Commit Graph

82 Commits

Author SHA1 Message Date
Steffen Fündgens
46f163d748 Moved triggering to lua, got a strange bug with the const char* holding the name of the lua script. 2015-01-13 13:52:22 +01:00
Steffen Fündgens
e35899523f Integrated Lua into our project. Triggers are now able to call a Lua Script. Havent figured out how to let the Script do anything usefull yet. 2015-01-09 16:51:28 +01:00
Steffen Fündgens
aee4d4a8ff Moved all dampning parameters (except for the camera) to Compositions.xml. 2015-01-06 13:31:53 +01:00
Steffen Fündgens
cc4842a628 Moved friction and player strength to Level.xml. 2015-01-06 13:14:30 +01:00
Steffen Fündgens
a5de8e733e Added the option to give a trigger a target composition. The position the trigger activates at is the old manually set position + the position of the target composition. 2014-12-19 16:15:29 +01:00
Steffen Fündgens
9deaf22bca Triangulated block. 2014-12-19 15:14:33 +01:00
Steffen Fündgens
1998e2abc9 Triangulated faces of the torch and added it to the Level again. 2014-12-19 15:09:00 +01:00
Steffen Fündgens
965e865d92 Removing useless mtl file. 2014-12-19 15:07:43 +01:00
Steffen Fündgens
9f3b11c274 Changed the default objectNum for triggers from 1 to 0. Moved blocks up so they dont spawn in the heightmap. 2014-12-19 13:35:17 +01:00
Steffen Fündgens
749f8cb2dc added comments to Compositions.xml and adjusted marble size. 2014-12-19 13:33:59 +01:00
Steffen Fündgens
cb3ccb3668 Moved triggers into compositions. 2014-12-16 13:46:49 +01:00
Faerbit
70aab2a58f Made trigger more presentation friendly. 2014-12-15 23:36:22 +01:00
Faerbit
4fe9cc2bf8 Made level more presentation friendly. 2014-12-15 22:58:48 +01:00
Jasper
ebb7045753 Merge branch 'master' of github.com:Faerbit/swp
Conflicts:
	level.cc
2014-12-15 19:13:25 +01:00
Jasper
c993bd8f77 Tried to adjust box. 2014-12-15 19:11:28 +01:00
Steffen Fündgens
124ae53f59 Fixing texture file name of marble. 2014-12-15 19:00:07 +01:00
Steffen Fündgens
6d6f798d12 Changed to Lvl1. 2014-12-15 18:58:32 +01:00
Jasper
9964b9be34 Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 16:04:36 +01:00
Jasper
e49e4c2177 Composition scales addapted
Physics added trimeshshapes
2014-12-15 16:02:04 +01:00
sfroitzheim
0eacb96e81 Version 1.1 of the heightmap 2014-12-15 15:45:56 +01:00
sfroitzheim
6b3db436dc Added Heightmap prototype(could be garbage) 2014-12-15 15:13:29 +01:00
Steffen Fündgens
db1de34bce Merge branch 'master' of github.com:Faerbit/swp 2014-12-15 14:59:09 +01:00
Steffen Fündgens
66cf9ef8d6 Implemented half the loading of triggers. 2014-12-15 14:59:03 +01:00
sfroitzheim
121f357d23 Added a simple wall to models/textures 2014-12-15 14:24:11 +01:00
sfroitzheim
9c92954bc0 Fixed Poles of Marble 2014-12-15 13:28:05 +01:00
Steffen Fündgens
56be22a460 Moved mass from objectType to singular objects. Now loading physics from xml, but with a dummy-box instead of meshes. 2014-12-15 13:08:35 +01:00
Faerbit
b5f7e73c4c Removing torches for better testing. 2014-12-15 01:03:48 +01:00
Steffen Fündgens
c406bd4b62 Converter now adds a Dummy-Trigger to the xml. Copy and customize it in the Levelx.xml to create actual triggers. 2014-12-12 17:18:31 +01:00
Steffen Fündgens
caea9b7181 Implemented loading of physical objects. Compositions.xml holds mostly Dummy-Values for those. 2014-12-12 16:52:05 +01:00
Steffen Fündgens
f8d9ff0919 Adjusted the name of the marbles texture in Compositions.xml... 2014-12-12 16:28:34 +01:00
Steffen Fündgens
71a05e5b1e Merge branch 'master' of github.com:Faerbit/swp 2014-12-12 16:25:18 +01:00
Steffen Fündgens
d67b7b5b23 Implemented loading of gloabal lighting. Added physics parameters to Compositions.xml. 2014-12-12 16:24:47 +01:00
sfroitzheim
a05095c9dd Triangulated Faces 2014-12-12 15:16:56 +01:00
sfroitzheim
cc64a524fc Additional Marbletexture optimizing 2014-12-12 15:05:53 +01:00
sfroitzheim
b5e5289511 Improved marbletexture and added Blenderfile 2014-12-12 14:58:12 +01:00
Steffen Fündgens
2790bddd11 Added loading of lights, adjusted Compositions.xml and Level0.png to test it. 2014-12-08 15:19:50 +01:00
Steffen Fündgens
68202bdef2 merging 2014-12-08 14:19:23 +01:00
Steffen Fündgens
b0b43cc2ee Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml. 2014-12-08 14:10:08 +01:00
Faerbit
b51cc256bd Reexporting column, because it had no normals. 2014-12-08 13:43:47 +01:00
Steffen Fündgens
f4529d1430 Added objectData to Compositions.xml. It contains texture data as of now. 2014-12-05 16:55:17 +01:00
Steffen Fündgens
a6c65efcee Changed model and texture names to not start with capital letters. 2014-12-05 16:36:31 +01:00
Steffen Fündgens
b5deb6b9e7 Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 16:19:06 +01:00
Steffen Fündgens
da197f063f Fixed the filesytem for the converter. 2014-12-05 16:18:48 +01:00
sfroitzheim
4805a4a3ce Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-05 15:01:16 +01:00
Steffen Fündgens
e79128a1a5 Added Level0.png. 2014-12-05 15:00:46 +01:00
sfroitzheim
3268881a13 Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-05 14:51:23 +01:00
sfroitzheim
c899c4e67e Fixed some display bugs with the column. 2014-12-05 14:49:23 +01:00
Steffen Fündgens
41584ef993 Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 14:45:57 +01:00
Steffen Fündgens
24edf1aca9 Implemented error checking for XML. Fixed loading of OBJ-Files. 2014-12-05 14:45:44 +01:00
sfroitzheim
73d5e5fd52 Added a movable Block that will be used to be pushed on switches. 2014-12-05 14:39:51 +01:00