Steffen Fündgens
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e91d045a37
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Code rework. Basically cleaned up a mess of tabs and whitespaces.
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2015-02-13 13:46:41 +01:00 |
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Steffen Fündgens
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d2cf4f0003
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Added loading from config.xml, then debuged it for more than three hours...
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2015-02-06 18:00:14 +01:00 |
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Steffen Fündgens
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d25e18ccc6
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Corrected spaces.
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2015-01-23 16:41:56 +01:00 |
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sfroitzheim
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073000d097
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Additional changes with the heightmap
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2015-01-16 16:37:00 +01:00 |
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Steffen Fündgens
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a4adf627c3
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changed heightmap scaling
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2015-01-16 14:02:36 +01:00 |
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Steffen Fündgens
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5454a7ddeb
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Doubled heightmap scale.
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2014-12-15 16:34:44 +01:00 |
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Steffen Fündgens
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f218a141fa
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changed filePath to levelNum
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2014-12-04 15:07:31 +01:00 |
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Steffen Fündgens
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b7834b08a5
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created skeletal implementation of png to xml converter
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2014-11-21 15:43:27 +01:00 |
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Steffen Fündgens
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d6ee36c071
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changed terrain normals to consider 8 vertices, looks the same
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2014-11-18 13:09:55 +01:00 |
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Steffen Fündgens
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9024d29d12
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Reorganizing file structure.
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2014-11-17 13:36:05 +01:00 |
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Steffen Fündgens
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c0a730f58a
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Merge branch 'terrain-test'
Conflicts:
level.cc
terrain.cc
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2014-11-17 12:56:10 +01:00 |
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Steffen Fündgens
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64fbceeef8
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Rewriting terrain loading with lodepng and fixing a few bugs.
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2014-11-17 12:51:30 +01:00 |
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Steffen Fündgens
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e2e31e11e4
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Merging stuff.
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2014-11-17 11:23:47 +01:00 |
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Faerbit
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5ca77ae3cc
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Constructed a simple quad for debugging terrain generation.
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2014-11-15 13:46:20 +01:00 |
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Steffen Fündgens
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5cee3e7dd2
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added testData to terrain for debugging
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2014-11-14 18:32:23 +01:00 |
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Steffen Fündgens
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4ef7a2597b
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added a normal and texture coordinate to the terrain, rendering moved to level
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2014-11-14 17:36:30 +01:00 |
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Steffen Fündgens
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9cb7278eb3
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scaled heightmap height to [0,1] tried to give the heightmap a clor
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2014-11-11 13:27:11 +01:00 |
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Steffen Fündgens
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8eec5fa49e
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debuged the load function in terrain.cc loading and rendering kind of works (no texture)
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2014-11-11 12:22:47 +01:00 |
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Steffen Fündgens
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acf537e026
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tried to call the load functions, no success this far
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2014-11-07 16:55:56 +01:00 |
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Steffen Fündgens
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85c7bc8cb5
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changed VertexArrayObject to SharedVertexArrayObject + Bugfixes
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2014-11-07 14:06:40 +01:00 |
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Steffen Fündgens
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2d1328b96b
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fixed terrain class and removed load from texture
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2014-11-07 13:11:06 +01:00 |
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Steffen Fündgens
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44d829e564
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added most of the functionallity to make a triangle strip from the heightmap
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2014-11-06 19:21:24 +01:00 |
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Faerbit
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9926ad9252
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Proper indentation.
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2014-11-05 12:50:25 +01:00 |
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Steffen Fündgens
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fa65d01b8b
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implemented reading the heightmap from png
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2014-11-04 19:40:35 +01:00 |
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Faerbit
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62d8a83ddb
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Implemented empty Terrain constructor(compiler was complaining.
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2014-10-30 23:32:52 +01:00 |
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