage)
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2014-12-15 15:13:29 +01:00 |
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Faerbit
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fd0a5386e5
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Reducing OpenGL version number to 3.2 again.
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2014-12-15 15:10:19 +01:00 |
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Steffen Fündgens
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5c9a1bfb84
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 14:59:09 +01:00 |
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Steffen Fündgens
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0a2d0c2f75
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Implemented half the loading of triggers.
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2014-12-15 14:59:03 +01:00 |
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Faerbit
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2f5887ec0b
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 14:57:50 +01:00 |
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sfroitzheim
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aa3ad20ffb
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Merge branch 'master' of https://github.com/Faerbit/swp
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2014-12-15 14:25:33 +01:00 |
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sfroitzheim
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4c4ac76c4c
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Added a simple wall to models/textures
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2014-12-15 14:24:11 +01:00 |
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Steffen Fündgens
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0351745376
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Fixed the trigger skeleton
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2014-12-15 13:39:24 +01:00 |
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Steffen Fündgens
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f0add86f42
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 13:36:13 +01:00 |
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Steffen Fündgens
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3450abd970
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Startet implementing a trigger skeleton.
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2014-12-15 13:36:04 +01:00 |
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Faerbit
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a707c6c2bf
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Now using OpenGL 4.0.
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2014-12-15 13:31:31 +01:00 |
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sfroitzheim
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762f466f14
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Fixed Poles of Marble
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2014-12-15 13:28:05 +01:00 |
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Faerbit
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1957f96fc3
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MVPs are only needed for directional shadows and not for point light shadows (forgot one thing.
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2014-12-15 13:23:35 +01:00 |
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Faerbit
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14ee60fb0a
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 13:16:36 +01:00 |
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Faerbit
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e0b69adfa7
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MVPs are only needed for directional shadows and not for point light shadows.
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2014-12-15 13:16:27 +01:00 |
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Steffen Fündgens
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6563396dc0
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 13:08:47 +01:00 |
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Steffen Fündgens
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0a54807ceb
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Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes.
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2014-12-15 13:08:35 +01:00 |
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Faerbit
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02d62712b9
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Removing commented code.
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2014-12-15 12:55:48 +01:00 |
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Faerbit
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51ddcffaf0
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Moved calculation of shadowMVP to the CPU side.
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2014-12-15 12:41:30 +01:00 |
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Faerbit
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8db6e3c6d4
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Fixed a parenthesis.
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2014-12-15 11:53:31 +01:00 |
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Faerbit
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d8da75e9fb
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Moving MVP calculation to the CPU side.
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2014-12-15 11:45:31 +01:00 |
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Faerbit
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cad4a95a4e
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Replacing buildFrustum with standard glm call.
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2014-12-15 11:22:32 +01:00 |
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Faerbit
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b662106e5f
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Implemented cube map depth rendering from lighting positions.
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2014-12-15 02:09:33 +01:00 |
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Faerbit
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202323f054
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Limited light sources to 32 instead of 128.
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2014-12-15 01:16:43 +01:00 |
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Faerbit
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226292430f
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Made tinyxml source files not executable.
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2014-12-15 01:15:08 +01:00 |
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Faerbit
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17b8445a2f
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Made getLights return a pointer to avoid copying around large amounts of light data every frame.
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2014-12-15 01:12:51 +01:00 |
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Faerbit
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e0404b091d
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Init graphics with the level instead of passing it to the render function everytime.
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2014-12-15 01:05:46 +01:00 |
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Faerbit
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067e3c1369
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Removing torches for better testing.
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2014-12-15 01:03:48 +01:00 |
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Steffen Fündgens
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c7e9cc3b07
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Debugging. Had to comment out the loading of physics because it crashed the programm.
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2014-12-12 18:38:12 +01:00 |
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Steffen Fündgens
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80e2b72a5d
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Added skeleton for trigger loading. Added comments to identify closing brackets.
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2014-12-12 18:02:31 +01:00 |
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Steffen Fündgens
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f00a5d58a7
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Added indexing of the created objects for use in triggers. Added some comments to the loading.
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2014-12-12 17:47:33 +01:00 |
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Steffen Fündgens
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94b122d220
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Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers.
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2014-12-12 17:18:31 +01:00 |
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Steffen Fündgens
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f43f866fc4
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Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those.
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2014-12-12 16:52:05 +01:00 |
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Steffen Fündgens
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f8773134f5
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Adjusted the name of the marbles texture in Compositions.xml...
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2014-12-12 16:28:34 +01:00 |
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Steffen Fündgens
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c8a9ae2eb9
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-12 16:25:18 +01:00 |
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Steffen Fündgens
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8bba52d35d
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Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml.
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2014-12-12 16:24:47 +01:00 |
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Steffen Fündgens
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80f90175eb
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Changed fogColor to fogColour. Moved some global Parameters to the xml.
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2014-12-12 15:41:17 +01:00 |
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sfroitzheim
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fbe244c11a
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Triangulated Faces
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2014-12-12 15:16:56 +01:00 |
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sfroitzheim
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5151a864df
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Fixed wrong texture name
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2014-12-12 15:09:51 +01:00 |
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sfroitzheim
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4e336fbca4
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Additional Marbletexture optimizing
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2014-12-12 15:05:53 +01:00 |
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sfroitzheim
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5fa9899af9
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Improved marbletexture and added Blenderfile
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2014-12-12 14:58:12 +01:00 |
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Steffen Fündgens
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18c374c46a
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Changed errorChecking in the converter.
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2014-12-12 12:31:24 +01:00 |
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Faerbit
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5ab0897653
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Removing stencil buffer from depthTextures.
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2014-12-12 02:19:41 +01:00 |
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Steffen Fündgens
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e99ad8bab5
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changed error checking syntax to make code more compact
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2014-12-08 15:48:46 +01:00 |
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