Commit Graph

740 Commits

Author SHA1 Message Date
Steffen Fündgens
bb30aee8d3 Added a check to catch the error that a typeID does not exist in Compositions.xml. 2015-03-04 18:04:17 +01:00
Fabian Klemp
6004651adc Using new skydome texture. 2015-03-04 16:10:15 +01:00
Fabian Klemp
98e8d10cdd Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 16:08:11 +01:00
Fabian Klemp
01a61f43ac Gave skydome it's own shader. 2015-03-04 16:08:03 +01:00
Jasper
aa2ed3083a added playermove 2015-03-04 16:01:55 +01:00
Steffen Fündgens
afae5ccd68 Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 15:52:39 +01:00
Steffen Fündgens
12f76ddd5a Added a trigger that resets the player when his z value is below 15. 2015-03-04 15:52:28 +01:00
Steffen Fündgens
e14a2305a0 Added new undo parameter for triggers to the converter. 2015-03-04 15:45:48 +01:00
Jasper
cdde802756 Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 15:33:50 +01:00
Jasper
d827bb8197 fix 2015-03-04 15:33:31 +01:00
Steffen Fündgens
c01ca1a1f2 Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 15:22:14 +01:00
Steffen Fündgens
16ba763ddc Added flameHeight and flameWidth with loading from xml. 2015-03-04 15:22:07 +01:00
sfroitzheim
8e1c776f80 Merge branch 'master' of https://github.com/Faerbit/swp 2015-03-04 15:11:14 +01:00
Jasper
94cdd16394 Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 15:09:50 +01:00
sfroitzheim
f48d6d4648 Seperated skydome and sun 2015-03-04 15:06:58 +01:00
Jasper
ef9c089d91 modified the update in level.cc. Now the ball no longer goes bouncy. 2015-03-04 15:04:46 +01:00
sfroitzheim
20055d7fc5 Merge branch 'master' of https://github.com/Faerbit/swp 2015-03-04 15:04:32 +01:00
Steffen Fündgens
93fe07678c Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 14:35:26 +01:00
Steffen Fündgens
6fee8a81b1 Changed triggers so the undo function can be in the same lua file. Fixed triggers for the second door. 2015-03-04 14:35:14 +01:00
Steffen Fündgens
8b5f6f9b74 Made the block for the switches heavier so it can activate the switches again. 2015-03-04 13:38:38 +01:00
Jasper
b7718d73e8 modified camera to a directional camera as requested 2015-03-04 13:37:27 +01:00
Faerbit
a811ed57be Now also blurring the edges of the flames. 2015-03-04 12:13:58 +01:00
Faerbit
fa47c93b46 Fixed blurring of flames with stencil buffer. 2015-03-04 11:25:02 +01:00
Jasper
0292ab422a Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 11:16:22 +01:00
Faerbit
a88112d639 Merge branch 'master' of github.com:Faerbit/swp 2015-03-04 00:55:11 +01:00
Faerbit
2930a86959 Made first attempt at blurring flames. Conceptually bad, looks very bad. 2015-03-04 00:55:01 +01:00
Faerbit
f34dbf891c Removed now useless stuff from the flame shader. 2015-03-03 23:32:43 +01:00
Faerbit
916c26cda1 Introduced flame post processing shader. 2015-03-03 23:27:41 +01:00
Steffen
b28f4d3bef Added checks and error messages in case files do not exist. 2015-03-03 18:45:02 +01:00
Steffen
dd0afd1978 Changed array initialization because it did not compile under windows. 2015-03-03 17:37:03 +01:00
Faerbit
686647fe93 Moved torch light up to account for new torch model. 2015-03-03 11:05:34 +01:00
Faerbit
6fe51809a0 Made bias variable to get smaller bias for smaller shadow maps. 2015-03-03 11:04:39 +01:00
Steffen Fündgens
0d8256abe5 Removed shift of the physical heightmap, because the graphical heightmap is corect now. 2015-03-02 17:27:49 +01:00
Steffen Fündgens
8f0ec319c4 Merge branch 'master' of github.com:Faerbit/swp 2015-03-02 17:20:16 +01:00
Steffen Fündgens
e043fe482a Added scripts and triggers to open the second door. 2015-03-02 17:20:02 +01:00
Steffen Fündgens
d5771f8eea Fixed a bug with shifting the heightmap. 2015-03-02 17:17:06 +01:00
sfroitzheim
6140c38813 Merge branch 'master' of https://github.com/Faerbit/swp 2015-03-02 16:47:54 +01:00
sfroitzheim
4d0f2d7be5 Made a new torch model 2015-03-02 16:47:42 +01:00
Steffen Fündgens
48ed278101 Recalculated normals because they were wrong. 2015-03-02 15:09:29 +01:00
Steffen Fündgens
9555786a09 Ignored first two seconds of triggering to give switches time to position themselves. 2015-03-02 14:28:19 +01:00
Steffen Fündgens
986ed9ea8e Added lua scripts and triggers for the third door. 2015-03-02 12:58:34 +01:00
Steffen Fündgens
c372a2d652 Moved unused scripts into a subfolder. 2015-03-02 12:42:04 +01:00
Steffen Fündgens
81d5f86db1 Added position constraints for all switch_inner. 2015-03-02 12:22:47 +01:00
Steffen Fündgens
2fecf21509 Adjusted the size of switch_inner so it does not move to the sides. 2015-03-02 12:16:29 +01:00
Faerbit
813d50ee94 Tried to further improve the rendering of the flame; didn't quite work. 2015-03-01 23:28:36 +01:00
Faerbit
805a5f19b5 Corrected flame normals. 2015-03-01 22:22:48 +01:00
Faerbit
2125243a31 Tried adding normals for color calculation seems wrong. 2015-03-01 19:40:39 +01:00
Faerbit
7dd4122d44 Fixed normals. 2015-03-01 18:56:56 +01:00
Faerbit
7ecb76dffa Using the color of the lights for the flame color. 2015-03-01 18:45:31 +01:00
Faerbit
bb090fcf91 Added another two render calls to further increase the number of vertices of the flame. 2015-03-01 18:19:19 +01:00