Commit Graph

551 Commits

Author SHA1 Message Date
Fabian Klemp
71ce1721c8 Updated how shadows are applied. Looks nice now. 2015-02-13 15:51:49 +01:00
Faerbit
133bce57c8 Fixing parameters. 2015-02-12 16:28:24 +01:00
Faerbit
e956c69e6b Now only using the 32 closest light sources. 2015-02-12 01:13:26 +01:00
Faerbit
4eb0f89b96 Completed shadows for now. Lighting model is still a little bit off. 2015-02-10 18:19:26 +01:00
Faerbit
d1173ba903 Fixed directional shadows. 2015-02-10 00:27:13 +01:00
Faerbit
49b7cb34fe Got multiple shadows working. The really ugly way. 2015-02-09 21:29:44 +01:00
Faerbit
705d9e3875 Changed cube map shadows sampler to a sampler array. 2015-02-09 14:26:04 +01:00
Faerbit
b4e92371db Added non-linearization to get rid of fragments. 2015-02-05 13:19:51 +01:00
Faerbit
03e5fd19f5 Increased precision of depth textures. 2015-02-04 23:10:51 +01:00
Faerbit
136999f701 Additional cleanup. 2015-02-04 23:08:23 +01:00
Faerbit
dcfc8cca97 Reintroducing broken assert, because it's important. 2015-02-04 22:55:34 +01:00
Faerbit
af3a82fcca Did a little bit of cleanup. 2015-02-04 22:54:40 +01:00
Faerbit
e922027210 Got Point Light Shadows working. YEEHAW! 2015-02-04 14:27:41 +01:00
Faerbit
aba2b07df4 Changed how depth values are written. Works even less than before. 2015-02-02 19:58:16 +01:00
Faerbit
c757b80fa9 Merge branch 'debug-shadows' of github.com:Faerbit/swp into debug-shadows 2015-01-31 20:02:28 +01:00
Faerbit
05dca4516b Tried correcting an error. Unsure if it will work. 2015-01-31 20:02:23 +01:00
Fabian Klemp
e5e75fc7e6 Additional debug stuff. 2015-01-30 15:47:07 +01:00
Fabian Klemp
45ae4a2c66 Only sample shadows from the first light source. 2015-01-30 15:11:00 +01:00
Faerbit
823528b75a Now mirroring the cube face on their own again. 2015-01-28 17:26:02 +01:00
Faerbit
9154095d4d Small parameter changes. 2015-01-27 11:14:00 +01:00
Faerbit
a38f251a3e Fixed saving of depthbuffer. 2015-01-26 23:11:04 +01:00
Faerbit
211530fe09 Implemented saving depthbuffer face to png. Doesn't work right now. 2015-01-26 21:48:44 +01:00
Faerbit
a472ef6057 Updating lights on creation and also using constant. 2015-01-26 00:18:09 +01:00
Faerbit
9eab39d521 Updating lights only every half a second now, for performance. 2015-01-26 00:06:31 +01:00
Faerbit
da18b1627d Moved all GLFW related stuff to the main files. 2015-01-25 23:29:37 +01:00
Faerbit
9b0d504191 Updated Readme.md. 2015-01-25 23:09:23 +01:00
Faerbit
0a955ceb94 Changed comment. 2015-01-25 23:07:49 +01:00
Steffen Fündgens
c1c0cc2881 Rotate parameter for physics.add should now be false if the object has a positionConstraint. 2015-01-23 16:51:09 +01:00
Steffen Fündgens
5eb3aed1ce Corrected spaces. 2015-01-23 16:41:56 +01:00
Steffen Fündgens
9765f03d88 Merge branch 'master' of github.com:Faerbit/swp 2015-01-23 16:04:13 +01:00
Steffen Fündgens
cb1b152452 Converter can now reuse IDs of deleted compositions. 2015-01-23 16:02:50 +01:00
Steffen Fündgens
8c7f557eb0 Added more exits after errors. 2015-01-23 16:02:10 +01:00
sfroitzheim
77d481abcc Merge branch 'master' of https://github.com/Faerbit/swp 2015-01-23 14:56:19 +01:00
sfroitzheim
0def453bc0 Added some walls to the scene properly (weird physics bugs are apparent) 2015-01-23 14:56:02 +01:00
Steffen Fündgens
f240572c8e Fixed a drawing bug for the pointlight shadows. 2015-01-23 14:33:04 +01:00
Steffen Fündgens
834b919786 Removed unnecessary bind and clear calls. 2015-01-23 14:22:24 +01:00
sfroitzheim
df8e7ac124 Fixed merge conflicts. 2015-01-23 14:10:35 +01:00
sfroitzheim
f730b83e1c Merge branch 'master' of https://github.com/Faerbit/swp 2015-01-23 14:08:38 +01:00
Steffen Fündgens
e21f234f2c Forgot one thing. 2015-01-23 14:08:30 +01:00
sfroitzheim
d95bf040ea Merge branch 'master' of https://github.com/Faerbit/swp 2015-01-23 14:07:29 +01:00
sfroitzheim
637568fd26 Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
	Levels/ObjectSetups/Compositions.xml
	Levels/ObjectSetups/Level1.png
	Levels/ObjectSetups/Level1.xcf
	Levels/ObjectSetups/Level1.xml
2015-01-23 14:06:20 +01:00
Steffen Fündgens
62ba9d69e0 Merge branch 'master' of github.com:Faerbit/swp 2015-01-23 14:01:06 +01:00
Steffen Fündgens
8429280aee Fixed mirroring of shadows by inverting coordinates instead of blitting framebuffers(performance...). 2015-01-23 14:00:26 +01:00
sfroitzheim
e2c3be7d5d Merge branch 'master' of https://github.com/Faerbit/swp
Conflicts:
	Levels/ObjectSetups/Level1.xml
2015-01-23 13:56:40 +01:00
Jasper
59fc940e4f prepare for peoples 2015-01-23 13:31:19 +01:00
Jasper
81c09eb33a constraints work. Why? because i said so! 2015-01-23 12:59:28 +01:00
Jasper
13df9c14a8 Merge branch 'master' of github.com:Faerbit/swp 2015-01-23 12:06:26 +01:00
Jasper
0a5e6ba941 readding button -> box 2015-01-23 12:05:43 +01:00
Faerbit
4ae832f31c Made progress on point light shadows. Not quite sure what is happening. 2015-01-22 21:21:09 +01:00
Faerbit
812321edec Increased mininum camera distance because the marble got scaled up. 2015-01-20 08:45:52 +01:00