Jasper
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bd75820471
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Added light block and changed physics parameters.
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2015-01-19 18:28:28 +01:00 |
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sfroitzheim
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e7839b3363
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-19 15:18:34 +01:00 |
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sfroitzheim
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e04aca7841
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Added improved starting bridge version
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2015-01-19 15:15:18 +01:00 |
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Jasper
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12ee9a4ac5
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fixed the issue with shpere portruding into blocks
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2015-01-19 15:11:56 +01:00 |
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Steffen
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b897dc5457
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Added new composition
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2015-01-17 12:38:27 +01:00 |
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Steffen
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147ae17789
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Added ignoreHeightmap option to compositions in Compositions.xml.
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2015-01-17 12:24:54 +01:00 |
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sfroitzheim
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ec29499416
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Fixed a few bugs like duplicate marble(bridge will be fixed at monday)
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2015-01-16 16:47:55 +01:00 |
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sfroitzheim
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f39fd522ce
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-01-16 16:38:24 +01:00 |
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sfroitzheim
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a83e6155b3
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Additional changes with the heightmap
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2015-01-16 16:37:00 +01:00 |
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Jasper
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ed16b4aab7
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Fixed block so that it doesnt BLOW EVERYTHING UP!
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2015-01-16 15:40:07 +01:00 |
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Steffen Fündgens
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aee4d4a8ff
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Moved all dampning parameters (except for the camera) to Compositions.xml.
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2015-01-06 13:31:53 +01:00 |
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Steffen Fündgens
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749f8cb2dc
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added comments to Compositions.xml and adjusted marble size.
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2014-12-19 13:33:59 +01:00 |
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Faerbit
|
4fe9cc2bf8
|
Made level more presentation friendly.
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2014-12-15 22:58:48 +01:00 |
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Jasper
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ebb7045753
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Merge branch 'master' of github.com:Faerbit/swp
Conflicts:
level.cc
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2014-12-15 19:13:25 +01:00 |
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Jasper
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c993bd8f77
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Tried to adjust box.
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2014-12-15 19:11:28 +01:00 |
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Steffen Fündgens
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124ae53f59
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Fixing texture file name of marble.
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2014-12-15 19:00:07 +01:00 |
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Jasper
|
9964b9be34
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Merge branch 'master' of github.com:Faerbit/swp
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2014-12-15 16:04:36 +01:00 |
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Jasper
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e49e4c2177
|
Composition scales addapted
Physics added trimeshshapes
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2014-12-15 16:02:04 +01:00 |
|
Steffen Fündgens
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66cf9ef8d6
|
Implemented half the loading of triggers.
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2014-12-15 14:59:03 +01:00 |
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Steffen Fündgens
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56be22a460
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Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes.
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2014-12-15 13:08:35 +01:00 |
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Steffen Fündgens
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caea9b7181
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Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those.
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2014-12-12 16:52:05 +01:00 |
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Steffen Fündgens
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f8d9ff0919
|
Adjusted the name of the marbles texture in Compositions.xml...
|
2014-12-12 16:28:34 +01:00 |
|
Steffen Fündgens
|
d67b7b5b23
|
Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml.
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2014-12-12 16:24:47 +01:00 |
|
Steffen Fündgens
|
2790bddd11
|
Added loading of lights, adjusted Compositions.xml and Level0.png to test it.
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2014-12-08 15:19:50 +01:00 |
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Steffen Fündgens
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f4529d1430
|
Added objectData to Compositions.xml. It contains texture data as of now.
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2014-12-05 16:55:17 +01:00 |
|
Steffen Fündgens
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a6c65efcee
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Changed model and texture names to not start with capital letters.
|
2014-12-05 16:36:31 +01:00 |
|
Steffen Fündgens
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24edf1aca9
|
Implemented error checking for XML. Fixed loading of OBJ-Files.
|
2014-12-05 14:45:44 +01:00 |
|
Steffen Fündgens
|
5e44f9680e
|
integrating tinyxml into level, adding lights to compositions
|
2014-12-05 12:47:02 +01:00 |
|
Steffen Fündgens
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b6c694b350
|
Compositions.xml makes sense now
|
2014-12-02 13:13:20 +01:00 |
|
Steffen Fündgens
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9f1a931b0b
|
added example Compositions.xml, implemented most of newComposition() method
|
2014-11-28 17:05:49 +01:00 |
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