extern
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Ignoring another (-Wunused-variable) compiler warning.
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2014-11-14 23:11:03 +01:00 |
Geometry
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added texture for the terrain
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2014-11-14 17:37:11 +01:00 |
Levels/LevelTest/terrain
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debuged the load function in terrain.cc loading and rendering kind of works (no texture)
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2014-11-11 12:22:47 +01:00 |
Shader
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Removing hard coded values from graphics and moving it into the properties of object and model.
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2014-11-13 01:22:33 +01:00 |
.gitignore
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Ignoring Qtcreator files.
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2014-11-15 13:42:12 +01:00 |
build.sh
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Added clean parameter to build script.
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2014-11-05 12:46:36 +01:00 |
camera.cc
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Stop x rotation at the top and at the bottom to prevent flipping.
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2014-11-14 22:55:29 +01:00 |
camera.hh
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Changed rotation from three to two vertices.
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2014-11-14 18:31:26 +01:00 |
CMakeLists.txt
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Changing linking order of Bullet libs.
|
2014-11-10 17:35:51 +01:00 |
entity.cc
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Changed how the rotation of objects is saved to better work with bullet together.
|
2014-11-15 00:03:52 +01:00 |
entity.hh
|
Changed how the rotation of objects is saved to better work with bullet together.
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2014-11-15 00:03:52 +01:00 |
graphics.cc
|
Made mouse control camera. (Stupid init of camera...)
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2014-11-14 18:33:42 +01:00 |
graphics.hh
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Reorganized code quite a bit. Resizing is deactivated currently.
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2014-11-14 16:47:47 +01:00 |
level.cc
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Changing a few position parameters.
|
2014-11-17 12:50:05 +01:00 |
level.hh
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Made mouse control camera. (Stupid init of camera...)
|
2014-11-14 18:33:42 +01:00 |
light.cc
|
Adding two getters.
|
2014-11-03 23:28:06 +01:00 |
light.hh
|
Removed outdated commentary.
|
2014-11-04 00:45:59 +01:00 |
lodepng.cpp
|
Rewriting terrain loading with lodepng and fixing a few bugs.
|
2014-11-17 12:51:30 +01:00 |
lodepng.h
|
Rewriting terrain loading with lodepng and fixing a few bugs.
|
2014-11-17 12:51:30 +01:00 |
main.cc
|
Changing how Attribute locations are looked up.
|
2014-11-15 13:45:05 +01:00 |
main.hh
|
Reorganized code quite a bit. Resizing is deactivated currently.
|
2014-11-14 16:47:47 +01:00 |
material.cc
|
Moving material paramters from graphics to material class.
|
2014-11-08 01:44:24 +01:00 |
material.hh
|
Moving material paramters from graphics to material class.
|
2014-11-08 01:44:24 +01:00 |
model.cc
|
Added constructor with SharedVertexArrayObject argument
|
2014-11-14 17:34:50 +01:00 |
model.hh
|
Added constructor with SharedVertexArrayObject argument
|
2014-11-14 17:34:50 +01:00 |
object.cc
|
Changed how the rotation of objects is saved to better work with bullet together.
|
2014-11-15 00:03:52 +01:00 |
object.hh
|
Removing hard coded values from graphics and moving it into the properties of object and model.
|
2014-11-13 01:22:33 +01:00 |
physics.cc
|
Added addPlayer analog to addSphere and added a check to make sure incice stay synchronized (possibly dangerous but needs to be tested)
|
2014-11-14 16:23:14 +01:00 |
physics.hh
|
Added addPlayer analog to addSphere and added a check to make sure incice stay synchronized (possibly dangerous but needs to be tested)
|
2014-11-14 16:23:14 +01:00 |
Readme.md
|
Another update to the Readme.md.
|
2014-11-03 23:56:34 +01:00 |
terrain.cc
|
Rewriting terrain loading with lodepng and fixing a few bugs.
|
2014-11-17 12:51:30 +01:00 |
terrain.hh
|
Rewriting terrain loading with lodepng and fixing a few bugs.
|
2014-11-17 12:51:30 +01:00 |