Steffen Fündgens
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e7ff009482
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Scaling of the player ball is now possible.
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2015-02-03 12:36:42 +01:00 |
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Steffen Fündgens
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9ffe3cd886
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Added scaling to the physic of Box and Button. Adjusted the objectData for block.obj perfectly.
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2015-02-03 12:29:35 +01:00 |
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Steffen Fündgens
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35a13886c3
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Added and tested physics boxes for the switchOuter. Graphical object to match them is missing.
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2015-02-02 13:20:20 +01:00 |
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Steffen Fündgens
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2eaf2f7a58
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Removed unnecessary rotation from a lightsource.
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2015-02-02 12:40:25 +01:00 |
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sfroitzheim
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642caa85f6
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Added some new walls and changed some physics properties (still not working properly)
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2015-01-30 15:28:09 +01:00 |
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sfroitzheim
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4883b753c0
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Added new ground tiles for a ruins area to the data
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2015-01-30 14:15:07 +01:00 |
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Jasper
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ae5d31e04c
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fixed size ratios of objects
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2015-01-29 13:39:37 +01:00 |
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sfroitzheim
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e0d9058aef
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Fixed some problems with the new bridge (wasn't able to roll onto it) and changed some heightmap heights
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2015-01-28 15:49:38 +01:00 |
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sfroitzheim
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190df8b936
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Added a model for a gate and added it to the scene with some additional level improvements
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2015-01-28 15:19:35 +01:00 |
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Steffen Fündgens
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ec8767c14c
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Deleted a torch that had a duplicate ID and let the converter recreate it. Shadows look weirder now. This might be good for debugging the shadows.
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2015-01-27 12:25:16 +01:00 |
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sfroitzheim
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89741cfcb3
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Added some walls to the scene properly (weird physics bugs are apparent)
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2015-01-23 14:56:02 +01:00 |
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sfroitzheim
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db3fab3d35
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Fixed merge conflicts.
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2015-01-23 14:10:35 +01:00 |
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sfroitzheim
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bdb92b2cf1
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Compositions.xml
Levels/ObjectSetups/Level1.png
Levels/ObjectSetups/Level1.xcf
Levels/ObjectSetups/Level1.xml
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2015-01-23 14:06:20 +01:00 |
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sfroitzheim
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7c1f0e7960
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-23 13:56:40 +01:00 |
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Jasper
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47b386296a
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constraints work. Why? because i said so!
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2015-01-23 12:59:28 +01:00 |
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Jasper
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099e0c17c7
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 18:30:12 +01:00 |
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Jasper
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99217ed399
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Added light block and changed physics parameters.
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2015-01-19 18:28:28 +01:00 |
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sfroitzheim
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4ce7464ae7
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Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow)
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2015-01-19 16:47:17 +01:00 |
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Steffen Fündgens
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5070940a94
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:55:18 +01:00 |
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Steffen Fündgens
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4c71dbfbea
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Added rotation in Compompositions.xml.
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2015-01-19 15:55:03 +01:00 |
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Jasper
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bcdbb2534c
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small changes to trimesh scaling
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2015-01-19 15:33:44 +01:00 |
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sfroitzheim
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aeb4b638c7
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-19 15:18:34 +01:00 |
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sfroitzheim
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65ba8c0249
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Added improved starting bridge version
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2015-01-19 15:15:18 +01:00 |
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Jasper
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5670d35865
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fixed the issue with shpere portruding into blocks
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2015-01-19 15:11:56 +01:00 |
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sfroitzheim
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42b65fa9c0
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Added torch for testing.
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2015-01-19 13:59:50 +01:00 |
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Steffen
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e66fb546b7
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Updated scripts and added scripts for opening the door in Level1
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2015-01-17 13:37:09 +01:00 |
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Steffen
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2327d80810
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Added new composition
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2015-01-17 12:38:27 +01:00 |
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Steffen
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a128c947b1
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Added ignoreHeightmap option to compositions in Compositions.xml.
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2015-01-17 12:24:54 +01:00 |
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Steffen Fündgens
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f03a01461d
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-16 16:52:11 +01:00 |
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Steffen Fündgens
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90d64bbade
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started working on an actual trigger for Level1
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2015-01-16 16:52:04 +01:00 |
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Steffen Fündgens
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0d8dc4b10d
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moved the triggered/not triggered information to lua
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2015-01-16 16:51:36 +01:00 |
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sfroitzheim
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98091fa305
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Fixed a few bugs like duplicate marble(bridge will be fixed at monday)
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2015-01-16 16:47:55 +01:00 |
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sfroitzheim
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638323c1c2
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-01-16 16:38:24 +01:00 |
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sfroitzheim
|
073000d097
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Additional changes with the heightmap
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2015-01-16 16:37:00 +01:00 |
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Jasper
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3cba239897
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Fixed block so that it doesnt BLOW EVERYTHING UP!
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2015-01-16 15:40:07 +01:00 |
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sfroitzheim
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16bf2477b0
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Improved level heightmap (still not finished though)
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2015-01-15 15:09:42 +01:00 |
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Steffen Fündgens
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a137d2544a
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Triggers now adapt if the object they want to do something with gets deleted or changes its index.
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2015-01-13 18:18:13 +01:00 |
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Steffen Fündgens
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f4408b76e8
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Added and used a new trigger without recompiling, scripting really works. :)
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2015-01-13 17:52:31 +01:00 |
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Steffen Fündgens
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72d1009007
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Now passing the Lua State to the physics, so that Lua can directly access physics functions.
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2015-01-13 17:50:15 +01:00 |
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Steffen Fündgens
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d936d1f269
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Lua script works now, worked around the bug by saving the name as a std::string.
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2015-01-13 17:21:15 +01:00 |
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Steffen Fündgens
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fe58023458
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Moved triggering to lua, got a strange bug with the const char* holding the name of the lua script.
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2015-01-13 13:52:22 +01:00 |
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Steffen Fündgens
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60d76a58de
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Integrated Lua into our project. Triggers are now able to call a Lua Script. Havent figured out how to let the Script do anything usefull yet.
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2015-01-09 16:51:28 +01:00 |
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Steffen Fündgens
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70e2ebb605
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Moved all dampning parameters (except for the camera) to Compositions.xml.
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2015-01-06 13:31:53 +01:00 |
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Steffen Fündgens
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76b6be0beb
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Moved friction and player strength to Level.xml.
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2015-01-06 13:14:30 +01:00 |
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Steffen Fündgens
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36c42123b8
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Added the option to give a trigger a target composition. The position the trigger activates at is the old manually set position + the position of the target composition.
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2014-12-19 16:15:29 +01:00 |
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Steffen Fündgens
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1c2fbc2e91
|
Triangulated block.
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2014-12-19 15:14:33 +01:00 |
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Steffen Fündgens
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62b8b0afb9
|
Triangulated faces of the torch and added it to the Level again.
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2014-12-19 15:09:00 +01:00 |
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Steffen Fündgens
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8d3e2c2fac
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Removing useless mtl file.
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2014-12-19 15:07:43 +01:00 |
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Steffen Fündgens
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136e4d07f0
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Changed the default objectNum for triggers from 1 to 0. Moved blocks up so they dont spawn in the heightmap.
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2014-12-19 13:35:17 +01:00 |
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Steffen Fündgens
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1cdca7b686
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added comments to Compositions.xml and adjusted marble size.
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2014-12-19 13:33:59 +01:00 |
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