Faerbit
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bb3267c72a
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Fixed blurring of flames with stencil buffer.
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2015-03-04 11:25:02 +01:00 |
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Jasper
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5428f4cbed
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 11:16:22 +01:00 |
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Faerbit
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38292e335d
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 00:55:11 +01:00 |
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Faerbit
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2a82f9f2e2
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Made first attempt at blurring flames. Conceptually bad, looks very bad.
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2015-03-04 00:55:01 +01:00 |
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Faerbit
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e54ee77557
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Removed now useless stuff from the flame shader.
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2015-03-03 23:32:43 +01:00 |
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Faerbit
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35b77c9c01
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Introduced flame post processing shader.
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2015-03-03 23:27:41 +01:00 |
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Steffen
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91fe9a9b27
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Added checks and error messages in case files do not exist.
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2015-03-03 18:45:02 +01:00 |
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Steffen
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99d77a0e9e
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Changed array initialization because it did not compile under windows.
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2015-03-03 17:37:03 +01:00 |
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Faerbit
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60c106f863
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Moved torch light up to account for new torch model.
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2015-03-03 11:05:34 +01:00 |
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Faerbit
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7597b068cb
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Made bias variable to get smaller bias for smaller shadow maps.
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2015-03-03 11:04:39 +01:00 |
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Steffen Fündgens
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e07e2a5b14
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Removed shift of the physical heightmap, because the graphical heightmap is corect now.
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2015-03-02 17:27:49 +01:00 |
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Steffen Fündgens
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0bc98c7026
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-02 17:20:16 +01:00 |
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Steffen Fündgens
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9ba15227c2
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Added scripts and triggers to open the second door.
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2015-03-02 17:20:02 +01:00 |
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Steffen Fündgens
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319ef672df
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Fixed a bug with shifting the heightmap.
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2015-03-02 17:17:06 +01:00 |
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sfroitzheim
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0dd10f423a
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-03-02 16:47:54 +01:00 |
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sfroitzheim
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d73e092747
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Made a new torch model
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2015-03-02 16:47:42 +01:00 |
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Steffen Fündgens
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262241f559
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Recalculated normals because they were wrong.
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2015-03-02 15:09:29 +01:00 |
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Steffen Fündgens
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1ad25ef8cb
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Ignored first two seconds of triggering to give switches time to position themselves.
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2015-03-02 14:28:19 +01:00 |
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Steffen Fündgens
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80df2aac41
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Added lua scripts and triggers for the third door.
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2015-03-02 12:58:34 +01:00 |
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Steffen Fündgens
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cb538cb9ff
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Moved unused scripts into a subfolder.
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2015-03-02 12:42:04 +01:00 |
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Steffen Fündgens
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39e731fa42
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Added position constraints for all switch_inner.
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2015-03-02 12:22:47 +01:00 |
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Steffen Fündgens
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08f8eec432
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Adjusted the size of switch_inner so it does not move to the sides.
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2015-03-02 12:16:29 +01:00 |
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Faerbit
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4bdf64c35a
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Tried to further improve the rendering of the flame; didn't quite work.
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2015-03-01 23:28:36 +01:00 |
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Faerbit
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014b2e508a
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Corrected flame normals.
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2015-03-01 22:22:48 +01:00 |
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Faerbit
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40e7dda14a
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Tried adding normals for color calculation seems wrong.
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2015-03-01 19:40:39 +01:00 |
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Faerbit
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51d78583d7
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Fixed normals.
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2015-03-01 18:56:56 +01:00 |
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Faerbit
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53557b80c4
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Using the color of the lights for the flame color.
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2015-03-01 18:45:31 +01:00 |
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Faerbit
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f5fd73fd1d
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Added another two render calls to further increase the number of vertices of the flame.
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2015-03-01 18:19:19 +01:00 |
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Faerbit
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f94fb3eff5
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Reducing the number of sample from 8 to 4.
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2015-03-01 17:56:30 +01:00 |
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Faerbit
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47db474d4a
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Should have been in the last commit.
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2015-03-01 17:04:13 +01:00 |
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Faerbit
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416784539b
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Made two render calls to circumvent vertex limitation of geometry shader.
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2015-03-01 17:01:41 +01:00 |
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Faerbit
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584e84277d
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Enabled multisampling for the window.
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2015-03-01 16:52:44 +01:00 |
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Faerbit
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f46d665e17
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Enabled multisampling for the window.
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2015-03-01 16:43:03 +01:00 |
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Faerbit
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ca2ac08a82
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Moved glEnables to graphics.init().
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2015-03-01 16:41:46 +01:00 |
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Faerbit
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9150c628b4
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Closing flame at the top.
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2015-03-01 16:11:43 +01:00 |
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Faerbit
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81d2de5344
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Fixed popping of directional shadows.
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2015-02-28 15:53:12 +01:00 |
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Faerbit
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e6251f8cba
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Mix borders of directional shadow maps.
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2015-02-28 15:10:14 +01:00 |
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Faerbit
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2da70f156d
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Reintroduced cascaded shadow mapping while also fixing it. The old bug with popping shadows should be fixed now.
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2015-02-28 14:40:54 +01:00 |
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Faerbit
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7ff11e1105
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Removed unused code.
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2015-02-28 13:51:22 +01:00 |
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Faerbit
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85218c94c5
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Moved flame down a little bit to better fit the new flame.
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2015-02-28 00:53:23 +01:00 |
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Faerbit
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90b33907b2
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Got generation of flame geometry working.
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2015-02-28 00:52:58 +01:00 |
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Faerbit
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5fc86f8914
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Cull front faces of flames(normals are backwards).
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2015-02-28 00:51:20 +01:00 |
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Faerbit
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1431940135
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More output from solver.
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2015-02-28 00:02:26 +01:00 |
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Faerbit
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8fe1482dfb
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Got generation of circular quads working.
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2015-02-28 00:00:30 +01:00 |
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Faerbit
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3807e2d869
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-27 23:34:33 +01:00 |
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Faerbit
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fa73b01026
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Fixed solver and improved him.
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2015-02-27 23:34:25 +01:00 |
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Steffen Fündgens
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3a7dd27d31
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Integrated Simons Level1.png changes from the .xcf.
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2015-02-27 17:21:52 +01:00 |
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Steffen Fündgens
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049d9f8111
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Merge with the worst possible conflicts: png and xml. Think i didnt yet integrate Simons latest png changes.
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2015-02-27 17:11:44 +01:00 |
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Steffen Fündgens
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2d872c644e
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Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
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2015-02-27 16:53:46 +01:00 |
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Steffen Fündgens
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cf75a9c2a8
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Moved the heightmap, so it nearly fits with the graphical one.
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2015-02-27 16:20:29 +01:00 |
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