Saxum/material.cc

16 lines
310 B
C++

#include "material.hh"
Material::Material(std::string filePath) {
reference = ACGL::OpenGL::Texture2DFileManager::the()->get(ACGL::OpenGL::Texture2DCreator(filePath));
}
Material::Material() {
}
Material::~Material() {
}
ACGL::OpenGL::SharedTexture2D Material::getReference() {
return reference;
}