Marble Puzzle/Exploration Game
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2014-11-07 16:44:12 +01:00
extern Deleting bullet demos: 1) We don't need them. 2) They prolong the compilation process. 3) They produce weird errors on linking with the libs. 2014-10-26 01:02:43 +02:00
Geometry Import of '003-basic-texturing'. 2014-10-20 17:31:26 +02:00
Shader Adding specular part to lighting model. 2014-11-07 11:37:26 +01:00
.gitignore Ignoring Makefile.(Mainly for my convenience) 2014-10-20 17:45:27 +02:00
build.sh Added clean parameter to build script. 2014-11-05 12:46:36 +01:00
CMakeLists.txt Fixing bullet lib paths. 2014-10-26 01:01:24 +02:00
entity.cc Implemented getter. 2014-10-31 10:36:23 +01:00
entity.hh Implemented Entity constructor. 2014-10-30 23:30:56 +01:00
graphics.cc Adding specular part to lighting model. 2014-11-07 11:37:26 +01:00
graphics.hh Rewrote graphics to use new classes. 2014-10-24 10:57:28 +02:00
level.cc added skeletal constructor to physics.hh 2014-11-07 16:44:12 +01:00
level.hh Implemented two getters. 2014-10-30 23:59:03 +01:00
light.cc Adding two getters. 2014-11-03 23:28:06 +01:00
light.hh Removed outdated commentary. 2014-11-04 00:45:59 +01:00
main.cc Increasing default resolution. 2014-10-20 18:18:36 +02:00
main.hh Organizing Code. (Deleted lookAt as it is available as part of GLM.) 2014-10-20 18:16:47 +02:00
model.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
model.hh Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
object.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
object.hh Made Entity inheritence public. 2014-10-31 10:38:06 +01:00
physics.hh added skeletal constructor to physics.hh 2014-11-07 16:44:12 +01:00
Readme.md Another update to the Readme.md. 2014-11-03 23:56:34 +01:00
shader.cc Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
shader.hh Added empty constructors to be able to define objects without instanciating them. 2014-10-24 10:48:45 +02:00
terrain.cc changed VertexArrayObject to SharedVertexArrayObject + Bugfixes 2014-11-07 14:06:40 +01:00
terrain.hh added skeletal constructor to physics.hh 2014-11-07 16:44:12 +01:00
texture.cc fixed terrain class and removed load from texture 2014-11-07 13:11:06 +01:00
texture.hh fixed terrain class and removed load from texture 2014-11-07 13:11:06 +01:00

#Marble Race Game

This will be a Marble Race Game developed for the Softwarepraktikum at the RWTH Aachen.

##Building Currently only tested on Linux. To build execute build.sh. Resulting binary will be in binaries.