Commit Graph

514 Commits

Author SHA1 Message Date
sfroitzheim
b5e5289511 Improved marbletexture and added Blenderfile 2014-12-12 14:58:12 +01:00
Steffen Fündgens
7cb146dbbb Changed errorChecking in the converter. 2014-12-12 12:31:24 +01:00
Faerbit
bd1cedcc23 Removing stencil buffer from depthTextures. 2014-12-12 02:19:41 +01:00
Steffen Fündgens
28839b4d3a changed error checking syntax to make code more compact 2014-12-08 15:48:46 +01:00
Steffen Fündgens
2790bddd11 Added loading of lights, adjusted Compositions.xml and Level0.png to test it. 2014-12-08 15:19:50 +01:00
Steffen Fündgens
030f2f3bdd Finished loading of graphical objects, please check if my interpretation of the rotation is corect(copied from entity.cc). No physics loaded yet. 2014-12-08 14:54:27 +01:00
Steffen Fündgens
cf4cbd92fa Converting unsigned ints to regular ints again, undid that while merging. 2014-12-08 14:24:26 +01:00
Steffen Fündgens
68202bdef2 merging 2014-12-08 14:19:23 +01:00
Steffen Fündgens
b0b43cc2ee Added error checking for all XML Queries, fixed bugs and continued to implement loading from xml. 2014-12-08 14:10:08 +01:00
Faerbit
b51cc256bd Reexporting column, because it had no normals. 2014-12-08 13:43:47 +01:00
Faerbit
3f90032bf0 Converting unsinged ints to regular ints, because tinyxml cannot query for unsigned ones and thus negates the purpose of using unsigned ones. This also causes compiler errors. 2014-12-08 13:33:38 +01:00
Faerbit
1d82412576 One exclamation mark is enough. 2014-12-08 13:28:50 +01:00
Steffen Fündgens
4ab04faf68 Implemented more of the loading from xml 2014-12-05 17:14:43 +01:00
Steffen Fündgens
f4529d1430 Added objectData to Compositions.xml. It contains texture data as of now. 2014-12-05 16:55:17 +01:00
Steffen Fündgens
a6c65efcee Changed model and texture names to not start with capital letters. 2014-12-05 16:36:31 +01:00
Steffen Fündgens
b5deb6b9e7 Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 16:19:06 +01:00
Steffen Fündgens
da197f063f Fixed the filesytem for the converter. 2014-12-05 16:18:48 +01:00
sfroitzheim
4805a4a3ce Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-05 15:01:16 +01:00
Steffen Fündgens
e79128a1a5 Added Level0.png. 2014-12-05 15:00:46 +01:00
sfroitzheim
3268881a13 Merge branch 'master' of https://github.com/Faerbit/swp 2014-12-05 14:51:23 +01:00
sfroitzheim
c899c4e67e Fixed some display bugs with the column. 2014-12-05 14:49:23 +01:00
Steffen Fündgens
41584ef993 Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 14:45:57 +01:00
Steffen Fündgens
24edf1aca9 Implemented error checking for XML. Fixed loading of OBJ-Files. 2014-12-05 14:45:44 +01:00
sfroitzheim
73d5e5fd52 Added a movable Block that will be used to be pushed on switches. 2014-12-05 14:39:51 +01:00
sfroitzheim
d4168fb002 Changed Columntexture to something better. 2014-12-05 14:39:08 +01:00
Steffen Fündgens
5e44f9680e integrating tinyxml into level, adding lights to compositions 2014-12-05 12:47:02 +01:00
Steffen Fündgens
7e7754ca64 Merge branch 'master' of github.com:Faerbit/swp 2014-12-05 12:13:45 +01:00
Faerbit
b9b7a6e7b4 Put some code in a function. 2014-12-05 00:57:17 +01:00
Faerbit
8eb0f6719a Now generating Mipmaps for textures. 2014-12-04 18:58:16 +01:00
Faerbit
9e4cc5e4f7 Setting wrap mode of depthTextures to CLAMP_TO_EDGE to remove seams. 2014-12-04 17:39:35 +01:00
Faerbit
1c687f5759 Implemented cascaded shadow mapping. 2014-12-04 17:19:58 +01:00
Faerbit
0cb741dbc3 Implemented early bailing. 2014-12-04 15:08:08 +01:00
Steffen Fündgens
0e06ae9fd3 changed filePath to levelNum 2014-12-04 15:07:31 +01:00
Faerbit
e005c97439 Implemented poisson sampling. 2014-12-04 14:53:07 +01:00
Faerbit
b38e24c3db Disable culling because it seems to give slightly worse FPS. 2014-12-04 14:46:39 +01:00
Faerbit
a8ac3c064a Improving bias on slopes. 2014-12-04 13:26:06 +01:00
Faerbit
3b0881f9c1 Adding culling. 2014-12-04 13:23:25 +01:00
Faerbit
049819c47a Changing shadow map sampler from sampler2D to sampler2Dshadow and removing now useless colour texture. 2014-12-04 13:21:20 +01:00
Faerbit
fe0535036f Changing directional light vector to match origin of the sun on the skysphere texture. 2014-12-04 12:19:39 +01:00
Faerbit
588b499f93 Making framebuffer private again. (Was public for debugging. 2014-12-04 01:22:23 +01:00
Faerbit
f559eced68 Implemented basic shadows for sun light. Also fixed bug with far plane always staying the same. 2014-12-04 01:13:59 +01:00
Faerbit
08716abfe8 Always automatically update docker container. 2014-12-03 11:17:24 +01:00
Faerbit
7a76519edb Exiting converter if no input file is given. 2014-12-03 11:09:37 +01:00
Steffen Fündgens
581e1cd111 adjusting converter to work with black and white image backgrounds 2014-12-02 13:37:31 +01:00
Steffen Fündgens
965c3f96f9 still merging... 2014-12-02 13:19:19 +01:00
Steffen Fündgens
4adc1198b8 Merged master and converter 2014-12-02 13:17:33 +01:00
Steffen Fündgens
b6c694b350 Compositions.xml makes sense now 2014-12-02 13:13:20 +01:00
Faerbit
f38ced6603 Moving shader management completely into graphics. 2014-12-01 17:49:59 +01:00
Faerbit
64aeae8143 Removing spammy comments. 2014-12-01 17:44:58 +01:00
Faerbit
8b21495faa Adding namespacing. 2014-12-01 17:40:39 +01:00