Jasper
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d25db437bb
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fixed small bug with balls
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2015-01-19 14:57:20 +01:00 |
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Jasper
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ca98df63ac
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added collision masks and button creator
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2015-01-19 14:01:05 +01:00 |
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Steffen
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04df8bd22f
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Created a moveObject function in the Level class.
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2015-01-17 13:30:33 +01:00 |
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Steffen
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f496532126
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Removed the lua state from the physics.
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2015-01-17 13:11:43 +01:00 |
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Jasper
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a0c73056c6
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Added position Constraint structure, an add/remove function for them, and added their handeling to the update function
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2015-01-16 16:17:26 +01:00 |
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Steffen Fündgens
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b483cb2eb9
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Now passing the Lua State to the physics, so that Lua can directly access physics functions.
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2015-01-13 17:50:15 +01:00 |
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Steffen Fündgens
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aee4d4a8ff
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Moved all dampning parameters (except for the camera) to Compositions.xml.
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2015-01-06 13:31:53 +01:00 |
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Steffen Fündgens
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cc4842a628
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Moved friction and player strength to Level.xml.
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2015-01-06 13:14:30 +01:00 |
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Steffen Fündgens
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831b0ebbb6
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Tweaked ball physics.
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2014-12-19 15:20:49 +01:00 |
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Steffen Fündgens
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2d4e590308
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Fixed bug with created too many faces.
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2014-12-19 15:20:05 +01:00 |
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Jasper
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e49e4c2177
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Composition scales addapted
Physics added trimeshshapes
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2014-12-15 16:02:04 +01:00 |
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Jasper
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91de258030
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Reduced memory usage of trianglemesh
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2014-11-28 17:01:56 +01:00 |
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Jasper
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ad61969176
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Added basic Triangle Mesh, pending reading out of .obj and then testing.
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2014-11-28 16:46:35 +01:00 |
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Jasper
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594f336204
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Added a constraint for distances, as such a constraint did not exist in bullet.Why, IDK.
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2014-11-28 13:52:03 +01:00 |
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Faerbit
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7736e7850f
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Removing global variables from physics, because they are not needed.
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2014-11-25 13:38:28 +01:00 |
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Jasper
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3d936df227
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Put Box In Level
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2014-11-21 16:22:36 +01:00 |
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Jasper
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fa60d52676
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Modified adders in physics to no longer accept float x,y,z but entity/object instead.
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2014-11-21 12:56:30 +01:00 |
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Jasper
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3c0deb232f
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added box in physics
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2014-11-21 12:50:11 +01:00 |
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Jasper
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263f59f000
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Normalized body movement (still has float strength to change magnitude)
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2014-11-21 12:31:29 +01:00 |
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Jasper
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10f51db60f
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fixed terrain offset
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2014-11-17 18:54:19 +01:00 |
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Jasper
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dbce8c229f
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getting the sizes juuuuuuuust right
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2014-11-17 16:28:31 +01:00 |
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Jasper
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abe9513aa3
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further improving physics and interaction
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2014-11-17 16:07:40 +01:00 |
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Jasper
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288d509316
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Changed rollForward to accept vector going from camera to bball
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2014-11-17 13:21:27 +01:00 |
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Jasper
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24a812ed07
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spelling fix
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2014-11-17 13:14:48 +01:00 |
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Jasper
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e579fe1d75
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added wasd recognition, prepared roll forward to accept vec3 pos instead of mat3 rot
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2014-11-17 13:12:51 +01:00 |
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Jasper
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cac4672c7c
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Implimented a basic version of Physics into level with a ball colliding with a static plain.
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2014-11-17 12:57:16 +01:00 |
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Jasper
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3eb406efd1
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Added addPlayer analog to addSphere and added a check to make sure incice stay synchronized (possibly dangerous but needs to be tested)
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2014-11-14 16:23:14 +01:00 |
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Jasper
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6c0c973305
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added Roll forward methode, needs testing to be sure.
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2014-11-14 15:48:50 +01:00 |
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Jasper
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d5198ff4f5
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Added getRotation in physics to give rotation of object back as 4x4Matrix
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2014-11-14 15:15:29 +01:00 |
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Jasper
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ba8be9e10d
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aaah
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2014-11-14 14:23:10 +01:00 |
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Jasper
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58cc753aec
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terrain added
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2014-11-14 14:17:04 +01:00 |
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