Blenderfiles
Made a new torch model
2015-03-02 16:47:42 +01:00
converter
Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
2015-02-27 16:53:46 +01:00
data
Made first attempt at blurring flames. Conceptually bad, looks very bad.
2015-03-04 00:55:01 +01:00
extern
Removing the rest of the binary files from lua.
2015-01-15 17:39:20 +01:00
slides
Added slides for milestone 3.
2015-01-20 00:53:55 +01:00
.gitignore
Now also ignoring *.swp files.
2015-02-13 17:02:36 +01:00
application.cc
Added checks and error messages in case files do not exist.
2015-03-03 18:45:02 +01:00
application.hh
Added maxShadowRenderCount. Controls how many shadows get rendered.
2015-02-13 16:20:22 +01:00
build.sh
Fixing windows build. Lua now cross compiles.
2015-02-24 11:07:52 +01:00
camera.cc
Not updating old camera twice anymore.
2015-02-27 12:55:06 +01:00
camera.hh
added debug Camear (keys L and K to switch)
2015-02-13 15:46:00 +01:00
circle.yml
Another syntax fix.
2015-02-12 01:38:18 +01:00
CMakeLists.txt
Added to TARGET_LINK_LIBRARIES, now compiles on my home pc.
2015-01-17 12:12:27 +01:00
Dockerfile
Adding libreadline for lua to ubuntu docker image.
2015-01-15 17:34:41 +01:00
entity.cc
Changed how the rotation of objects is saved to better work with bullet together.
2014-11-15 00:03:52 +01:00
entity.hh
Code rework. Basically cleaned up a mess of tabs and whitespaces.
2015-02-13 13:46:41 +01:00
flame_solver.py
More output from solver.
2015-02-28 00:02:26 +01:00
graphics.cc
Merge branch 'master' of github.com:Faerbit/swp
2015-03-04 00:55:11 +01:00
graphics.hh
Made first attempt at blurring flames. Conceptually bad, looks very bad.
2015-03-04 00:55:01 +01:00
level.cc
modified the update in level.cc. Now the ball no longer goes bouncy.
2015-03-04 15:04:46 +01:00
level.hh
Ignored first two seconds of triggering to give switches time to position themselves.
2015-03-02 14:28:19 +01:00
light.cc
Clarifing which offset is meant.
2015-02-24 14:04:56 +01:00
light.hh
Clarifing which offset is meant.
2015-02-24 14:04:56 +01:00
loader.cc
Added checks and error messages in case files do not exist.
2015-03-03 18:45:02 +01:00
loader.hh
Added checks and error messages in case files do not exist.
2015-03-03 18:45:02 +01:00
lodepng.cpp
Rewriting terrain loading with lodepng and fixing a few bugs.
2014-11-17 12:51:30 +01:00
lodepng.h
Rewriting terrain loading with lodepng and fixing a few bugs.
2014-11-17 12:51:30 +01:00
main.cc
Ignored first two seconds of triggering to give switches time to position themselves.
2015-03-02 14:28:19 +01:00
main.hh
Moved all GLFW related stuff to the main files.
2015-01-25 23:29:37 +01:00
material.cc
Now generating Mipmaps for textures.
2014-12-04 18:58:16 +01:00
material.hh
Code rework. Basically cleaned up a mess of tabs and whitespaces.
2015-02-13 13:46:41 +01:00
model.cc
Adding OBJ-file load messages for easier debugging.
2014-12-01 13:53:01 +01:00
model.hh
Code rework. Basically cleaned up a mess of tabs and whitespaces.
2015-02-13 13:46:41 +01:00
object.cc
Merge branch 'debug-shadows'
2015-02-13 16:02:12 +01:00
object.hh
Merge branch 'debug-shadows'
2015-02-13 16:02:12 +01:00
package.sh
Updated package.sh to fit new directory structure.
2015-02-15 11:20:03 +01:00
physics.cc
modified camera to a directional camera as requested
2015-03-04 13:37:27 +01:00
physics.hh
added convextrianglemeshshape
2015-02-27 15:58:21 +01:00
Readme.md
Updated Readme.md.
2015-02-13 17:11:47 +01:00
run.sh
Adding run.sh script
2014-11-27 23:58:33 +01:00
terrain.cc
Turned the heightmap loading around so the level now is like the png. The wall backsides dont seem to have textures...
2015-02-27 16:53:46 +01:00
terrain.hh
Adjusted variable name i forgot earlier.
2015-02-27 16:01:59 +01:00
tinyxml2.cc
Made tinyxml source files not executable.
2014-12-15 01:15:08 +01:00
tinyxml2.hh
Made tinyxml source files not executable.
2014-12-15 01:15:08 +01:00
trigger.cc
Added checks and error messages in case files do not exist.
2015-03-03 18:45:02 +01:00
trigger.hh
Give the luaState a proper name.
2015-02-15 19:37:13 +01:00