depth_cube.fsh
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Removing unused code.
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2015-03-05 16:17:21 +01:00 |
depth_cube.vsh
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
depth.fsh
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
depth.vsh
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Restructured directory tree.
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2015-02-14 09:49:29 +01:00 |
flame_post.vsh
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Introduced flame post processing shader.
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2015-03-03 23:27:41 +01:00 |
flame.fsh
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Made flames transparent.
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2015-03-08 11:25:10 +01:00 |
flame.gsh
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Made flickering dependent of the wind power.
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2015-03-09 11:13:12 +01:00 |
phong.fsh
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Added wind simulation.
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2015-03-09 14:14:17 +01:00 |
skydome.fsh
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Gave sun rise more different colors.
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2015-03-09 00:39:59 +01:00 |
skydome.vsh
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Fixed y value of the sun.
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2015-03-06 16:14:59 +01:00 |