Commit Graph

189 Commits

Author SHA1 Message Date
Faerbit
3de85042d0 Prettified sun rise. 2015-03-21 21:46:58 +01:00
Faerbit
2a2e89d445 Changed when light contributions are not taken into account. Increased FPS. 2015-03-21 20:55:21 +01:00
Faerbit
43b752ee63 Implemented cross chunk objects. This concludes the chunk render implementation and closes #4. 2015-03-18 08:54:38 +01:00
Faerbit
761d25e9c7 Removing unused lua scripts. 2015-03-16 16:14:22 +01:00
Faerbit
c74397a567 Adding another torch on a bridge. (#5) 2015-03-15 21:49:07 +01:00
Faerbit
f338fe8c94 Changing lighting parameters. 2015-03-15 21:36:39 +01:00
Faerbit
1f6dc97e12 Adding torches on the first two bridges. Closes #5. 2015-03-15 21:21:06 +01:00
Fabian
d58ba7c1c7 Added more comments to the config.xml 2015-03-15 19:12:36 +01:00
Faerbit
857fc76c40 Removing debug output from lua scripts for release builds. 2015-03-15 18:46:44 +01:00
Faerbit
48d9f173f3 Added first checkpoint. Closes #3. 2015-03-15 18:33:12 +01:00
Faerbit
a1de7e5231 Changing when the endgame triggers. 2015-03-15 18:13:43 +01:00
Faerbit
d1df99914a Adding additional comments to config.xml. 2015-03-15 17:53:23 +01:00
Faerbit
40da86aad6 Introducing windowed fullscreen. Closes #9. 2015-03-15 17:48:46 +01:00
Faerbit
36173438cc Removing backup files from git. 2015-03-15 17:35:59 +01:00
Faerbit
e9179eba71 Improving lighting situation at the back of the level. 2015-03-15 17:33:59 +01:00
Faerbit
d6aef2a244 Optimized shadows of the torches. 2015-03-15 17:15:15 +01:00
Faerbit
e13ddb14f6 Adding new brazier model because the old one crashed bullet. 2015-03-15 16:35:41 +01:00
Faerbit
85d08d81d2 Changing fog color to better fit the new night texture. 2015-03-15 11:02:29 +01:00
Faerbit
398147d79c Changing night skydome to a new texture, because polar mapping looks bad. 2015-03-15 10:57:02 +01:00
Faerbit
834496699d Moving lowering level of test level to zero. 2015-03-14 15:07:26 +01:00
Faerbit
92fbc39dc5 Adding test level. 2015-03-14 15:02:26 +01:00
Faerbit
33c59fc387 Setting mass of column to zero because it doesn't need to move. 2015-03-14 15:01:59 +01:00
Faerbit
e888d7df0e Had to split the level xml path and the level xml name to properly work with the converter. 2015-03-14 14:57:42 +01:00
Faerbit
63acfef341 Removed hardcoded level file path and moved it into the config.xml. 2015-03-14 13:04:33 +01:00
Faerbit
370135fca8 Made heightmap path configurable from level. 2015-03-14 13:00:47 +01:00
Faerbit
7e0394df00 Adding comment for loading screen path. 2015-03-14 12:55:46 +01:00
Faerbit
70b7289a43 Changing textuer because of clearer licensing. 2015-03-14 09:22:39 +01:00
Faerbit
ab6d2e4ffd Implemented debug draw for bullet. 2015-03-13 15:30:21 +01:00
Faerbit
9faa23784d Changing text on loadingscreen to refer at LICENSE.txt. 2015-03-12 16:43:21 +01:00
Faerbit
710644a822 Rexported objects to include normals. 2015-03-11 23:56:11 +01:00
Faerbit
534405ffdf Changing night texture for copyright reasons. 2015-03-11 23:22:18 +01:00
Faerbit
6c0d2e72bf Removing unused textures. 2015-03-11 11:18:56 +01:00
Faerbit
5966a54a1c Moving textures from cgtextures into their own folder. 2015-03-11 11:16:17 +01:00
Faerbit
0b6df8ef5a Removing useless files. 2015-03-11 10:59:28 +01:00
Faerbit
15a0d4aefb Moving gimp files to their own folder. 2015-03-11 10:58:49 +01:00
Faerbit
5616e9ce7b Removing now useless files. 2015-03-11 10:57:23 +01:00
Jasper
c74d2c8b89 report fixes 2015-03-10 16:15:01 +01:00
Faerbit
8349f8594e Made fog stay red longer. 2015-03-10 08:13:45 +01:00
Faerbit
3090c5e0f9 Making sun color dependent on angle. 2015-03-10 08:09:02 +01:00
Faerbit
428c9df4ea Decreased bias for point light shadows. 2015-03-09 22:33:10 +01:00
Faerbit
1b3fa3eed3 Changed on what sun angle shadows get rendered. 2015-03-09 22:31:45 +01:00
sfroitzheim
2b90ca6d3c Added a few torches and changed the hinttorches to green 2015-03-09 18:32:48 +01:00
Steffen Fündgens
71decbd5b3 Fixed the broken hint model 2015-03-09 17:36:46 +01:00
Jasper
8d5ce5cf18 modified light intensity 2015-03-09 17:06:47 +01:00
Jasper
be21855e1d Merge branch 'master' of github.com:Faerbit/swp 2015-03-09 17:03:28 +01:00
Jasper
28119ea906 modified marbel rolling and box to allow somewhat easier movement 2015-03-09 17:01:14 +01:00
Fabian Klemp
b03520f1e7 Increasing terrain ambient factor be better visible on the beamer. 2015-03-09 17:01:14 +01:00
Fabian Klemp
b4f20affeb Changed green flame parameters. They don't clip anymore. 2015-03-09 16:53:26 +01:00
Fabian Klemp
7359e95d4c Corrected bias calculation for point light shadows. 2015-03-09 16:41:12 +01:00
Fabian Klemp
3ae3c84a39 Changed a few material parameters. 2015-03-09 16:01:03 +01:00