Saxum/model.cc
2014-11-14 17:34:50 +01:00

30 lines
530 B
C++

#include "model.hh"
Model::Model(std::string filePath, float scale) {
reference = ACGL::OpenGL::VertexArrayObjectCreator(filePath).create();
this->scale = scale;
}
Model::Model(ACGL::OpenGL::SharedVertexArrayObject vao, float scale){
reference = vao;
this->scale = scale;
}
Model::Model(){
}
Model::~Model() {
}
ACGL::OpenGL::SharedVertexArrayObject Model::getReference() {
return reference;
}
void Model::setScale(float scale) {
this->scale = scale;
}
float Model::getScale() {
return scale;
}