Commit Graph

462 Commits

Author SHA1 Message Date
Steffen Fündgens
23abffb3ee Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:34:54 +01:00
Steffen Fündgens
b43f37f0a0 Doubled heightmap scale. 2014-12-15 16:34:44 +01:00
Fabian Klemp
2e75aff5af Adding torch blenderfile. 2014-12-15 16:27:04 +01:00
Jasper
9964b9be34 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:04:36 +01:00
Jasper
e49e4c2177 Composition scales addapted
Physics added trimeshshapes
2014-12-15 16:02:04 +01:00
Faerbit
15f91a19b9 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 15:59:12 +01:00
Faerbit
05cac9c520 Point light shadows for the first point light does something. Seems pretty broken. 2014-12-15 15:58:55 +01:00
sfroitzheim
0eacb96e81 Version 1.1 of the heightmap 2014-12-15 15:45:56 +01:00
sfroitzheim
6b3db436dc Added Heightmap prototype(could be garbage) 2014-12-15 15:13:29 +01:00
Faerbit
df182abd06 Reducing OpenGL version number to 3.2 again. 2014-12-15 15:10:19 +01:00
Steffen Fündgens
db1de34bce Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:59:09 +01:00
Steffen Fündgens
66cf9ef8d6 Implemented half the loading of triggers. 2014-12-15 14:59:03 +01:00
Faerbit
91567fca78 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:57:50 +01:00
sfroitzheim
fdeb783055 Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-15 14:25:33 +01:00
sfroitzheim
121f357d23 Added a simple wall to models/textures 2014-12-15 14:24:11 +01:00
Steffen Fündgens
81bead5a97 Fixed the trigger skeleton 2014-12-15 13:39:24 +01:00
Steffen Fündgens
2e472f8921 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:36:13 +01:00
Steffen Fündgens
b744d5b440 Startet implementing a trigger skeleton. 2014-12-15 13:36:04 +01:00
Faerbit
ca5618bce2 Now using OpenGL 4.0. 2014-12-15 13:31:31 +01:00
sfroitzheim
9c92954bc0 Fixed Poles of Marble 2014-12-15 13:28:05 +01:00
Faerbit
acf7325553 MVPs are only needed for directional shadows and not for point light shadows (forgot one thing. 2014-12-15 13:23:35 +01:00
Faerbit
7dae5a5e8c Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:16:36 +01:00
Faerbit
f306730920 MVPs are only needed for directional shadows and not for point light shadows. 2014-12-15 13:16:27 +01:00
Steffen Fündgens
ad24191000 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 13:08:47 +01:00
Steffen Fündgens
56be22a460 Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes. 2014-12-15 13:08:35 +01:00
Faerbit
7a95ddf6bb Removing commented code. 2014-12-15 12:55:48 +01:00
Faerbit
4d36c9fb97 Moved calculation of shadowMVP to the CPU side. 2014-12-15 12:41:30 +01:00
Faerbit
6ff8f33017 Fixed a parenthesis. 2014-12-15 11:53:31 +01:00
Faerbit
55cc68a333 Moving MVP calculation to the CPU side. 2014-12-15 11:45:31 +01:00
Faerbit
c2cf71e0e6 Replacing buildFrustum with standard glm call. 2014-12-15 11:22:32 +01:00
Faerbit
cec0043caf Implemented cube map depth rendering from lighting positions. 2014-12-15 02:09:33 +01:00
Faerbit
ed347725e6 Limited light sources to 32 instead of 128. 2014-12-15 01:16:43 +01:00
Faerbit
b2241a671e Made tinyxml source files not executable. 2014-12-15 01:15:08 +01:00
Faerbit
d45ed9060f Made getLights return a pointer to avoid copying around large amounts of light data every frame. 2014-12-15 01:12:51 +01:00
Faerbit
01212ba007 Init graphics with the level instead of passing it to the render function everytime. 2014-12-15 01:05:46 +01:00
Faerbit
b5f7e73c4c Removing torches for better testing. 2014-12-15 01:03:48 +01:00
Steffen Fündgens
4ddc21d3c9 Debugging. Had to comment out the loading of physics because it crashed the programm. 2014-12-12 18:38:12 +01:00
Steffen Fündgens
3504a2d209 Added skeleton for trigger loading. Added comments to identify closing brackets. 2014-12-12 18:02:31 +01:00
Steffen Fündgens
85c6132c3e Added indexing of the created objects for use in triggers. Added some comments to the loading. 2014-12-12 17:47:33 +01:00
Steffen Fündgens
c406bd4b62 Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers. 2014-12-12 17:18:31 +01:00
Steffen Fündgens
caea9b7181 Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those. 2014-12-12 16:52:05 +01:00
Steffen Fündgens
f8d9ff0919 Adjusted the name of the marbles texture in Compositions.xml... 2014-12-12 16:28:34 +01:00
Steffen Fündgens
71a05e5b1e Merge branch 'master' of github.com:Faerbit/swp 2014-12-12 16:25:18 +01:00
Steffen Fündgens
d67b7b5b23 Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml. 2014-12-12 16:24:47 +01:00
Steffen Fündgens
a1981ecbca Changed fogColor to fogColour. Moved some global Parameters to the xml. 2014-12-12 15:41:17 +01:00
sfroitzheim
a05095c9dd Triangulated Faces 2014-12-12 15:16:56 +01:00
sfroitzheim
20f66d996f Fixed wrong texture name 2014-12-12 15:09:51 +01:00
sfroitzheim
cc64a524fc Additional Marbletexture optimizing 2014-12-12 15:05:53 +01:00
sfroitzheim
b5e5289511 Improved marbletexture and added Blenderfile 2014-12-12 14:58:12 +01:00
Steffen Fündgens
7cb146dbbb Changed errorChecking in the converter. 2014-12-12 12:31:24 +01:00