Steffen Fündgens
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af9f6d6933
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Added loading of flames.
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2015-02-17 12:54:21 +01:00 |
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Steffen Fündgens
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f92c7bf6c3
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Added vector of flames to the level.
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2015-02-17 12:41:15 +01:00 |
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Steffen Fündgens
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c8788f3329
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Added new flame class.
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2015-02-17 12:36:43 +01:00 |
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Steffen Fündgens
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88d31bc68a
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Adjusted the mass of switchInner and the force that keeps it in place. The movableBlock can now push the switch down.
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2015-02-17 12:25:12 +01:00 |
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Steffen Fündgens
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3764bb5c6a
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Adjusted the size of the movableBlock.
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2015-02-17 12:04:15 +01:00 |
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Faerbit
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1742d83d4b
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Give the luaState a proper name.
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2015-02-15 19:37:13 +01:00 |
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Faerbit
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efa151aa73
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Do not implicitly set extensions of script files.
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2015-02-15 19:34:15 +01:00 |
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Faerbit
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fb028a899f
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Moved setting of package.path in lua to init.lua
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2015-02-15 19:32:19 +01:00 |
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Faerbit
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ae1d04b5ee
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Removed commented code.
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2015-02-15 19:20:21 +01:00 |
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Steffen
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2c699590e2
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Changed position constraints so they dont bounce the door up and down.
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2015-02-15 16:12:11 +01:00 |
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Steffen
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0e550e52c6
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Got scripts to work as intended, had to use an ugly hack for it.
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2015-02-15 16:11:31 +01:00 |
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Faerbit
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de2ba0acb9
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Updated package.sh to fit new directory structure.
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2015-02-15 11:20:03 +01:00 |
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Faerbit
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431a9e58b1
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Unified how pathes are interpreted in config.xml.
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2015-02-14 09:55:43 +01:00 |
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Faerbit
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97329141bc
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
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Faerbit
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f05e3d301c
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Moved setting of sleepingThreshold of PositionConstraints.
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2015-02-14 09:39:16 +01:00 |
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Faerbit
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12099cb4a1
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Fixed first door not opening.
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2015-02-14 00:40:52 +01:00 |
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Steffen Fündgens
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e9d6ca1c1e
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 19:25:11 +01:00 |
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Steffen Fündgens
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9bae3554a2
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Added a trigger to open the first door, cant close it again cause apparently i have no idea what the difference between global and shared variables in lua is...
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2015-02-13 19:24:57 +01:00 |
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sfroitzheim
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1f86981271
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-02-13 18:18:03 +01:00 |
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sfroitzheim
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1adb8f1d80
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made some extreme level-layout improvements (putting walls properly together etc)
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2015-02-13 18:17:47 +01:00 |
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Steffen Fündgens
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dc5a281956
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 18:10:55 +01:00 |
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Steffen Fündgens
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2873d300a8
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Added position constraints
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2015-02-13 18:10:49 +01:00 |
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Jasper
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760a7c9d86
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changed hight of camera and added camera move methode in physics
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2015-02-13 17:47:21 +01:00 |
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Jasper
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3d59fb43c8
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 17:36:11 +01:00 |
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Fabian Klemp
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df230ea677
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Fixed updating of lights.
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2015-02-13 17:35:56 +01:00 |
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Jasper
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f2bfd12aa5
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 17:23:21 +01:00 |
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Jasper
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d4fe5e1ae1
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added move system and modified the camera for less bobidity
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2015-02-13 17:22:01 +01:00 |
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Steffen Fündgens
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1492a312ed
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 17:14:38 +01:00 |
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Steffen Fündgens
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265c0b2ce5
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Added resetPlayer function to the level.
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2015-02-13 17:14:29 +01:00 |
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Fabian Klemp
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5e07aec885
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Updated Readme.md.
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2015-02-13 17:11:47 +01:00 |
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Fabian Klemp
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fd1f32be6a
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maxShadowRenderCount now works correctly.
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2015-02-13 17:09:25 +01:00 |
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Fabian Klemp
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377902a255
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Now also ignoring *.swp files.
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2015-02-13 17:02:36 +01:00 |
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Jasper
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3f1616adf1
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corrected camera position for specular lighting
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2015-02-13 16:35:35 +01:00 |
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Jasper
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818178e665
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Camera now with less jitter!
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2015-02-13 16:34:39 +01:00 |
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Jasper
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51e9b26379
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 16:22:06 +01:00 |
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Fabian Klemp
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281466ebd5
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Added maxShadowRenderCount. Controls how many shadows get rendered.
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2015-02-13 16:20:22 +01:00 |
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Jasper
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98718b517e
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Fixed non rotating objects
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2015-02-13 16:09:18 +01:00 |
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Fabian Klemp
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599c849bb0
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Merge branch 'debug-shadows'
Conflicts:
graphics.cc
graphics.hh
object.cc
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2015-02-13 16:02:12 +01:00 |
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Fabian Klemp
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55434daa24
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Updated how shadows are applied. Looks nice now.
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2015-02-13 15:51:49 +01:00 |
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Jasper
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9049458ad5
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Merge branch 'master' of github.com:Faerbit/swp
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2015-02-13 15:46:46 +01:00 |
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Jasper
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75792a5723
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added debug Camear (keys L and K to switch)
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2015-02-13 15:46:00 +01:00 |
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Steffen Fündgens
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3fc8e9c11a
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Undid something i did not want to include in the last commit.
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2015-02-13 15:38:43 +01:00 |
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Steffen Fündgens
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d55bb3465c
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Reenabled zooming with the mouse wheel.
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2015-02-13 15:20:32 +01:00 |
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sfroitzheim
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38d4ef8125
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changed heightmap to incorporate the whole vague level layout
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2015-02-13 14:35:48 +01:00 |
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Steffen Fündgens
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e91d045a37
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Code rework. Basically cleaned up a mess of tabs and whitespaces.
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2015-02-13 13:46:41 +01:00 |
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Steffen Fündgens
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1585195779
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Reduced camera mass so the camera can practically not move objects anymore. Fixed the scaling of forces on the camera with the (no more inverted) mass.
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2015-02-13 13:00:47 +01:00 |
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Steffen Fündgens
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6ee8af58e3
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Made it possible again to move the camera upwards.
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2015-02-13 12:47:34 +01:00 |
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Steffen Fündgens
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d02a7fa02f
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Changed position constraints to be less bouncy.
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2015-02-13 12:15:54 +01:00 |
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Faerbit
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1ac9e4e270
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Fixing parameters.
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2015-02-12 16:28:24 +01:00 |
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Faerbit
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84d52fbaf2
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Another syntax fix.
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2015-02-12 01:38:18 +01:00 |
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