Steffen Fündgens
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e1654ded34
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Removed unnecessary bind and clear calls.
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2015-01-23 14:22:24 +01:00 |
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Steffen Fündgens
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f0cf0583e1
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Forgot one thing.
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2015-01-23 14:08:30 +01:00 |
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Steffen Fündgens
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c92bb70ae5
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-23 14:01:06 +01:00 |
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Steffen Fündgens
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c7931aed20
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Fixed mirroring of shadows by inverting coordinates instead of blitting framebuffers(performance...).
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2015-01-23 14:00:26 +01:00 |
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Jasper
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6536459359
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prepare for peoples
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2015-01-23 13:31:19 +01:00 |
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Jasper
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adf355cc46
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constraints work. Why? because i said so!
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2015-01-23 12:59:28 +01:00 |
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Jasper
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4b63dc0664
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-23 12:06:26 +01:00 |
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Jasper
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14462ac8df
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readding button -> box
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2015-01-23 12:05:43 +01:00 |
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Faerbit
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a5b69a23ca
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Made progress on point light shadows. Not quite sure what is happening.
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2015-01-22 21:21:09 +01:00 |
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Faerbit
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6248e2e8ec
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Increased mininum camera distance because the marble got scaled up.
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2015-01-20 08:45:52 +01:00 |
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Faerbit
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466ac8305b
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Added slides for milestone 3.
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2015-01-20 00:53:55 +01:00 |
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Jasper
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bea8436a8d
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 18:30:12 +01:00 |
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Jasper
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bc4b08426b
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Added physics type button.
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2015-01-19 18:30:07 +01:00 |
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Jasper
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2f980e678c
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Added light block and changed physics parameters.
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2015-01-19 18:28:28 +01:00 |
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Steffen Fündgens
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92a144d8bb
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Mirrored rendering of pointlight shadows, so that they are at the correct positions now, but occlude everything. -- Fabian
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2015-01-19 18:22:25 +01:00 |
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Steffen Fündgens
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6bc1a24577
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Increased height of the fog, because of new Scaling of the heightmap. -- Fabian
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2015-01-19 18:21:29 +01:00 |
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Jasper
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6056663dde
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some quick updates for the camera before working on buttons
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2015-01-19 17:12:58 +01:00 |
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Jasper
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1a736dd095
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prepared camera, level and physics for the new camera
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2015-01-19 16:51:35 +01:00 |
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Jasper
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393e29c083
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prepareing modified camera in physics
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2015-01-19 16:30:11 +01:00 |
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Steffen Fündgens
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a4b734ac5b
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:55:18 +01:00 |
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Steffen Fündgens
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3f33d6cf86
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Added rotation in Compompositions.xml.
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2015-01-19 15:55:03 +01:00 |
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Jasper
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25c6c6b6e1
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small changes to trimesh scaling
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2015-01-19 15:33:44 +01:00 |
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Jasper
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b8616609a5
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:25:08 +01:00 |
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Jasper
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1fdf8fabaf
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added trimesh back to collision
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2015-01-19 15:24:44 +01:00 |
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sfroitzheim
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8c5d485101
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-19 15:18:34 +01:00 |
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sfroitzheim
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1de9e862d0
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Added improved starting bridge version
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2015-01-19 15:15:18 +01:00 |
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Jasper
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0d101a3e4b
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fixed the issue with shpere portruding into blocks
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2015-01-19 15:11:56 +01:00 |
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Jasper
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7d9e65fe13
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fixed small bug with balls
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2015-01-19 14:57:20 +01:00 |
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Jasper
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ac3136964f
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 14:01:46 +01:00 |
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Jasper
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94d766e11f
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added collision masks and button creator
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2015-01-19 14:01:05 +01:00 |
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sfroitzheim
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57fbc655ab
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Added torch for testing.
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2015-01-19 13:59:50 +01:00 |
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Steffen Fündgens
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defbcc056b
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Fixing shader; merge was wrong.
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2015-01-19 13:44:38 +01:00 |
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Steffen Fündgens
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7d372b632f
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Merge branch 'linearized' of github.com:Faerbit/swp
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2015-01-19 13:16:08 +01:00 |
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Steffen Fündgens
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4fa28b2088
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Added more error checking to the converter.
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2015-01-19 11:15:41 +01:00 |
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Steffen Fündgens
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60f24c762f
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Fixed the bug that caused the duplicate marble lately.
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2015-01-19 11:15:06 +01:00 |
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Faerbit
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f6a88683b7
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Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time.
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2015-01-19 00:52:57 +01:00 |
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Faerbit
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ee87a259a3
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Linearization of depth buffer. Didn't change graphics in any way.
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2015-01-19 00:40:28 +01:00 |
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Steffen
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36ea806c4f
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Added the option to define initial position constraints in the Level.xml file.
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2015-01-17 14:07:12 +01:00 |
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Steffen
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0184a1684a
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Updated scripts and added scripts for opening the door in Level1
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2015-01-17 13:37:09 +01:00 |
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Steffen
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698d917d4c
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Created a moveObject function in the Level class.
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2015-01-17 13:30:33 +01:00 |
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Steffen
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b3f11542d2
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Removed the lua state from the physics.
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2015-01-17 13:11:43 +01:00 |
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Steffen
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abf382a70e
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Added new composition
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2015-01-17 12:38:27 +01:00 |
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Steffen
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acd847921d
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Added ignoreHeightmap option to compositions in Compositions.xml.
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2015-01-17 12:24:54 +01:00 |
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Steffen
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cc2ed4fcf9
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Added to TARGET_LINK_LIBRARIES, now compiles on my home pc.
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2015-01-17 12:12:27 +01:00 |
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Steffen Fündgens
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7935b6aa0c
|
Merge branch 'master' of github.com:Faerbit/swp
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2015-01-16 16:52:11 +01:00 |
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Steffen Fündgens
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476c40cb00
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started working on an actual trigger for Level1
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2015-01-16 16:52:04 +01:00 |
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Steffen Fündgens
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956da26624
|
moved the triggered/not triggered information to lua
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2015-01-16 16:51:36 +01:00 |
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sfroitzheim
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44d7d4f107
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Fixed a few bugs like duplicate marble(bridge will be fixed at monday)
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2015-01-16 16:47:55 +01:00 |
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sfroitzheim
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b5937ce772
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-01-16 16:38:24 +01:00 |
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sfroitzheim
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036a9cb365
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Additional changes with the heightmap
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2015-01-16 16:37:00 +01:00 |
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