Steffen Fündgens
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30320a16ef
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Tried some stuff(tried doing depth buffer calculation in world space) nothing works.
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2015-01-20 13:11:43 +01:00 |
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Faerbit
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812321edec
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Increased mininum camera distance because the marble got scaled up.
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2015-01-20 08:45:52 +01:00 |
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Faerbit
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9598a86ffe
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Added slides for milestone 3.
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2015-01-20 00:53:55 +01:00 |
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Steffen Fündgens
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0203bcb326
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Mirrored rendering of pointlight shadows, so that they are at the correct positions now, but occlude everything. -- Fabian
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2015-01-19 18:22:25 +01:00 |
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Steffen Fündgens
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094549ce85
|
Increased height of the fog, because of new Scaling of the heightmap. -- Fabian
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2015-01-19 18:21:29 +01:00 |
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Steffen Fündgens
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342a3691c2
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:55:18 +01:00 |
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Steffen Fündgens
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9e825ccc1e
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Added rotation in Compompositions.xml.
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2015-01-19 15:55:03 +01:00 |
|
Jasper
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cb6fdf19a7
|
small changes to trimesh scaling
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2015-01-19 15:33:44 +01:00 |
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Jasper
|
9b52b9badc
|
Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:25:08 +01:00 |
|
Jasper
|
8c8655c096
|
added trimesh back to collision
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2015-01-19 15:24:44 +01:00 |
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sfroitzheim
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e7839b3363
|
Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-19 15:18:34 +01:00 |
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sfroitzheim
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e04aca7841
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Added improved starting bridge version
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2015-01-19 15:15:18 +01:00 |
|
Jasper
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12ee9a4ac5
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fixed the issue with shpere portruding into blocks
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2015-01-19 15:11:56 +01:00 |
|
Jasper
|
d25db437bb
|
fixed small bug with balls
|
2015-01-19 14:57:20 +01:00 |
|
Jasper
|
9cb0bbfe56
|
Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 14:01:46 +01:00 |
|
Jasper
|
ca98df63ac
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added collision masks and button creator
|
2015-01-19 14:01:05 +01:00 |
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sfroitzheim
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8d46d98de0
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Added torch for testing.
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2015-01-19 13:59:50 +01:00 |
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Steffen Fündgens
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2c8c69a5dc
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Fixing shader; merge was wrong.
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2015-01-19 13:44:38 +01:00 |
|
Steffen Fündgens
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1206a7b801
|
Merge branch 'linearized' of github.com:Faerbit/swp
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2015-01-19 13:16:08 +01:00 |
|
Steffen Fündgens
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7160330bfd
|
Added more error checking to the converter.
|
2015-01-19 11:15:41 +01:00 |
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Steffen Fündgens
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f83099bb2d
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Fixed the bug that caused the duplicate marble lately.
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2015-01-19 11:15:06 +01:00 |
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Faerbit
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6210d2e35b
|
Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time.
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2015-01-19 00:52:57 +01:00 |
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Faerbit
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955eee5a60
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Linearization of depth buffer. Didn't change graphics in any way.
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2015-01-19 00:40:28 +01:00 |
|
Steffen
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d26722595e
|
Added the option to define initial position constraints in the Level.xml file.
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2015-01-17 14:07:12 +01:00 |
|
Steffen
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10017bb855
|
Updated scripts and added scripts for opening the door in Level1
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2015-01-17 13:37:09 +01:00 |
|
Steffen
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04df8bd22f
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Created a moveObject function in the Level class.
|
2015-01-17 13:30:33 +01:00 |
|
Steffen
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f496532126
|
Removed the lua state from the physics.
|
2015-01-17 13:11:43 +01:00 |
|
Steffen
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b897dc5457
|
Added new composition
|
2015-01-17 12:38:27 +01:00 |
|
Steffen
|
147ae17789
|
Added ignoreHeightmap option to compositions in Compositions.xml.
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2015-01-17 12:24:54 +01:00 |
|
Steffen
|
02a9cd7559
|
Added to TARGET_LINK_LIBRARIES, now compiles on my home pc.
|
2015-01-17 12:12:27 +01:00 |
|
Steffen Fündgens
|
cba7d170da
|
Merge branch 'master' of github.com:Faerbit/swp
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2015-01-16 16:52:11 +01:00 |
|
Steffen Fündgens
|
66f892bc15
|
started working on an actual trigger for Level1
|
2015-01-16 16:52:04 +01:00 |
|
Steffen Fündgens
|
ed6e257b69
|
moved the triggered/not triggered information to lua
|
2015-01-16 16:51:36 +01:00 |
|
sfroitzheim
|
ec29499416
|
Fixed a few bugs like duplicate marble(bridge will be fixed at monday)
|
2015-01-16 16:47:55 +01:00 |
|
sfroitzheim
|
f39fd522ce
|
Merge branch 'master' of https://github.com/Faerbit/swp
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2015-01-16 16:38:24 +01:00 |
|
sfroitzheim
|
a83e6155b3
|
Additional changes with the heightmap
|
2015-01-16 16:37:00 +01:00 |
|
Jasper
|
c7cc43a399
|
Merge branch 'master' of github.com:Faerbit/swp
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2015-01-16 16:19:53 +01:00 |
|
Jasper
|
a0c73056c6
|
Added position Constraint structure, an add/remove function for them, and added their handeling to the update function
|
2015-01-16 16:17:26 +01:00 |
|
Jasper
|
ed16b4aab7
|
Fixed block so that it doesnt BLOW EVERYTHING UP!
|
2015-01-16 15:40:07 +01:00 |
|
Steffen Fündgens
|
2c0d4424a2
|
changed heightmap scaling
|
2015-01-16 14:02:36 +01:00 |
|
Faerbit
|
5df5d5b974
|
Removing the rest of the binary files from lua.
|
2015-01-15 17:39:20 +01:00 |
|
Faerbit
|
e80a22ebb6
|
Adding libreadline for lua to ubuntu docker image.
|
2015-01-15 17:34:41 +01:00 |
|
Faerbit
|
eec5ce85c1
|
Now also compiling lua from source before everything else.
|
2015-01-15 17:26:37 +01:00 |
|
Faerbit
|
f1b54a258f
|
Removing lua binaries because they shouldn't be tracked.
|
2015-01-15 17:17:14 +01:00 |
|
Faerbit
|
e54e59e495
|
Adding lua Makefiles.
|
2015-01-15 17:15:53 +01:00 |
|
sfroitzheim
|
4e29a44505
|
Improved level heightmap (still not finished though)
|
2015-01-15 15:09:42 +01:00 |
|
Steffen Fündgens
|
1288c62ce9
|
Triggers now adapt if the object they want to do something with gets deleted or changes its index.
|
2015-01-13 18:18:13 +01:00 |
|
Steffen Fündgens
|
c6d4e1d916
|
Added and used a new trigger without recompiling, scripting really works. :)
|
2015-01-13 17:52:31 +01:00 |
|
Steffen Fündgens
|
b483cb2eb9
|
Now passing the Lua State to the physics, so that Lua can directly access physics functions.
|
2015-01-13 17:50:15 +01:00 |
|
Steffen Fündgens
|
4df1b8e3cb
|
Lua script works now, worked around the bug by saving the name as a std::string.
|
2015-01-13 17:21:15 +01:00 |
|