Saxum/texture.hh
2014-11-07 13:11:06 +01:00

20 lines
435 B
C++

#ifndef TEXTURE_HH_INCLUDED
#define TEXTURE_HH_INCLUDED
#include <string>
#include <ACGL/OpenGL/Creator/Texture2DCreator.hh>
#include <ACGL/OpenGL/Data/TextureLoadStore.hh>
#include <ACGL/OpenGL/Managers.hh>
class Texture{
public:
Texture(std::string filePath);
Texture();
ACGL::OpenGL::SharedTexture2D getReference();
~Texture();
private:
ACGL::OpenGL::SharedTexture2D reference;
};
#endif