SteffenFuendgens
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0f7240b047
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Added lua scripts for the sunrise.
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2015-03-05 18:30:50 +01:00 |
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Faerbit
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2dd09aff19
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Removing unused code.
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2015-03-05 16:17:21 +01:00 |
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Faerbit
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95c88979f4
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Changed brazier parameters to sensible values.
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2015-03-05 12:48:32 +01:00 |
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Faerbit
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019c150521
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Triangulted faces of brazier.
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2015-03-05 12:41:31 +01:00 |
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Faerbit
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99995d0745
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Fixed brazier model.
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2015-03-05 12:31:34 +01:00 |
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Faerbit
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fa8ba1335e
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Made use of the night texture. Now blends to night texture if the sun vector is pointing down.
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2015-03-04 21:50:47 +01:00 |
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Faerbit
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3e86b70778
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Gave the skydome it's own class which contains the nightTexture and changed the loader and the level XML.
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2015-03-04 21:28:46 +01:00 |
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Faerbit
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2c333773b2
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Removed hardcoded obj file name from skydome.
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2015-03-04 21:05:24 +01:00 |
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Steffen Fündgens
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6af54ab02f
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 18:11:38 +01:00 |
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Steffen Fündgens
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8224250867
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Made the block for the switches lighter and adjusted the triggers.
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2015-03-04 18:11:32 +01:00 |
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Steffen Fündgens
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79faa2edea
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Added 'Safepoints' to the resetPlayer script.
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2015-03-04 18:10:49 +01:00 |
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Fabian Klemp
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bed9f09539
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 17:47:41 +01:00 |
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Fabian Klemp
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fce73f1285
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Added fading to the sun.
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2015-03-04 17:47:34 +01:00 |
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Fabian Klemp
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b7f95ebb40
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Added sun to skydome.
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2015-03-04 17:09:46 +01:00 |
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sfroitzheim
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4b0c875504
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-03-04 17:09:25 +01:00 |
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sfroitzheim
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d17ed99d96
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Added torches for the switches plus added the hint to the scene
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2015-03-04 17:08:53 +01:00 |
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Fabian Klemp
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d273d131e2
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Increases vertex count of skydome.
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2015-03-04 17:08:47 +01:00 |
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Fabian Klemp
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6004651adc
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Using new skydome texture.
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2015-03-04 16:10:15 +01:00 |
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Fabian Klemp
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98e8d10cdd
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 16:08:11 +01:00 |
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Fabian Klemp
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01a61f43ac
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Gave skydome it's own shader.
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2015-03-04 16:08:03 +01:00 |
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Steffen Fündgens
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12f76ddd5a
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Added a trigger that resets the player when his z value is below 15.
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2015-03-04 15:52:28 +01:00 |
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sfroitzheim
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11322c0446
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-03-04 15:42:51 +01:00 |
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sfroitzheim
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88d5229b35
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adjusted height for first blockswitch
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2015-03-04 15:41:25 +01:00 |
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Steffen Fündgens
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c01ca1a1f2
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 15:22:14 +01:00 |
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Steffen Fündgens
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16ba763ddc
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Added flameHeight and flameWidth with loading from xml.
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2015-03-04 15:22:07 +01:00 |
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sfroitzheim
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f48d6d4648
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Seperated skydome and sun
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2015-03-04 15:06:58 +01:00 |
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Steffen Fündgens
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93fe07678c
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-04 14:35:26 +01:00 |
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Steffen Fündgens
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6fee8a81b1
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Changed triggers so the undo function can be in the same lua file. Fixed triggers for the second door.
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2015-03-04 14:35:14 +01:00 |
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Steffen Fündgens
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8b5f6f9b74
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Made the block for the switches heavier so it can activate the switches again.
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2015-03-04 13:38:38 +01:00 |
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Faerbit
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a811ed57be
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Now also blurring the edges of the flames.
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2015-03-04 12:13:58 +01:00 |
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Faerbit
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fa47c93b46
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Fixed blurring of flames with stencil buffer.
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2015-03-04 11:25:02 +01:00 |
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Faerbit
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2930a86959
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Made first attempt at blurring flames. Conceptually bad, looks very bad.
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2015-03-04 00:55:01 +01:00 |
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Faerbit
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f34dbf891c
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Removed now useless stuff from the flame shader.
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2015-03-03 23:32:43 +01:00 |
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Faerbit
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916c26cda1
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Introduced flame post processing shader.
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2015-03-03 23:27:41 +01:00 |
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Faerbit
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686647fe93
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Moved torch light up to account for new torch model.
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2015-03-03 11:05:34 +01:00 |
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Faerbit
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6fe51809a0
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Made bias variable to get smaller bias for smaller shadow maps.
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2015-03-03 11:04:39 +01:00 |
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Steffen Fündgens
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8f0ec319c4
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Merge branch 'master' of github.com:Faerbit/swp
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2015-03-02 17:20:16 +01:00 |
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Steffen Fündgens
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e043fe482a
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Added scripts and triggers to open the second door.
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2015-03-02 17:20:02 +01:00 |
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sfroitzheim
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6140c38813
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-03-02 16:47:54 +01:00 |
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sfroitzheim
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4d0f2d7be5
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Made a new torch model
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2015-03-02 16:47:42 +01:00 |
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Steffen Fündgens
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48ed278101
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Recalculated normals because they were wrong.
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2015-03-02 15:09:29 +01:00 |
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Steffen Fündgens
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986ed9ea8e
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Added lua scripts and triggers for the third door.
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2015-03-02 12:58:34 +01:00 |
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Steffen Fündgens
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c372a2d652
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Moved unused scripts into a subfolder.
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2015-03-02 12:42:04 +01:00 |
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Steffen Fündgens
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81d5f86db1
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Added position constraints for all switch_inner.
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2015-03-02 12:22:47 +01:00 |
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Steffen Fündgens
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2fecf21509
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Adjusted the size of switch_inner so it does not move to the sides.
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2015-03-02 12:16:29 +01:00 |
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Faerbit
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813d50ee94
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Tried to further improve the rendering of the flame; didn't quite work.
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2015-03-01 23:28:36 +01:00 |
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Faerbit
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805a5f19b5
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Corrected flame normals.
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2015-03-01 22:22:48 +01:00 |
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Faerbit
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2125243a31
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Tried adding normals for color calculation seems wrong.
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2015-03-01 19:40:39 +01:00 |
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Faerbit
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7dd4122d44
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Fixed normals.
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2015-03-01 18:56:56 +01:00 |
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Faerbit
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7ecb76dffa
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Using the color of the lights for the flame color.
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2015-03-01 18:45:31 +01:00 |
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