Removing light at the center of the marble.

This commit is contained in:
Fabian Klemp 2014-11-17 18:16:27 +01:00
parent ca3928e232
commit 9fc515ec24

View File

@ -63,9 +63,6 @@ void Level::load(ACGL::OpenGL::SharedShaderProgram shader) {
lights.push_back(light);
Light light2 = Light(glm::vec3(3.0f, 6.0f, 0.0f), glm::vec3(1.0f, 1.0f, 1.0f), 10.0f);
lights.push_back(light2);
Light light3 = Light(glm::vec3(0.0f, 5.0f, 0.0f), glm::vec3(0.5f, 0.5f, 1.0f), 4.0f);
lights.push_back(light3);
// load terrain
this->terrain.load();