Commit Graph

426 Commits

Author SHA1 Message Date
Fabian Klemp
d700564b37 Initialized pseudo random generator. 2014-12-16 12:17:30 +01:00
Faerbit
6db55f5622 Added slides. 2014-12-16 00:23:35 +01:00
Faerbit
104b8b4bbc Made trigger more presentation friendly. 2014-12-15 23:36:22 +01:00
Faerbit
799f191485 Disabled point light shadows, because they look very wrong. 2014-12-15 22:59:13 +01:00
Faerbit
6b64ec7360 Made level more presentation friendly. 2014-12-15 22:58:48 +01:00
Faerbit
76053c5b2f Removing debug output. 2014-12-15 22:03:04 +01:00
Faerbit
76dbdac70c Revert "Not using pointlight shadows."
This reverts commit e00cb787c8.
2014-12-15 22:00:23 +01:00
Jasper
8072fd1cbb Merge branch 'master' of github.com:Faerbit/swp
Conflicts:
	level.cc
2014-12-15 19:13:25 +01:00
Jasper
9fd8ae5cd8 Tried to adjust box. 2014-12-15 19:11:28 +01:00
Steffen Fündgens
2a7404e7d1 Adding *.db files to gitignore. 2014-12-15 19:00:40 +01:00
Steffen Fündgens
32f8683367 Fixing texture file name of marble. 2014-12-15 19:00:07 +01:00
Steffen Fündgens
895d69fc66 Changed to Lvl1. 2014-12-15 18:58:32 +01:00
Steffen Fündgens
adde6fd162 Implemented simple triggers. 2014-12-15 18:43:10 +01:00
Steffen Fündgens
e099c231c7 Not using pointlight shadows. 2014-12-15 16:48:42 +01:00
Steffen Fündgens
04e5b3a5ac Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:34:54 +01:00
Steffen Fündgens
5454a7ddeb Doubled heightmap scale. 2014-12-15 16:34:44 +01:00
Fabian Klemp
a20da59e4a Adding torch blenderfile. 2014-12-15 16:27:04 +01:00
Jasper
7013f7cf71 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:04:36 +01:00
Jasper
00716b63bd Composition scales addapted
Physics added trimeshshapes
2014-12-15 16:02:04 +01:00
Faerbit
a3cc265927 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 15:59:12 +01:00
Faerbit
7e31717124 Point light shadows for the first point light does something. Seems pretty broken. 2014-12-15 15:58:55 +01:00
sfroitzheim
f19b1ddeb1 Version 1.1 of the heightmap 2014-12-15 15:45:56 +01:00
sfroitzheim
b6e6ee2d24 Added Heightmap prototype(could be garbage) 2014-12-15 15:13:29 +01:00
Faerbit
371f56695a Reducing OpenGL version number to 3.2 again. 2014-12-15 15:10:19 +01:00
Steffen Fündgens
60c5275e50 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:59:09 +01:00
Steffen Fündgens
a393fb688d Implemented half the loading of triggers. 2014-12-15 14:59:03 +01:00
Faerbit
7d4d322fd1 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:57:50 +01:00
sfroitzheim
efc0ac8938 Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-15 14:25:33 +01:00
sfroitzheim
ea587dc26b Added a simple wall to models/textures 2014-12-15 14:24:11 +01:00
Steffen Fündgens
a65bfdde84 Fixed the trigger skeleton 2014-12-15 13:39:24 +01:00
Steffen Fündgens
f499203f93 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:36:13 +01:00
Steffen Fündgens
1b1d06294b Startet implementing a trigger skeleton. 2014-12-15 13:36:04 +01:00
Faerbit
f108b64acc Now using OpenGL 4.0. 2014-12-15 13:31:31 +01:00
sfroitzheim
f03274082e Fixed Poles of Marble 2014-12-15 13:28:05 +01:00
Faerbit
5640bf137e MVPs are only needed for directional shadows and not for point light shadows (forgot one thing. 2014-12-15 13:23:35 +01:00
Faerbit
0979c51ed0 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:16:36 +01:00
Faerbit
ad567157c4 MVPs are only needed for directional shadows and not for point light shadows. 2014-12-15 13:16:27 +01:00
Steffen Fündgens
acdf1b3285 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:08:47 +01:00
Steffen Fündgens
f681987358 Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes. 2014-12-15 13:08:35 +01:00
Faerbit
cc93cf7259 Removing commented code. 2014-12-15 12:55:48 +01:00
Faerbit
36f7217288 Moved calculation of shadowMVP to the CPU side. 2014-12-15 12:41:30 +01:00
Faerbit
21009d0032 Fixed a parenthesis. 2014-12-15 11:53:31 +01:00
Faerbit
50c4b16367 Moving MVP calculation to the CPU side. 2014-12-15 11:45:31 +01:00
Faerbit
44f2bd953d Replacing buildFrustum with standard glm call. 2014-12-15 11:22:32 +01:00
Faerbit
80cbc58f81 Implemented cube map depth rendering from lighting positions. 2014-12-15 02:09:33 +01:00
Faerbit
7f21f0e872 Limited light sources to 32 instead of 128. 2014-12-15 01:16:43 +01:00
Faerbit
b2aabe68db Made tinyxml source files not executable. 2014-12-15 01:15:08 +01:00
Faerbit
e9a47db962 Made getLights return a pointer to avoid copying around large amounts of light data every frame. 2014-12-15 01:12:51 +01:00
Faerbit
e531ede144 Init graphics with the level instead of passing it to the render function everytime. 2014-12-15 01:05:46 +01:00
Faerbit
5b2233e1b3 Removing torches for better testing. 2014-12-15 01:03:48 +01:00