sfroitzheim
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f730b83e1c
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-01-23 14:08:38 +01:00 |
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Steffen Fündgens
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e21f234f2c
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Forgot one thing.
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2015-01-23 14:08:30 +01:00 |
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sfroitzheim
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d95bf040ea
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Merge branch 'master' of https://github.com/Faerbit/swp
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2015-01-23 14:07:29 +01:00 |
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sfroitzheim
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637568fd26
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Compositions.xml
Levels/ObjectSetups/Level1.png
Levels/ObjectSetups/Level1.xcf
Levels/ObjectSetups/Level1.xml
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2015-01-23 14:06:20 +01:00 |
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Steffen Fündgens
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62ba9d69e0
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-23 14:01:06 +01:00 |
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Steffen Fündgens
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8429280aee
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Fixed mirroring of shadows by inverting coordinates instead of blitting framebuffers(performance...).
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2015-01-23 14:00:26 +01:00 |
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sfroitzheim
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e2c3be7d5d
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-23 13:56:40 +01:00 |
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Jasper
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59fc940e4f
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prepare for peoples
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2015-01-23 13:31:19 +01:00 |
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Jasper
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81c09eb33a
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constraints work. Why? because i said so!
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2015-01-23 12:59:28 +01:00 |
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Jasper
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13df9c14a8
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-23 12:06:26 +01:00 |
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Jasper
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0a5e6ba941
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readding button -> box
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2015-01-23 12:05:43 +01:00 |
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Faerbit
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4ae832f31c
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Made progress on point light shadows. Not quite sure what is happening.
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2015-01-22 21:21:09 +01:00 |
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Faerbit
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812321edec
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Increased mininum camera distance because the marble got scaled up.
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2015-01-20 08:45:52 +01:00 |
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Faerbit
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9598a86ffe
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Added slides for milestone 3.
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2015-01-20 00:53:55 +01:00 |
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Jasper
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d827948747
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 18:30:12 +01:00 |
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Jasper
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bbc8c03e53
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Added physics type button.
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2015-01-19 18:30:07 +01:00 |
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Jasper
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bd75820471
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Added light block and changed physics parameters.
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2015-01-19 18:28:28 +01:00 |
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Steffen Fündgens
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0203bcb326
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Mirrored rendering of pointlight shadows, so that they are at the correct positions now, but occlude everything. -- Fabian
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2015-01-19 18:22:25 +01:00 |
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Steffen Fündgens
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094549ce85
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Increased height of the fog, because of new Scaling of the heightmap. -- Fabian
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2015-01-19 18:21:29 +01:00 |
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Jasper
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275f013c2f
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some quick updates for the camera before working on buttons
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2015-01-19 17:12:58 +01:00 |
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Jasper
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93e5c33dfd
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prepared camera, level and physics for the new camera
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2015-01-19 16:51:35 +01:00 |
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sfroitzheim
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c9694f0b5a
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Added some walls and made some fixes (there are too many walls, I will fix this till tomorrow)
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2015-01-19 16:47:17 +01:00 |
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Jasper
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4e0fe3bee2
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prepareing modified camera in physics
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2015-01-19 16:30:11 +01:00 |
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Steffen Fündgens
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342a3691c2
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:55:18 +01:00 |
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Steffen Fündgens
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9e825ccc1e
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Added rotation in Compompositions.xml.
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2015-01-19 15:55:03 +01:00 |
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Jasper
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cb6fdf19a7
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small changes to trimesh scaling
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2015-01-19 15:33:44 +01:00 |
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Jasper
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9b52b9badc
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 15:25:08 +01:00 |
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Jasper
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8c8655c096
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added trimesh back to collision
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2015-01-19 15:24:44 +01:00 |
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sfroitzheim
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e7839b3363
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Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
Levels/ObjectSetups/Level1.xml
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2015-01-19 15:18:34 +01:00 |
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sfroitzheim
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e04aca7841
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Added improved starting bridge version
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2015-01-19 15:15:18 +01:00 |
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Jasper
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12ee9a4ac5
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fixed the issue with shpere portruding into blocks
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2015-01-19 15:11:56 +01:00 |
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Jasper
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d25db437bb
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fixed small bug with balls
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2015-01-19 14:57:20 +01:00 |
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Jasper
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9cb0bbfe56
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-19 14:01:46 +01:00 |
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Jasper
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ca98df63ac
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added collision masks and button creator
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2015-01-19 14:01:05 +01:00 |
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sfroitzheim
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8d46d98de0
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Added torch for testing.
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2015-01-19 13:59:50 +01:00 |
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Steffen Fündgens
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2c8c69a5dc
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Fixing shader; merge was wrong.
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2015-01-19 13:44:38 +01:00 |
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Steffen Fündgens
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1206a7b801
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Merge branch 'linearized' of github.com:Faerbit/swp
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2015-01-19 13:16:08 +01:00 |
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Steffen Fündgens
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7160330bfd
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Added more error checking to the converter.
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2015-01-19 11:15:41 +01:00 |
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Steffen Fündgens
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f83099bb2d
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Fixed the bug that caused the duplicate marble lately.
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2015-01-19 11:15:06 +01:00 |
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Faerbit
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6210d2e35b
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Removed Cascaded Shadow Mapping because it is not realistic to get it working in the remaining time.
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2015-01-19 00:52:57 +01:00 |
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Faerbit
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955eee5a60
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Linearization of depth buffer. Didn't change graphics in any way.
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2015-01-19 00:40:28 +01:00 |
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Steffen
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d26722595e
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Added the option to define initial position constraints in the Level.xml file.
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2015-01-17 14:07:12 +01:00 |
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Steffen
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10017bb855
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Updated scripts and added scripts for opening the door in Level1
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2015-01-17 13:37:09 +01:00 |
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Steffen
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04df8bd22f
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Created a moveObject function in the Level class.
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2015-01-17 13:30:33 +01:00 |
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Steffen
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f496532126
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Removed the lua state from the physics.
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2015-01-17 13:11:43 +01:00 |
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Steffen
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b897dc5457
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Added new composition
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2015-01-17 12:38:27 +01:00 |
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Steffen
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147ae17789
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Added ignoreHeightmap option to compositions in Compositions.xml.
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2015-01-17 12:24:54 +01:00 |
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Steffen
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02a9cd7559
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Added to TARGET_LINK_LIBRARIES, now compiles on my home pc.
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2015-01-17 12:12:27 +01:00 |
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Steffen Fündgens
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cba7d170da
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Merge branch 'master' of github.com:Faerbit/swp
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2015-01-16 16:52:11 +01:00 |
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Steffen Fündgens
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66f892bc15
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started working on an actual trigger for Level1
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2015-01-16 16:52:04 +01:00 |
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