extern
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Deleting bullet demos: 1) We don't need them. 2) They prolong the compilation process. 3) They produce weird errors on linking with the libs.
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2014-10-26 01:02:43 +02:00 |
Geometry
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Import of '003-basic-texturing'.
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2014-10-20 17:31:26 +02:00 |
Levels/LevelTest/terrain
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added 'Levels' folder to point filePaths at
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2014-11-07 16:48:29 +01:00 |
Shader
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Adding specular part to lighting model.
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2014-11-07 11:37:26 +01:00 |
.gitignore
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Ignoring Makefile.(Mainly for my convenience)
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2014-10-20 17:45:27 +02:00 |
build.sh
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Added clean parameter to build script.
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2014-11-05 12:46:36 +01:00 |
CMakeLists.txt
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Fixing bullet lib paths.
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2014-10-26 01:01:24 +02:00 |
entity.cc
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Implemented getter.
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2014-10-31 10:36:23 +01:00 |
entity.hh
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Implemented Entity constructor.
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2014-10-30 23:30:56 +01:00 |
graphics.cc
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Removing unnecessary includes.
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2014-11-08 01:15:50 +01:00 |
graphics.hh
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Rewrote graphics to use new classes.
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2014-10-24 10:57:28 +02:00 |
level.cc
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
level.hh
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
light.cc
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Adding two getters.
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2014-11-03 23:28:06 +01:00 |
light.hh
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Removed outdated commentary.
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2014-11-04 00:45:59 +01:00 |
main.cc
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Increasing default resolution.
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2014-10-20 18:18:36 +02:00 |
main.hh
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Organizing Code. (Deleted lookAt as it is available as part of GLM.)
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2014-10-20 18:16:47 +02:00 |
material.cc
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
material.hh
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
model.cc
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Added empty constructors to be able to define objects without instanciating them.
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2014-10-24 10:48:45 +02:00 |
model.hh
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Added empty constructors to be able to define objects without instanciating them.
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2014-10-24 10:48:45 +02:00 |
object.cc
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
object.hh
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |
ourShader.cc
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made a copy of shader called ourShader because Shader is ambigious
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2014-11-07 16:47:11 +01:00 |
ourShader.hh
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made a copy of shader called ourShader because Shader is ambigious
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2014-11-07 16:47:11 +01:00 |
physics.hh
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added skeletal constructor to physics.hh
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2014-11-07 16:44:12 +01:00 |
Readme.md
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Another update to the Readme.md.
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2014-11-03 23:56:34 +01:00 |
shader.cc
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Added empty constructors to be able to define objects without instanciating them.
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2014-10-24 10:48:45 +02:00 |
shader.hh
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Added empty constructors to be able to define objects without instanciating them.
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2014-10-24 10:48:45 +02:00 |
terrain.cc
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tried to call the load functions, no success this far
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2014-11-07 16:55:56 +01:00 |
terrain.hh
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Changing all occurences from texture to material.
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2014-11-08 01:17:23 +01:00 |